No reward for AMS, or defensive ECM, or shutting down enemies with flamers.
There are also instances where support is rewarded: TAG, NARC, target lock, flanking, countering ECM, UAV etc.
I propose the following:
- 10(+/-) c-bills for destroying a guided rocket with AMS
- 1000 c-bills (capped once per 2 minutes) for defending a comrade against incoming missiles
- 1500 c-bills (capped once per 2 minutes) for protecting allies with defensive ECM while under enemy fire
- Flamer support: Shutting down a mech with flamers, and it being killed later, gives the flamer 6000 extra c-bills
- Being in the domination circle gives you 20 c-bills per second (Dex Spero)
- Cancelation of NARC through ECM yields 3000 c-bills (Dex Spero)
- 40 c-bills for every lost armor in combat (not internal) - (Falconer Cyrus, Dex Spero)
- Breaking enemy lance with suppresive fire (different range categories): medium = 500 c-bills, long = 300 c-bills
- Adhering to the commands of squad/company leader: 500-1000 c-bills/ 1 minute
- Focussed fire: You and your lance shot on the same target: 4000 c-bills.
- Focussed kill: you and your lance killed the focussed target: 6000 c-bills.
- Command kill: You kill the target set by your lance leader: 3000-c-bills (only one target can be active)
- Command assist: You shot onto the target, or took damage around the target, close to when it dies: 1000 c-bills
- NARC lock always provides 1000 c-bills for providing intel
The goal is to make support more appealing, and more rewarding for those who take up such a role.
Edited by Yumoshiri, 05 May 2017 - 01:17 AM.