Example: When previewing a mech in the mechlab that you have not yet bought in the mech store, you cannot toggle Endo/FF/Artemis if you do not have enough C-Bills to cover the cost of the mech + the upgrade.
For some reason this issue persists, even though we are given the option to add weapons / engines in spite of insufficient C-bills (the mechlab notifies us that we cannot afford these components but allows us to equip them anyhow).
Solution: Use the existing system for engines/weapons/etc that allows us to place unaffordable components into our mechs and apply it to optional upgrades such as Endo/FF/Artemis.
Benefits: I like Smurfy's as much as the next person, but it would be nice to fully customize and demo my mechs in the real mechlab, which is more accurate in some aspects (e.g heat)
Edited by Huron Fal, 26 October 2016 - 10:03 AM.