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Economy In This Game Just Frustrates Me


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#41 Bill Lumbar

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Posted 08 October 2016 - 06:43 PM

View PostEl Bandito, on 08 October 2016 - 06:29 PM, said:



Most innocent form of P2W. The way I see it, I am contributing not only to my own benefit, but to 11 other's, when I choose to play mechs that are not crap.

True dat, See... I am old school I guess, I am still sticking to my Jager DD with 3 Ultra ac/5's. Posted Image No Mech packs for me

Edited by Bill Lumbar, 08 October 2016 - 06:45 PM.


#42 El Bandito

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Posted 08 October 2016 - 07:02 PM

View PostBill Lumbar, on 08 October 2016 - 06:43 PM, said:

True dat, See... I am old school I guess, I am still sticking to my Jager DD with 3 Ultra ac/5's. Posted Image No Mech packs for me


But Jagers have highmounts--which means it is P2W, through your logic. Posted Image

View PostDeathlike, on 08 October 2016 - 06:32 PM, said:

You horrible, horrible person.

Did you buy a mechpack? Posted Image


I haven't bought any mech pack, though two were gifted to me. I am talking about C-Bill purchase of non-crap mechs.

View PostFupDup, on 08 October 2016 - 06:31 PM, said:

However, you also contribute to the determent of 12 other people. Posted Image


What can I say, I am not a masochist.

Edited by El Bandito, 08 October 2016 - 07:04 PM.


#43 Bill Lumbar

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Posted 08 October 2016 - 07:07 PM

View PostEl Bandito, on 08 October 2016 - 07:02 PM, said:


But Jagers have highmounts--which means it is P2W, through your logic. Posted Image



I haven't bought any mech pack, though two were gifted to me. I am talking about C-Bill purchase of non-crap mechs.



What can I say, I am not a masochist.

I bought mine with c-bills..... the grind man.... the grind Posted Image Posted Image

#44 El Bandito

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Posted 08 October 2016 - 07:12 PM

View PostBill Lumbar, on 08 October 2016 - 07:07 PM, said:

I bought mine with c-bills..... the grind man.... the grind Posted Image Posted Image


I am talking about C-Bill purchases only--from the start. By limiting my purchases to high mounted mechs only, I have less C-Bill issues than the collect-them-all type of guys.

Edited by El Bandito, 08 October 2016 - 07:13 PM.


#45 Felbombling

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Posted 08 October 2016 - 09:39 PM

View PostViktor Drake, on 08 October 2016 - 05:51 PM, said:


I play all those games and feel they generally also have good events and unlike this game, I never feel short of credits while progressing up their tech trees. Worst case scenerio at the very highest tiers, I might have to grind 3-4 matches on my premium ships every once in a while but here in this game, I feel like if I am not grinding my 30% C-bill bonus mechs each and every match, I am just putting myself further and further behind. Honestly that is another issue in my book. I shouldn't feel like I HAVE to play 30% bonus to C-bill mechs constantly in order to have any chance of keeping up with the C-bills I need. With premium, I should be able to play any mech and never feel short on funds.


Viktor, the reason you can do that, but are feeling pressure in MechWarrior: Online, is that the prices as you grind up the tech tree are in line with your earnings in those other games. Here, you're able to get into Assault Mechs right away, so the comparison is skewed by that imbalance. Assault Mechs, and Clan Mechs in general, are expensive, but they're not hidden behind some XP grind wall.

If you could jump from the Crusader Light tank at tier V in World of Tanks and immediately unlock and purchase the Centurion Action X at tier X in the tree, you'd be looking at 6.1 million silver to do so. That would certainly put a damper on those plans, wouldn't it? I can guarantee you, it'd require more than 3-4 games in a premium to top off the coffers, too.

Your complaints about prices in MechWarrior: Online are legit for the Mechs and tech, modules, etc. But you've completely glossed over being able to swap engines, move modules, etc. It's like you are complaining that it will require millions more C-Bills to outfit the new Marauder II with Seismic Sensor and Radar Deprivation modules, but only because you're unwilling to move them off of your Phoenix Hawk.

If memory serves, you own Phoenix Hawks, Huntsman, Marauder II and are looking at Highlander IIC. We know that you're probably going to get 6.5 million from the early adopter awards for the Huntsman bundle. If you play this event through, you'll also have earned another 8 million reward, not counting what you earn along the way. When the Huntsman gets injected, you'll also get another two million for the games played Loyalty reward. That's 16.5 million C-Bills coming your way on the 18th. Gratz! Should be enough for an XL engine and a few modules.

In short, you're angry with PGI's system because it eliminates a huge tech grind that would take you months to complete, and replaces it with a system that offers access to anything you choose almost immediately.

Edited by StaggerCheck, 08 October 2016 - 10:21 PM.


#46 GoatHILL

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Posted 08 October 2016 - 10:40 PM

Use equipment in your inventory to experiment with builds. If you are thinking of sticking an AC20 on mech A don't buy a new one if you already have 1 mounted on mech B.

I see guys blow all their C-bills settings up a new build then not like it and sell off everything when they could have spent 10 minutes pulling that same equipment off of other mechs they own. If you like the build then buy new stuff if you want too.

But hey I'm still hoping we'll get a rearm and repair system and a true economy some day.

Crazy right.

#47 JediPanther

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Posted 08 October 2016 - 11:08 PM

Don't sell any thing off. Rip it off other mechs you already have. As a light pilot I swap xl engines and equipment all the time. if you have a mech you really hate or don't play strip it of every thing and sell it for a mech bay space. Over time you'll build up a massive stock pile of mech parts,engines,weapons and ammo. If you decide to spend real money I'd argue a hero mech provides more income over time vs premium time as the hero always gets you 30% c-bills per match while pt runs out 24/7 unless you have some banked you decide to activate for a week/end of gaming. The hero mech bonus always stacks with any other event pt or active pt as well so in theory you can get 50% pt time added to 30% hero for 80% c-bills extra.

#48 Inveramsay

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Posted 09 October 2016 - 12:37 AM

Modules are really not that necessary if you are doing a bit of pug dropping. Save your money and buy smart instead. I can almost guarantee there are mechs at in the hangar that aren't getting any love. Just strip them for parts instead.

The only time you need to start buying multiples of modules is if you start getting in to CW properly. I now have right radar derp and ten seismic modules so I don't have to keep swapping them around

#49 Appogee

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Posted 09 October 2016 - 01:13 AM

View PostTibbnak, on 08 October 2016 - 02:03 PM, said:

I've been noticing people spawn into matches, turn on override and overheat suicide. You get participation cbills and winnings if team wins, and it doesn't count as a disco or nonparticipation if you quit afterwards and you can join other matches. Great for cbill farming in post Paulconomy now.

Please don't promote terrible behavior like this.

The only time you should override and deliberately overheat is when you are facing imminent death from overwhelming any force, you are going to die anyway, and so you take a calculated risk to do more damage before you go down swinging.

Edited by Appogee, 09 October 2016 - 01:15 AM.


#50 VorpalAnvil

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Posted 09 October 2016 - 02:28 AM

View PostEl Bandito, on 08 October 2016 - 06:29 PM, said:



Most innocent form of P2W. The way I see it, I am contributing not only to my own benefit, but to 11 other's, when I choose to play mechs that are not crap.

Bishop Steiner hates him. Click on this Smurfy's link to see why!

#51 VorpalAnvil

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Posted 09 October 2016 - 02:53 AM

View PostFupDup, on 08 October 2016 - 04:57 PM, said:

Why do people always try to use these three games as some kind of gold standard baseline for how to design games?



People cite those games because they share this games F2P model, they are some of the most successful games of this type, and because for all intents and purposes MWO is basically World of Mechs. There are no other in game goals here except to own as many chassis as possible and to rank them and yourself up as high as possible, just as in the games listed.

As far as the economy is concerned, it is far better than it used to be, especially in the NPE department, but I've never found it to be as grueling as some make it out to be. In 2 years of playing I have spent a grand total of 15 bucks and have been gifted about another 15 dollars worth of contents from in game friends. I have never played with premium time outside of the occasional free time from an event and I have never purchased a mechpack. I currently have 103 mechs and bays with most of those fully elited/mastered, painted and equipped with dubs and endo weather I play the mech or not. I have literally dozens of spare engines and modules, and hundreds of weapons, omnipods, BAP's etc. Most of the paint colours I have came from events, and what few decals I have did as well. I am currently sitting on 270 million cbills, 100k GXP and 9000MC, nearly all of which was earned in game.. At the end of the event I will get another 8 mil cbills, and am within 30k LP of Kurita rank 17 which includes a 12.8 mil cbill payout, on top of the loyalty rewards coming soon which account for another 2 mil. At around Halloween there is usually a grab bag event which means tons of free cbills, MC, premium time, mech parts and most likely a grand prize just for playing as we all do now. If you read my posts you know that I am not shy of criticizing PGI, but I have never had any problem earning enough to buy and equip my mechs with ease once I got out of the new player phase of the game.

Edited by VorpalAnvil, 09 October 2016 - 02:58 AM.






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