Jump to content

Dorito Lag?


4 replies to this topic

#1 ice trey

    Member

  • PipPipPipPipPipPipPipPip
  • 1,523 posts
  • LocationFukushima, Japan

Posted 02 November 2016 - 01:19 AM

This is an issue that I've been facing in my games... and I don't know if other players have been having the same issue, so I'd like to ask.

In many of my games, especially when it comes to targeting lights, I've noticed that while my computer is rendering mechs properly, for some reason, the triangular marker and targeting brackets that some of us have come to call "The Dorito" seems to lag a half-second behind the target, especially if I happen to be zoomed in. In a game like this, where most of the time all I can see is grey on slightly less grey grey, obscured by laser glare, opaque crosshair lines, and smoke... it makes shooting at anything with top speeds higher than dire wolves a bit more of a challenge than it needs to be.

I'm still trying to figure out, though... is this a "feature" or a side effect of having a high ping? I don't think it's a hardware issue. It just seems weird to me that while my computer can draw the actual mechs, the little 2D box that is supposed to surround it is trailing behind...

Edited by ice trey, 02 November 2016 - 01:20 AM.


#2 Tristan Winter

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,530 posts
  • LocationNorway

Posted 02 November 2016 - 01:25 AM

Never seen that, ever.

#3 ice trey

    Member

  • PipPipPipPipPipPipPipPip
  • 1,523 posts
  • LocationFukushima, Japan

Posted 02 November 2016 - 02:05 AM

There are other lag issues I've had, like the game hiccuping whenever a new enemy unit shows up for the first time on radar (not convenient if I suddenly run into the enemy team, especially when running lights), or a half-second delay before missile locking confirms being locked on (Probably confirming server-side)... after going through the whole "Missiles locking on" spinning reticule deal.

Edited by ice trey, 02 November 2016 - 02:10 AM.


#4 vibrant

    Member

  • PipPipPipPipPipPip
  • The Patron
  • The Patron
  • 209 posts
  • LocationNew Zealand

Posted 02 November 2016 - 03:29 AM

I've experienced issues only with the advanced zoom module... where if I have advanced zoom activated, the target box that should be surrounding the target... is some lagging behind where the target actually was some ~1/2 second previous. Is this what you mean?

#5 ice trey

    Member

  • PipPipPipPipPipPipPipPip
  • 1,523 posts
  • LocationFukushima, Japan

Posted 02 November 2016 - 08:01 PM

View Postvibrant, on 02 November 2016 - 03:29 AM, said:

I've experienced issues only with the advanced zoom module... where if I have advanced zoom activated, the target box that should be surrounding the target... is some lagging behind where the target actually was some ~1/2 second previous. Is this what you mean?

Exactly.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users