El Bandito, on 17 October 2016 - 05:59 PM, said:
HBK-IIC is definitely a better mech thanks to its full customization and the fact that all the good hardpoints are located high in the torso. Huntsman for example, can't do the 4xCUAC2 or 6 energy build without having some of them in the lower mounted arm hardpoints. Such high hardpoints will nullify any hitbox issues the HBK-IIC have in relation to the Huntsman.
Only thing the Huntsman can clearly do better, aside from the massed missiles I mentioned, is the ability slightly jump higher thanks to five fixed JJs, vs 4 the HBK-IIC has. FIXED JJs though. No me gusta.
I mean sure, the Huntsman can probably brawl better than the HBK due to its much better twisting, and might not feel inferior in pug matches, but I personally feel that every comp player will agree that the HBK-IIC is superior, from what we know now.
It is all relative. While I can definitely appreciate the value of high mounted Hardpoints, the superior target tracking ability that arm mounted weapons allow can't be denied either. Also the Huntsman using arm mounted weapons and a lower arm actuator will be able to almost fire directly behind itself, something that the Hunchback IIC cannot do.
As for competitive play, it isn't representative of the gameplay that 90% or more of us deal with on a daily basis and holds very little relevance for the bulk of players. That being the case, the more important criteria might be which of the two mechs is more PUG friendly.
Some of the things people who refer to the competitive scene don't keep in mind is that first, those who play competitively are typically much higher skilled than the average player meaning that can make mechs and builds work extraordinarily well that the average player will struggle with. Second, competitive players typically play on a coordinate team designed with mechs and builds that complement each other. This cohesion and continuity doesn't exist in the game most of us play. Also the competitive scene revolves around very specific meta builds and a very short list of optimal mechs that use these meta builds. The non-competitive game most of us play is full of unoptimized, non-meta builds and many people play even flawed mechs like the Gargoyle or Urbanmech. Basically the rules of competitive play don't apply to non-competitive play which is why competitive and non-competitive players often feel like they are playing entirely different games.
So yeah, I am going to say the jury is still out. For the competitive gamers, maybe the Hunchback IIC will always be superior or maybe not but in the game most of us play, I will say I think the Huntsman will give absolutely give the Hunchback IIC a run for its money.