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Orion: Kodiak Killer


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#1 Mazzyplz

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Posted 24 May 2016 - 08:06 PM

i realize this will sound ridiculous, but i have an orion build that kicks kodiak's teeth in. it has little trouble doing so even.

again - this seems like utter nonsense, and i wouldn't have believed it either; in fact before i landed on this exact build then i wouldn't have thought this might be a solid mech at all, but lo and behold this build with the right modules and the right weapon groups can curbstomp a kodiak on a close range staredown.

i got the original idea for this build by player **** shipley.
his original mech was 3xsrm4, a lbx10 and 3xmedlas on orion 1m. this is the basic variant of the build.
but ever since i switched out the 3 medlas for 1LL+2SL i got exactly the bang for the buck that i was looking for and i am not completely useless outside of 300 meter range.


Posted ImagePosted Image


smurfy:

http://mwo.smurfy-ne...7a5b4f4e6bb2aa3



you can see the modules in the second image.
srm4 cooldown so it's almost as fast as the lbx.
large laser cooldown.




the weapon groups are 3:

1st group: 1LL + 2SL. the 2 small lasers are so heat effective that i just shoot em every time i shoot the LL. works like a charm, heat doesn't seem to spike much at all.

2nd group: lbx10. i keep this separate from the srm4 since lbx10 has longer range. so if i see an enemy at medium range i shoot LL and lbx.

3rd group: 3x srm4 (ON CHAINFIRE), i keep this button on an easy to reach part of the keyboard. when the distance is right start ripping and don't stop. for some reason this chain fire really blinds and confuses kodiaks as the lbx10 seems to strip them off of armor. it's funny to see how they get desperate
- i keep this build on chain fire mode and that guarantees not only that the missiles blind the enemy with a steady stream but also that i won't shut down from heat basically ever. i considered not having it on chainfire but my research suggests chain fired is better (this is unusual, but whatever works - and let me tell u it makes a difference, really)




KEEP in mind this mech isn't god tier or anything. it serves it's purpose which is to deliver 50 damage very quickly over and over at short range to preferably a slower enemy so you can pump it all into their ct.

it's not very great vs mechs who will be twisting the srm chaingun and lbx10 mix.
it's not that great vs light or some medium mechs either.

but if you had trouble killing kodiaks, then this will definitely do it, esp. if you can hit and run then they really stand little chance. but you can facehug them as well and they will be the ones to die.

also you will notice how the arm with small lasers has less armor. this is so the large laser and srm4 arm survives longer since it packs more firepower.

===================================================================

if you need a second variant to get for orions then try these, this is what i recommend:

http://mwo.smurfy-ne...d395234d0d1f3f1

http://mwo.smurfy-ne...881eda5660b351b


with the gauss cooldown and the erll range modules.

this is a super long range sniper, the V variant has great quirks for it but it also works in the VA variant. it's a great mech if you can position correctly. you can use the 2 srm4 to get enemies off of ur face so you can move and reposition.
once the gauss rifle is destroyed (and it happens often) the build will lose a lot of it's Zing, though.

Edited by Mazzyplz, 24 May 2016 - 08:21 PM.


#2 Wintersdark

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Posted 24 May 2016 - 09:19 PM

What is this I don't even.

#3 Curccu

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Posted 24 May 2016 - 10:54 PM

ok I had very hard time deciding between these two and couldn't... so both!

Posted Image

Posted Image

#4 Aleski

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Posted 25 May 2016 - 06:25 AM

I really like Orion but these ????


SL + LL on the same group ? Posted Image

A sniper build with two SRM4 ?

Are you sure you have play them in real life ? Are you sure you have kill some kodiaks in a brawl with this Orion M ?

#5 Mazzyplz

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Posted 26 May 2016 - 01:46 AM

View PostAleski, on 25 May 2016 - 06:25 AM, said:

I really like Orion but these ????


SL + LL on the same group ? Posted Image

A sniper build with two SRM4 ?

Are you sure you have play them in real life ? Are you sure you have kill some kodiaks in a brawl with this Orion M ?



well aleski you tell me





i know this kodiak build isn't the best but keep in mind i also killed other mechs, i am in tier1 and that dontor player is pretty good i am not sure i woulda been able to take him out w/ his combo of good play + 4xuac10. but for the rest yeah if i don't mess up (which happens often cause i'm a goof) they are going down. and yeah i will stick to the small lasers, in fact i got rid of the LL cooldown module and i replaced it for SL cooldown.
the reason for putting all the lasers in a single group is to be practical. i have a mech that has 6 weapon groups and each holds maybe a single weapon. for this mech i just mash all the buttons. it's a refreshing playstyle and one that i can recommend to someone who likes to have just 2-3 weapon groups

i got other footage of kodiaks scrambling to backpedal when i shoot em and backing off, but uploading these videos takes forever, so i might do that later on




oh and yeah the gauss + 2xERLL is enough to snipe with on the orion V. the gauss has a bunch of crazy quirks and the ERLL burntime is shorter than a medium laser. so the srm4s are there for when caught up face2face or for the inevitable moment the gauss rifle explodes. i am thankful i have it when someone charges me like the other day when an ebon jag rushed me and i killed it - which is pretty good to be able to kill an ebon jag up close with a heavy sniper that puts a ton of hurt at long range.
33dmg at 900/1000-ish meters with a pretty quick cooldown on it

Edited by Mazzyplz, 26 May 2016 - 02:49 AM.


#6 Aleski

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Posted 26 May 2016 - 04:44 AM

View PostMazzyplz, on 26 May 2016 - 01:46 AM, said:

oh and yeah the gauss + 2xERLL is enough to snipe with on the orion V. the gauss has a bunch of crazy quirks and the ERLL burntime is shorter than a medium laser. so the srm4s are there for when caught up face2face or for the inevitable moment the gauss rifle explodes. i am thankful i have it when someone charges me like the other day when an ebon jag rushed me and i killed it - which is pretty good to be able to kill an ebon jag up close with a heavy sniper that puts a ton of hurt at long range.
33dmg at 900/1000-ish meters with a pretty quick cooldown on it


You can show us any video of your performances and explain any situations. The result is the same : your loadouts are jack off all trade and master of nothing.

They are not good in a brawl and not good in long range either. Yeah Gauss + 2xER LL is a good combo at long range. But not that good in an Orion : the weapons are low mounted and you waste tonnage on two SRMs 4.

My advice is to think of a loadout more specialize :
http://mwo.smurfy-ne...2be48b5dce11594

You can shoot for ever, it will be good heat efficient and 3xML will be better that one Large and two small at short range. And you can put them in the same group, it will not be a heresy anymore.

The Orion-V based on your loadout :
http://mwo.smurfy-ne...046f3f543559f71

Two PPCs and a Gauss for good pinpoint at long range ? Juste stick with the team in order to never be alone if there is some brawl. And here you go !

And why not this one :
http://mwo.smurfy-ne...b61679ec9c6d2e2

Two UAC/5, two MPL, two SRM4 in the arms ? It's ballsy and in a brawl, the two UAC/5s will shredd anything in front of you. It will be far better than a gauss. It's not the meta or the best loadout in the world, but this will do the job better than your stranges loadouts.

Edited by Aleski, 26 May 2016 - 04:45 AM.


#7 Kuaron

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Posted 26 May 2016 - 08:50 AM

@ OP build:
Idk, LBX and SRM are told to fit well together, and since both are rather cold, it makes sense to add some lasers. The problem is probably the different velocity of all 3 weapon types, which means that as soon you are not fighting clumsy whales stationary targets you need very good coordination skills to use all your weapons.

#8 Mazzyplz

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Posted 26 May 2016 - 12:50 PM

i cannot work with UAC. it's a peashooter and it jams. only with a smaller mech do i like them.

ppc is too hot for me to work with and slow flying and esp. if it doesn't have any quirks, the LL duration quirk is pretty great and it's something i'll use. if you use PPC on orion V with gauss since the gauss has a 20% velocity increase quirk your ppc will be like slugs next to it, they will never ever sync.
the lasers work better taking this into account. - also, the ppc doesn't come close to gauss range. u would have to get the ER version, but ERLL + range mods comes pretty close and it makes a lot less heat than ERPPC.


i don't like medium lasers i actually tried that and they gave me no range and they kept hitting invisible walls in the terrain. at least with 2SL i don't really mind if they don't hit. and 1LL lets me shoot players who are running

Quote

You can show us any video of your performances and explain any situations

the reason i post that video is because you asked me if i was sure i killed kodiaks.
now you object to that too. will your whining stop? i am not interested in getting your
theoretical approval


View PostKuaron, on 26 May 2016 - 08:50 AM, said:

@ OP build:
Idk, LBX and SRM are told to fit well together, and since both are rather cold, it makes sense to add some lasers. The problem is probably the different velocity of all 3 weapon types, which means that as soon you are not fighting clumsy whales stationary targets you need very good coordination skills to use all your weapons.


this is true. it's pretty bad at range. it just does what it does good enough.
and i mean good enough at least for this month that people are driving slower mechs

Edited by Mazzyplz, 26 May 2016 - 01:10 PM.


#9 Mazzyplz

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Posted 26 May 2016 - 01:39 PM

1 i'm also using spreading weaps.

2 look at the video again, when the fight starts, my armor is already orange and his armor is fresh yellow.

3 in contrast, when the video ends, my armor is only red and he's dead, the reason i didn't get a solo kill is because i didn't get the killshot, it was stolen (imagine if the kodiak build was better, my armor would be gone and my internals red, yeah. i know this is the case cause it's happened)

4 my friend who stole the kill was shooting with 1 or 2 large laser. not enough to do anything significant to that mech

5 i have killed other kodiak builds, if you're looking to beat 4x uac10 then maybe this isn't it, but if you shoot without being seen once or twice i don't see why you couldn't finish the job given a pilot of similar skill.
even when the kodiak does not engage me head on it often has to retreat i assume because they plain can't see. i have seen this over and over, and i see the same thing happen with maulers - these are mechs that i shouldn't be able to stare down. if my experience tells me this is a good mech, why should i abandon that and agree with your theories of why this isn't any good.
and no it doesn't give me games easy or is it bulletproof, but it's a bit of a troll build that does as advertized as far as i know

i don't think i am making such an outrageous statement.
i am saying i got a heavy here that can punch above it's weight, if i told u at some point in time that it was a splatcat or boomjag it's the same thing. this mech is pretty good vs big targets with a big ct preferably

Edited by Mazzyplz, 26 May 2016 - 02:13 PM.


#10 Mazzyplz

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Posted 26 May 2016 - 02:13 PM

sure. but it's a short range mech, so i got a shot to get in close if i use cover. you ever pilot a srm mech??

and yeah the brawler variant would kill me. so i let them get shot and then i go in, i think some usage of the old brain would come in handy - did you forget i have far less armor?
but as you see it can chew thru a lot of armor in seconds. so it has that going for it
cause the lbx10 cooldown is just crazy fast. i didn't expect that.
i also knew this build was solid before i tweaked it because i saw **** shipley play it and kill atlas back in 2014 or 2015


if you have ever killed an assault mech with a dakka dragon then you already kinda got the jist of it. you still don't want to get shot

Edited by Mazzyplz, 26 May 2016 - 02:17 PM.


#11 DONTOR

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Posted 26 May 2016 - 02:17 PM

MOVE THE AMMO TO THE LEGS!!!!!!!!!!!!!!!!!
REMOVE CASE
add 5 points of armor to the head!
Add 1 more armor Ct and the rest to arms.

And to everyone saying this is a bad build, it would be at higher tiers, but maybe he can make it work in his tier guys, and more power to him.

#12 Mazzyplz

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Posted 26 May 2016 - 02:19 PM

thanks for suggestions dontor that makes sense.
good games!

o7

#13 Aleksandr Sergeyevich Kerensky

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Posted 26 May 2016 - 03:19 PM

How does this kill 4x uac10s?

#14 Mazzyplz

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Posted 26 May 2016 - 03:41 PM

View PostAleksandr Sergeyevich Kerensky, on 26 May 2016 - 03:19 PM, said:

How does this kill 4x uac10s?


doesn't. unless you can shoot it beforehand a couple of times.

it just kills SOME kodiaks


View PostAustin Danger Powers, on 26 May 2016 - 02:59 PM, said:

He says he's T1. I believe him because he's been playing for a long time. The tier bar is more or less an experience bar and I'm saying that as a fellow T1.

Anyways I tried explaining several times about why you actually won that engagement. Yes you have less armor, yes you're in a lighter mech. It came down to damage spread and how he wasn't able to focus your CT. If this doesn't make sense, I'm not going to try any further. You killed a bad build and a bad pilot. Congratulations.



ok now explain why i won this one

https://youtu.be/wE5fVMYXUJU

1 orion + light mech vs 1 kodiak + 2 light mechs. (ok i guess its mediums except for one)

solo kill stolen again. only got most dmg dealt up front.
my ally shot him with 2-3 ermeds.
even if he shot him with large lasers, i managed to get most dmg dealt on that kodiak in a couple of brief moments. when an orion is at a very bad spot.
an orion was going to go down anyways, but the fact of the matter is the kodiak took the fall first.

i am done too, you're a salty stranger on a forum board.
like i said before getting your approval is very low on my priority list - i know it works. you can try it or post your own builds on your own thread.
i managed to make this second upload quick because i cut the footage short, but it was a hassle.
so go and just play the game as you suggested

Edited by Mazzyplz, 26 May 2016 - 03:56 PM.


#15 Mazzyplz

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Posted 26 May 2016 - 03:58 PM

like i said most dmg dealt up close with other mechs shooting me as well.
he didn't get kill most dmg dealt on me before dying. i did.

now run along. you said you weren't going to try anymore so why are you here

if he had hill humped it wouldn't have been the fight that it was. i would have done something else
(in fact maybe his team called for a push and he had no choice but to spearhead)

so your argument is pointless

at the end of the day i know i have killed other kodiaks (and other 90-100 ton mechs) these are just 2 i filmed. so i decided to post the build. you are free to change it or make your own thread

i am not your friend, your respect means nothing to me. i just hoped this would help a pilot in the IS maybe from marik who often drive orions due to lore or who may be struggling with the current fad of piloting 100 ton mechs and rushing the enemy down

Edited by Mazzyplz, 26 May 2016 - 04:10 PM.


#16 Captain Alt F4

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Posted 26 May 2016 - 04:19 PM

to the OP:

Come at my Spirit Bear I dare ye! Bring it! My 4 SRM6s' + LB20-X + 2 MPL will tear you apart in two alphas. :D

Seriously that is not a KDK killer, the Atlas S is a KDK killer.

The only true way to test mech vs mech is in a 1 V 1 private match between equal players. The variations of 1 v 12 combat make any assumptions of any mech vs another mech invalid.

BTW - make the orion a mini atlas - AC20, 3 x SRM6. and 2ML. That's a beast.

#17 SlightlyMobileTurret

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Posted 26 May 2016 - 05:10 PM

The only Orion that I can accept is a Kodiak killer is....

the STD250 (godawful slow- slower than AS7) AC/20, 4SRM6+A build. And even that needs to get the drop on a Kodiak and put two shots into him first. The gap between the 'tank' ability of a 75 tonner (even with structure) and a 100 tonner is just too great.

#18 Aleski

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Posted 27 May 2016 - 02:46 AM

Seriously the entire thread is ridiculous :

I'm going to take a bad Dragon builld and play it until i duel a bad/unlucky kodiak player and murder him. And i will made a video of the duel.

After that i will create a topic in the forum named "DRAGON : Kodiak killer" : Hey look at this amazing dragon build guys, with this i have murder a single kodiak in a duel, it's a beast ! Look at that video : it's a solid proof !

This is exactly what you have done. You don't think your entire argumentation is a big joke ? And it's an insult to all good Kodiak player and all good Orion loadouts.

Congratulations for this amazing topic which proove nothing to no one.

#19 Mazzyplz

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Posted 01 June 2016 - 06:27 PM



geforce experience almost killed my graphics card but i switched to this open broadcast software.

you can keep sayin what u want ima keep postin

got another solo kill here on the kdk - i cornered the damage on this dude and went inside his range. i turned around from the nascar and faced the mechs- no way would i be able to act as frontline mech with another orion, and the ac20 doesn't have the lbx quirks that this has.

btw if you bother to check the quirks on this variant its probably the fastest (single shot) lbx in the game -
it's 20% lbx cooldown + 10% ballistic cooldown and the missiles have a hefty quirk




195 dmg in 8 seconds is the equivalent of 3x 65 dmg alphas.

and 195 dmg in 8 seconds means the dps is 24 dmg

Edited by Mazzyplz, 15 June 2016 - 04:05 PM.


#20 JTYoshi

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Posted 08 August 2016 - 10:46 AM

View PostDONTOR, on 26 May 2016 - 02:17 PM, said:

MOVE THE AMMO TO THE LEGS!!!!!!!!!!!!!!!!!
REMOVE CASE
add 5 points of armor to the head!
Add 1 more armor Ct and the rest to arms.

And to everyone saying this is a bad build, it would be at higher tiers, but maybe he can make it work in his tier guys, and more power to him.


why do the heavies and assault move their ammo to their legs and then shave off armour from the legs light mech players love it it makes legging the slow movers that much easier





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