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Taking Away 9-12 Million C-Bills Worth Of Modules Again.


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#1 Felicitatem Parco

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Posted 18 October 2016 - 02:47 PM

Second preorder pack without modules. Removing 9-12 Million C-Bills worth of content and replacing it with decals.

Is it now permanent? Has PGI hit preorder bonuses with the nerf bat for good?

I preordered just about everything else , but not the bushie or SuperNova since I saw that pack devaluation...

Edited by Prosperity Park, 18 October 2016 - 02:50 PM.


#2 vibrant

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Posted 18 October 2016 - 02:56 PM

View PostProsperity Park, on 18 October 2016 - 02:47 PM, said:

Second preorder pack without modules. Removing 9-12 Million C-Bills worth of content and replacing it with decals.

Is it now permanent? Has PGI hit preorder bonuses with the nerf bat for good?

It's actually contained in the mech pack's FAQ pages. Specifically, look here: http://mwomercs.com/...12#entry5381912

Quote

Q: What happened to the 'Mech and Weapon Modules that have been offered for previous Early Adopter Rewards?
Modules have been offered as Early Adopter Rewards for some time now, so much so that the 'Mech Modules in particular were often repeating themselves across multiple packages. There are a select number of 'most desirable' Modules that we often felt compelled to offer, in lieu of offering Modules of a lower perceived value. With the introduction of Decals in a recent patch we've chosen to adjust the Early Adopter programs to feature these new customization items, in place of the 'Mech and Weapon Modules offered in previous packages.

Edited by vibrant, 18 October 2016 - 02:57 PM.


#3 Felicitatem Parco

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Posted 18 October 2016 - 03:10 PM

View Postvibrant, on 18 October 2016 - 02:56 PM, said:

It's actually contained in the mech pack's FAQ pages. Specifically, look here: http://mwomercs.com/...12#entry5381912



So, confirmed. Modules removed to keep the appearance of them being End-Game Content.

*Kicks rock
*Walks away with hands in pockets, head down

Guess my automatic preorder days are done.

Edited by Prosperity Park, 18 October 2016 - 03:12 PM.


#4 BlueFlames

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Posted 18 October 2016 - 03:13 PM

View Postvibrant, on 18 October 2016 - 02:56 PM, said:


In lieu of offering perceived low-value modules, we are instead including no-value decals! Brilliant!

#5 Felicitatem Parco

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Posted 18 October 2016 - 03:19 PM

View PostBlueFlames, on 18 October 2016 - 03:13 PM, said:

In lieu of offering perceived low-value modules, we are instead including no-value decals! Brilliant!


Yeah, we have to keep up the appearance that Modules are top-end game content, even though PGI has said clearly in the PTS forums that they are dialing-back the effectiveness of modules to prevent them from being OP compared to a Mech without modules.

#6 Ace Selin

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Posted 18 October 2016 - 03:45 PM

Much prefer modules, cbills or extra mechs for pre-order bonus over decals.

#7 Felicitatem Parco

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Posted 18 October 2016 - 04:07 PM

Somebody will say that decals are only available with cash credits which makes them more valuable than something that can be purchased with in-game funds...

Edited by Prosperity Park, 18 October 2016 - 04:08 PM.


#8 N0ni

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Posted 18 October 2016 - 04:08 PM

View PostAce Selin, on 18 October 2016 - 03:45 PM, said:

Much prefer modules, cbills or extra mechs for pre-order bonus over decals.

Agreed. We can't sell decals we don't want.

#9 Revis Volek

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Posted 18 October 2016 - 04:11 PM

View PostN0ni, on 18 October 2016 - 04:08 PM, said:

Agreed. We can't sell decals we don't want.



Nor does any decal allow you to see mechs movement close to you when you are standing still or lowers the cool down of your weapons.

They are worth much less, even if you bought MC then Cbills with your money.

#10 MauttyKoray

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Posted 18 October 2016 - 05:08 PM

View PostProsperity Park, on 18 October 2016 - 03:10 PM, said:

So, confirmed. Modules removed to keep the appearance of them being End-Game Content.

*Kicks rock
*Walks away with hands in pockets, head down

Guess my automatic preorder days are done.

^Bought pre-order packs for modules...

-stifles laughter-

Okay, sucks for you I guess? Meanwhile some of us others will continue to purchase mechs based on what we like and not just the extras thrown in?

But really, you're getting stuff still, up to you if it doesn't interest you but that should never have relegated any pre-orders into 'instant' status...

#11 Nightmare1

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Posted 18 October 2016 - 05:25 PM

View PostProsperity Park, on 18 October 2016 - 02:47 PM, said:

Second preorder pack without modules. Removing 9-12 Million C-Bills worth of content and replacing it with decals.

Is it now permanent? Has PGI hit preorder bonuses with the nerf bat for good?

I preordered just about everything else , but not the bushie or SuperNova since I saw that pack devaluation...


Not to mention the missing Premium Time.

#12 Felicitatem Parco

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Posted 18 October 2016 - 05:28 PM

View PostMauttyKoray, on 18 October 2016 - 05:08 PM, said:

^Bought pre-order packs for modules...

-stifles laughter-

Okay, sucks for you I guess? Meanwhile some of us others will continue to purchase mechs based on what we like and not just the extras thrown in?

But really, you're getting stuff still, up to you if it doesn't interest you but that should never have relegated any pre-orders into 'instant' status...

^Puts words in my mouth.

*Forgives you for your immaturity

I buy Mech Packs for the total summed content. PGI devalued the packs by 9-12 million C-Bills. That is the basis for my complaint. If they exchanged the modules for something useful then I would not be speaking of devaluation.

Edited by Prosperity Park, 18 October 2016 - 05:29 PM.


#13 MauttyKoray

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Posted 18 October 2016 - 05:34 PM

View PostProsperity Park, on 18 October 2016 - 05:28 PM, said:

^Puts words in my mouth.

*Forgives you for your immaturity

I buy Mech Packs for the total summed content. PGI devalued the packs by 9-12 million C-Bills. That is the basis for my complaint. If they exchanged the modules for something useful then I would not be speaking of devaluation.

So a pack without pre-order bonuses is not worth purchasing in your opinion? Cause my point stands that you're basing the value of a mech pack on the inclusion of 'bonus' content that aren't factored into the price.

#14 Tordin

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Posted 18 October 2016 - 05:40 PM

I dont care about module crutches. Though they seems to be nice having if you are short on cash and need to do a selling spree. True pilots dont need modules. Think I only used maybe the UAC 5 cooldown for my Enforcer 5p a few times. Not THAT much difference at crutch lvl 5 from no crutch.
Not important, its just bonuses afterall for being quick with your wallet.
As long as they stick with the C-Bill bonuses, cockpit items etc Im fine.

#15 Nightmare1

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Posted 18 October 2016 - 05:47 PM

View PostTordin, on 18 October 2016 - 05:40 PM, said:

I dont care about module crutches. Though they seems to be nice having if you are short on cash and need to do a selling spree. True pilots dont need modules. Think I only used maybe the UAC 5 cooldown for my Enforcer 5p a few times. Not THAT much difference at crutch lvl 5 from no crutch.
Not important, its just bonuses afterall for being quick with your wallet.
As long as they stick with the C-Bill bonuses, cockpit items etc Im fine.


Modules as crutches?

No, not really, lol. They're customizable upgrades to help with your min/maxing.

Hacks and macros though? Definitely crutches.

I think most folks are sore because PGI was offering good stuff like Modules and Premium Time, but now they are offering junk like "deckles." It's frustrating because it means less bang for your buck.

#16 vibrant

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Posted 18 October 2016 - 05:49 PM

View PostMauttyKoray, on 18 October 2016 - 05:34 PM, said:

So a pack without pre-order bonuses is not worth purchasing in your opinion? Cause my point stands that you're basing the value of a mech pack on the inclusion of 'bonus' content that aren't factored into the price.

Surely the "value" of each item in the pack is up to the customer to decide? Some people consider buying a McDonalds Big Mac good value, and will spend money on it. However, I don't.

I can understand the need for extra cbills or modules... it's only now, almost a year after playing the game, that I finally feel like I have enough money to spend on modules. Sometimes that little extra will be the difference between a "well, I don't really need extra mechs..." and a "well, I might as well with these extras!"

Edited by vibrant, 18 October 2016 - 05:49 PM.


#17 Nightmare1

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Posted 18 October 2016 - 05:59 PM

Yeah, getting the 30 extra days of Premium Time and the module replaced with a pair of "deckles" feels insulting. It also makes the pre-order goodies pretty much all cosmetics which are basically useless and lacking in real value. Why even bother pre-ordering when the incentives just aren't there? Might as well wait for it to come out, have the kinks ironed out, and then test-drive a free one for C-bills before you decide whether or not to plop $30 down on a gamble.

#18 l3elthaz0r

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Posted 18 October 2016 - 06:23 PM

View PostNightmare1, on 18 October 2016 - 05:59 PM, said:

Yeah, getting the 30 extra days of Premium Time and the module replaced with a pair of "deckles" feels insulting. It also makes the pre-order goodies pretty much all cosmetics which are basically useless and lacking in real value. Why even bother pre-ordering when the incentives just aren't there? Might as well wait for it to come out, have the kinks ironed out, and then test-drive a free one for C-bills before you decide whether or not to plop $30 down on a gamble.


You mean the 30 days premium time that's currently on the preorder page?

#19 Nightmare1

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Posted 18 October 2016 - 06:29 PM

View Postl3elthaz0r, on 18 October 2016 - 06:23 PM, said:


You mean the 30 days premium time that's currently on the preorder page?


You're looking at what comes with the pack itself. Check the Early Adopter Awards. You used to get an extra 30 days there, along with a module. Now it's just two decals, a pattern, a cockpit item, and C-bills. Basically, four useless cosmetic items and a token amount of C-bills.

That's irritating, and the reason why it's not worth pre-ordering. To be frank, the 30 extra days is why I pre-ordered some of my packs. It made it, in my opinion, worth it since you could get a total of 60 days of Premium Time for the base pack, or 90 days with the upgraded pack. It was a nice perk for no extra cost.

Without it, and considering the number of Mechs that I own, I can't justify shelling out the RL dollars. I'll just wait and get them for C-bills instead.

#20 l3elthaz0r

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Posted 18 October 2016 - 06:36 PM

Hmm...I looked back at the early adopter rewards all the way back to the Kodiak and none of them are showing the 30 days premium time extra. They must've removed them so folks like me wouldn't have something to compare to. I actually find the loss of modules themselves disappointing, and to know that they've even taken out the 30days premium time. That's nuts. I'd like to see how they're gonna justify ppl shelling out 20 dollars for a light or medium now.





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