Playing it back allowed you to watch the recorded match later in detail and in some engines allowed you to free cam around and use it for study and even machinima.
What I am suggesting: Something vaguely similar to that for MWO. AN option to enable that made it so the server record raw data into a file vaguely like this, timestamp it, and when the match ends the server compresses it and sends it to players who have the option enabled.
Clients would have a list of demo files that they have been sent and can review them any time when not in a match or qued.
That way, post match, people can load it up in their own clientside server (like the academy) and use the spectator tools to move around it and watch the match.
Not only would this help content creators that do videos, but it would also allow people to go back and demonstrate bugs and issues visually for PGI devs instead of through tale regalia, and it would just improve the experience for everyone in general.
Also, players who get roflestomped by that one dude or whatever and want to watch how they got maximum potato'd so they can improve? Yes.
In this case, since the recordings are taken clientside, you can also see exactly what the server saw so you can tell what actually happened free of client prediction.
Edited by Tibbnak, 17 October 2016 - 08:13 PM.