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Uac Quirk Changes

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#1 melinko09

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Posted 18 October 2016 - 07:36 PM

I'm kinda starting to wonder what the UAC jam chance quirk changes (this patch) really do (other than nerf my beloved jm6-dd). Basically, some players are really good at using quirks to help them... other not so much. This does not just apply to the UAC's, but for me it's a major part of what makes a JM6-DD so well at UAC fire... are the DD's really that over powered? did you have to super nerf them back 8 months ago, just to do it again this last patch?

anyone else have thoughts on this? good? bad? hate ballistic exploitation? love it?

it's just getting to be one more thing to help hammer the nail in my MWO coffin...

I dont know, maybe I'm just being a cry baby about it and it will force me to be a better player...


like i said, thoughts welcome...

Edited by melinko09, 18 October 2016 - 07:58 PM.


#2 Kaptain

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Posted 18 October 2016 - 08:04 PM

To me its strange they nerfed the "meh" mechs and left the K3 alone.

#3 Ironwithin

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Posted 18 October 2016 - 08:08 PM

View PostKaptain, on 18 October 2016 - 08:04 PM, said:

To me its strange they nerfed the "meh" mechs and left the K3 alone.


Right ?

#4 Malgron

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Posted 18 October 2016 - 08:21 PM

Not sure why they did it. I had a good time with my Enforcer, a mech I wouldn't touch without the jam chance quirk. As it stands, UACs are almost unplayable unless you have 3+ or suitable backup weapons. Puzzling move.





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