Note:
A. The 350 engine.
B. No ammo in the side torsos; you can pretty much count on one or both of your sides getting opened up during a brawl.
C. Front-loaded armor.
M3560 35003663, on 15 October 2016 - 05:46 AM, said:
1). You have to stand for a long time behind cover before you can engage. You're an assault, you're supposed to spearhead the offence. Instead, you don't participate until later in the game.
And if your team has lost the long range/mid range phase of the battle, there's nothing you can do, once you get surrounded by enemy mechs.
...
This isn't necessarily true. You can improve on this, and be a little more useful to your team, by learning the maps and picking places to deploy at the beginning of the match were you are covered from most angles, but you can point your guns at a corner or choke-point where the enemy would have to approach at close range if they wanted to go through or around the point you're covering. For most modes and maps, most of the moves each team makes at the beginning are pretty predictable. Everyone once in a while, you'll pick just the right spot to watch at just the right time and get to 1-shot an enemy Jenner that wants to peek in the spot you're watching.
M3560 35003663, on 15 October 2016 - 05:46 AM, said:
2).Huge size means huge side torsos and generally body parts. Extremely easy to hit. And this, combined with 3, leads to some horrible survivability:
3).Extremely slow speed Huge hitboxes + slow speed = walking coffin. As I found out, speed is extremely important not only for midrange, but also for short range engagements. Speed is what lets you quickly hide behind cover if things get ugly, reposition and strike at the enemy. Speed is what lets you chase an enemy, kill them and return back to safety.
...
Once you do roll out and wade into the full brawl, the ideal brawl is one that looks like an old-fashioned ninja movie, where you only really face one enemy at a time as you advance. Sometimes, you just can't make this happen on your own, but throwing a UAV and really actively watching the red doritos pop up as your team spots enemies can help you improve the odds of picking the right time and place to push when you won't have 12 enemies all staring at you.
Also, as before, knowing the map is necessary if you want to Atlas well. You really need to know before you go whether you're pushing into a very wide open area or a constrained lane.