ac2 weapons seem to make as much visual "splash" as weapons that are dealing much more per hit.
The size of the graphics needs to be reduced, so it's more realistic and easier to tell when it's ac5, ac10, ac20 or ac2 fire. (because it SHOULD be easier to tell)
Ultra ac weapons should also do less splash because they're dealing smaller packets of damage more often (for uac5,10,20)
Am I the only one thinking this?
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Ballistics Gfx Splash Out Of Sync With Damage Source
Started by Chaossaur, Oct 21 2016 05:53 PM
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