Now, to be clear I'm not saying theres a big conflict problem in the community exactly, this is actually more about how to find solutions that work for as many people as possible. Obviously you can't please everyone but here's hoping. Let's just try & come together to determine what we actually want & how to achieve it so that PGI can at the least have more confidence in what's asked for. Let's try to present a more unified playerbase which can lead to more happy players & Devs.
PGI isn't a perfect developer but IMO one of the difficulties is how fragmented the desires of the players are. One group of players will ask for X feature/nerf, push for it & it gets done. However then comes along another group that hates it & then claims PGI doesn't listen or is out of touch. (Yes sometimes thats true but lets stay on point)
This creates a confusing picture & it can be difficult to just pick something & go with it.
Therefore, lets's discuss what the issues are & how to address them.
- TTK, too low? Fine?
- How to reinvigorate the playerbase?
- More maps? Modes? Mechs? Weapons/Defensive tech?
We all know the topics, lets try to find a solution so that just maybe, just maybe in the dream of dreams, the playerbase & PGI will truely understand each other & PGI can choose a direction for the game that the players enjoy.
Edited by TheArisen, 16 October 2016 - 09:23 PM.