Bud Crue, on 30 October 2016 - 02:34 PM, said:
People are "surprised" to the extent that PGI has stated that every mech down to the variant level should be of equivalent value regardless of their role. Kodiak, especially the 3 is clearly OP (see EVERY leaderboard since it came out) and so folks assumed, given PGI's stated goal for mechs that something would be done. But they haven't, and frankly given the radio silence on this, it seems that they may not even be aware that this is an issue.
Meh. Maybe they will just nerf the Quickdraws, and drop the Uac quirks on some underperforming mechs to balance everything out. Its all good. No worries. They know best, etc.
im sure pgi knows the kodiak 3 is the best assault in the game, im also pretty certain they don't know what to do about it.
really its just got everything going for it and short of re positioning the hard points (something PGI has never done and will likely never do) or straight red text there really isnt anything they can do about it.
nerf clan uac's? well sucks for every mech not a kodiak.
nerf twist range/speed? kinda helps but a kodiak is basically all about face hugging the enemy to death so wont really help
nerf its engine cap? cant cuz it comes with an xl400
remove its current quirks? well have em its only +35 structure points and it wont really change anything.
nerf its jam chance? well **** all we have a ballistic centric mech here that cant even use 9/10 ballistic weapons. besides do you really want to see nothing but quad gauss kodiaks?
really it is the gold standard and nothing short of wrecking the whole thing with victor level nerfs will fix it. but ask yourself is that really how you want pgi to deal with problem mechs? just say "**** you" and leave it a headless chicken?
Edited by Col Jaime Wolf, 30 October 2016 - 02:53 PM.