

Dual Ac20 Warhammer
#1
Posted 03 November 2016 - 02:10 PM
I put one together but my internet connection is so poor I can't get a good match in
If not could you guys try it, we haven't had the clanners cry about anything in awhile
They need some tears
:-)
#2
Posted 03 November 2016 - 02:12 PM
I... Have sinned myself and... Ran a Dual-Gauss Warhammer and it's... Nuts... In the matches i've played, even on a loss i'd get 600-700 damage with a few kills.
Couldn't carry on like that, had to revert it to the usual PPC-armed, SRM6 in the torso + medium lasers garbage to not feel bad about being too meta.
Edited by Juodas Varnas, 03 November 2016 - 02:13 PM.
#3
Posted 03 November 2016 - 02:40 PM
Have fun either getting taken out at range / get a side blown off / AC20 critted before you're able to do anything.
#4
Posted 03 November 2016 - 02:40 PM
Edited by LordNothing, 03 November 2016 - 02:41 PM.
#6
Posted 03 November 2016 - 02:51 PM

#7
Posted 03 November 2016 - 03:00 PM
#9
Posted 03 November 2016 - 03:50 PM
#10
Posted 03 November 2016 - 05:24 PM
#11
Posted 03 November 2016 - 05:27 PM
#12
Posted 03 November 2016 - 05:37 PM
#14
Posted 03 November 2016 - 08:55 PM
Davegt27, on 03 November 2016 - 02:10 PM, said:
I put one together but my internet connection is so poor I can't get a good match in
If not could you guys try it, we haven't had the clanners cry about anything in awhile
They need some tears
:-)
Dual AC20 Warhammer?
Sorry, but I think you're looking for a mech called the 'Hammerhands' which PGI hasn't added to the game for unknown reasons except it may just obliterate the need for the Wharhammer to exist in MWO.
#15
Posted 03 November 2016 - 11:32 PM
#16
Posted 04 November 2016 - 12:41 AM
#17
Posted 04 November 2016 - 06:43 AM
picture a boom Jager with 5 more tons
so enter the Boom Hammer

edit: WHM-6R has +5% ballistic cooldown and +20% ballistic velocity
so nothing great for quirks
Edited by Davegt27, 04 November 2016 - 07:13 AM.
#18
Posted 04 November 2016 - 07:07 AM
Davegt27, on 04 November 2016 - 06:43 AM, said:
picture a boom Jager with 5 more tons
so enter the Boom Hammer

Well the Jager has a bit of an advantage in that it can run an XL engine with 2 AC/20s and arm tracking, though the Warhammer will have better convergence at close ranges and better survivability with the STD. Trade offs for both mechs, I suppose.
#19
Posted 04 November 2016 - 07:09 AM
Davegt27, on 04 November 2016 - 06:43 AM, said:
picture a boom Jager with 5 more tons
so enter the Boom Hammer

I'm pretty sure Hammerhands wouldn't be able to use AC20s in its arms, because it seems to have lower arm actuators.
Well, i'm pretty sure it could do that in TT, by splitting the crits between the arm AND the torso, but in MW:O, it wouldn't be able to run double AC20s
Unless you're talking about the Warhammer, which comes with the issue that it can't fit an XL engine if running an AC20 (not enough critslots in the torsos)
Edited by Juodas Varnas, 04 November 2016 - 07:10 AM.
#20
Posted 04 November 2016 - 07:15 AM
Davegt27, on 03 November 2016 - 06:19 PM, said:
I did two small lasers just for the aesthetics, but yeah. This works pretty good. I ended up going to the the AC20, 6ML build with a std 295 just so I could get it back over 70 Kph and use more of the hard points (Mental issue. Yeah. I know.).
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