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Ballistics Gfx Splash Out Of Sync With Damage Source


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#1 Chaossaur

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Posted 21 October 2016 - 05:53 PM

ac2 weapons seem to make as much visual "splash" as weapons that are dealing much more per hit.

The size of the graphics needs to be reduced, so it's more realistic and easier to tell when it's ac5, ac10, ac20 or ac2 fire. (because it SHOULD be easier to tell)

Ultra ac weapons should also do less splash because they're dealing smaller packets of damage more often (for uac5,10,20)

Am I the only one thinking this?

#2 Tiantara

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Posted 21 October 2016 - 11:59 PM

- AC2 have blinding function more than damage on far distance. So, they usually used for blinding and make enemy panic than do real damage...

#3 General Solo

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Posted 22 October 2016 - 12:13 AM

I can't say its been an issue for me.





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