Jump to content

Why Revamp A Map When You Could Just Add A Complete New One?


10 replies to this topic

#1 Hades Trooper

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,461 posts
  • LocationWillow Tree, NSW

Posted 17 October 2016 - 10:42 PM

why not do like we did for alpine? instead of getting rid of the old map if this new map is almost a complete redo, why not just add to to a pool of maps that is growing?

http://mwomercs.com/...ps/page__st__40

join the conversation about more maps

#2 N0ni

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 2,357 posts
  • LocationIn a GTR Simulator Cockpit

Posted 17 October 2016 - 10:46 PM

But that wouldn't piss off the playerbase, so no go unfortunately.

#3 RestosIII

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,322 posts
  • LocationDelios

Posted 17 October 2016 - 10:50 PM

I'm legitimately going to miss old TT, just as I miss old Forest Colony and Frozen City. I also miss old Caustic, just because I could see enemy mechs on it.

#4 WrathOfDeadguy

    Member

  • PipPipPipPipPipPipPipPip
  • The Pest
  • The Pest
  • 1,951 posts

Posted 17 October 2016 - 11:06 PM

View PostRestosIII, on 17 October 2016 - 10:50 PM, said:

I'm legitimately going to miss old TT, just as I miss old Forest Colony and Frozen City. I also miss old Caustic, just because I could see enemy mechs on it and not trip over rocks every five seconds.


FTFY. PGI really needs to get rid of all the 'Mech-stopping ankle-height ground clutter on the remakes...

#5 Vellron2005

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Blood-Eye
  • The Blood-Eye
  • 5,445 posts
  • LocationIn the mechbay, telling the techs to put extra LRM ammo on.

Posted 18 October 2016 - 04:59 AM

View PostHades Trooper, on 17 October 2016 - 10:42 PM, said:

why not do like we did for alpine? instead of getting rid of the old map if this new map is almost a complete redo, why not just add to to a pool of maps that is growing?

http://mwomercs.com/...ps/page__st__40

join the conversation about more maps


Cose' that way, you get the feel of a new map for half the price, and they get to fix any errors that made the map unpopular.. also, they get to show off all the latest like time of day, dropships, and a few new breakables.

I don't mind the map overhauls, but we really REALLY need a few new maps. Not one. A FEW.

#6 Kanil

    Member

  • PipPipPipPipPipPipPipPip
  • 1,068 posts

Posted 18 October 2016 - 05:06 AM

Alpine's one of the worst maps in the game and we kept that around. Therma's also one of the worst maps in the game, so it seems natural we should keep it around too.

We can only remove good maps.

#7 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 18 October 2016 - 05:43 AM

To be honest, if I still had to play 12v12 on the original, tiny Forest Colony and Frozen City maps, that weren't really big enough for 8v8 in my opinion, I would be upset.

Whenever I play TT these days, I just charge the middle of the map and die as soon as possible, so I can start a new match. Which isn't even considered griefing, because the map design is so bad that this appears like normal behavior.

#8 Kotzi

    Member

  • PipPipPipPipPipPipPipPip
  • 1,356 posts

Posted 18 October 2016 - 05:46 AM

Its a top priority! TOP PRIORITY!

#9 ChapeL

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,363 posts

Posted 18 October 2016 - 05:47 AM

No one votes for the original TT so it's like it's been removed long ago. ( Outside the odd vote multiplyer staking accident ) If the redux fixes the issue of the original, I won't miss it.

I understand people say more is better but for instance, was having two Frozen Cities ( day/night) come up in the voting rotation a good thing ?

#10 BattleBunny

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • 541 posts
  • LocationWarren

Posted 18 October 2016 - 06:47 AM

I dont understand this either.

They could have added maps and left the old ones in.

Just let them come up as voting options on lower rotation.

The two changes I liked were river city and the bog. But all the rest...
The new frozen city is a totally different map that emphasizes a totally different playstyle. It was not needed to take old frozen city out of the rotation. The new caustic valley sucks with all the clutter on the ground and poor visibility. The new forest colony is also foggy and the fight is never in a different area. The changes to crimson straight also didnt make the map any better, gameplaywise.

Why are we stuck on this number of maps now? Why isnt a map added every 3 months?

It would reopen my wallet if we got new maps, or even the old ones BACK.

Edited by BattleBunny, 18 October 2016 - 06:47 AM.


#11 jjm1

    Member

  • PipPipPipPipPipPipPipPip
  • Hell Fork
  • Hell Fork
  • 1,384 posts

Posted 18 October 2016 - 09:00 AM

Why would we want two Terra Thermas? The new one should be taking the best of the old and cutting out all the cancer.

And if you ask me Alpine should have been deleted and every hard disk that ever stored a version of it locked with 4096 bit encryption, thrown into acid and then nuked from orbit.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users