

Haven't Played In Like 6 Months.
#1
Posted 07 November 2016 - 08:05 PM
#2
Posted 07 November 2016 - 08:07 PM
Edited by Bombast, 07 November 2016 - 08:07 PM.
#3
Posted 07 November 2016 - 08:10 PM
#4
Posted 07 November 2016 - 08:11 PM
Boogie138, on 07 November 2016 - 08:10 PM, said:
******...
Bombast, on 07 November 2016 - 08:07 PM, said:
Seems like nothing has changed in terms of forums XD
#5
Posted 07 November 2016 - 08:11 PM
No severely OP Mechs now (IMO).
Random puzzling nerfs occur ie Jagger DD.
#6
Posted 07 November 2016 - 08:12 PM
#7
Posted 07 November 2016 - 08:12 PM
His Holiness Pope Buster, on 07 November 2016 - 08:11 PM, said:
Not random, they nerfed the Enforcer too. PGI obviously has an anti-Davion agenda.
Edited by Bombast, 07 November 2016 - 08:13 PM.
#8
Posted 07 November 2016 - 08:28 PM
Joshua Obrien, on 07 November 2016 - 08:05 PM, said:
If you ain't coming back now, you should never come back, cause the game aint getting any different. Just deathmatches with different robbits.
#10
Posted 07 November 2016 - 08:35 PM

And yes, the forums are now populated by extreme amounts of anime. I take pride in trying to lead the cause.
In regards to what PGI has done? Well, most of it is just mech packs. And trying to throw a horrifying monstrosity known as ED at us. We're currently waiting for #MechCon on December 3rd for literally any news about the game to be revealed. So stick around and have fun while we wait!
#11
Posted 07 November 2016 - 08:37 PM
BLOOD WOLF, on 07 November 2016 - 08:32 PM, said:
To be fair, sometimes you need something more then a good core.
I recently re-discovered why I couldn't get past the first couple of levels of Dishonored way back when - Even though the core gameplay is simply fantastic, I couldn't get over how the game could, and would, randomly kill people and not tell you about it until you finished a 4 hour mission, easily breaking side quests, main quest, and the whole chaos system, leaving you with only two options - Suck it up and stop caring about how your actions affect the world, or redo 4 hours to save one dude who may arbitrarily die while your on the other side of the map.
Need something more then 'Button presses make me feel good' sometimes, is what I'm saying. Also I'm ranting because God damn it Dishonored, I really wanted to love you.
#12
Posted 07 November 2016 - 08:39 PM
RestosIII, on 07 November 2016 - 08:35 PM, said:
And trying to throw a horrifying monstrosity known as ED at us.
Not gonna lie, this mentality has allowed me to keep my near 100 alpha mechs. Got a nova to a 92 alpha with practically little heat struggle given i fire at least 1 second apart. I admit it, I am part of the problem that is alpha warrior, but it is so fun
not its stock build by the way, so that nasty habit of bad heat efficiency doesn't plague me.
Edited by BLOOD WOLF, 07 November 2016 - 08:40 PM.
#13
Posted 07 November 2016 - 08:40 PM
Bombast, on 07 November 2016 - 08:37 PM, said:
I recently re-discovered why I couldn't get past the first couple of levels of Dishonored way back when - Even though the core gameplay is simply fantastic, I couldn't get over how the game could, and would, randomly kill people and not tell you about it until you finished a 4 hour mission, easily breaking side quests, main quest, and the whole chaos system, leaving you with only two options - Suck it up and stop caring about how your actions affect the world, or redo 4 hours to save one dude who may arbitrarily die while your on the other side of the map.
Need something more then 'Button presses make me feel good' sometimes, is what I'm saying. Also I'm ranting because God damn it Dishonored, I really wanted to love you.
Blech. I hate that sort of system. If there is a non-lethal option in a game, I go for it full force. Splinter Cell: Pandora Tomorrow really made me angry when I got to the end after completely going non-lethal and throwing forced kills in, and that is at least something that I can go "Yeah, I guess I there WASN'T a way to stop it." Any time I'm tricked into getting someone killed, that gets my blood boiling.
#14
Posted 07 November 2016 - 08:47 PM
Bombast, on 07 November 2016 - 08:37 PM, said:
I recently re-discovered why I couldn't get past the first couple of levels of Dishonored way back when - Even though the core gameplay is simply fantastic, I couldn't get over how the game could, and would, randomly kill people and not tell you about it until you finished a 4 hour mission, easily breaking side quests, main quest, and the whole chaos system, leaving you with only two options - Suck it up and stop caring about how your actions affect the world, or redo 4 hours to save one dude who may arbitrarily die while your on the other side of the map.
Need something more then 'Button presses make me feel good' sometimes, is what I'm saying. Also I'm ranting because God damn it Dishonored, I really wanted to love you.
I said the same thing to EA's battlefront and its developers refusal to add anything to the game that might included a fleshed out galactic conquest mode like battlefront had always had. Not even Space battles. I am sorry, I am too ticked off at many different developers and games from this year and last year.
the thing I see at least with PGI is that they are at least working on it. Does EA give a damn, heck no. Will they ever give a damn, the H if i know.
Edited by BLOOD WOLF, 07 November 2016 - 08:50 PM.
#15
Posted 07 November 2016 - 08:49 PM
RestosIII, on 07 November 2016 - 08:40 PM, said:
Well, the problem with Dishonored is that any enemy death is attributed to you, unless it's scripted. Which leads to several weird occurrences, like...
- Enemies shooting at rats and accidentally hitting and killing their partners. This kill is not only attributed (Falsely) to you, but can sometimes trigger a search for you as the AI will stare at the guy they just murdered and then scream 'He must be around here!'
- Rats will eat people you knocked unconscious if they can reach them, and the kill will be attributed to you.
There's also a problem where people can be poisoned, but then you can knock them out before they succumb, or even show any signs. They'll stay alive until the mission is over, then keel over dead and you lose credit for saving them.
#16
Posted 07 November 2016 - 08:52 PM
Quote

BLOOD WOLF, on 07 November 2016 - 08:39 PM, said:
not its stock build by the way, so that nasty habit of bad heat efficiency doesn't plague me.
Oh, it's him claiming that ED is good and should exist. Okay then.

Disappointed with it for you to actually quote me, oh well. That was a waste. Going to only say one thing to dispute it: ED punishes stock builds and mediocre mechs more than meta garbage, so plz no.
Bombast, on 07 November 2016 - 08:49 PM, said:
Well, the problem with Dishonored is that any enemy death is attributed to you, unless it's scripted. Which leads to several weird occurrences, like...
- Enemies shooting at rats and accidentally hitting and killing their partners. This kill is not only attributed (Falsely) to you, but can sometimes trigger a search for you as the AI will stare at the guy they just murdered and then scream 'He must be around here!'
- Rats will eat people you knocked unconscious if they can reach them, and the kill will be attributed to you.
There's also a problem where people can be poisoned, but then you can knock them out before they succumb, or even show any signs. They'll stay alive until the mission is over, then keel over dead and you lose credit for saving them.
Ew. I hate those systems. Always had to be super careful in the Metal Gear Solid games to make sure none of those idiots grenaded themselves or a partner.
Edited by RestosIII, 07 November 2016 - 08:54 PM.
#17
Posted 07 November 2016 - 08:54 PM
-Massive mechs rescale
-Stock Mode but only for Premium Time
-Minimap revamped
-Kodiak 3 still a king of assault mech
-Weird UAC "balancing" on certain mechs
-Terra Therma revamped entirely
-FP still ghost town
-
-ED postponed
-Mechcon
-MECHCON
Also welcome back!

#18
Posted 07 November 2016 - 09:00 PM
Makes me feel like I am a spartan warrior on that field. I get close to anything and its toast. Of course they can always nuke me at a distance. In the Solo que, just sit back wait for team to engage a bit then take advantage.
until they lower the heat threshold, then its a sad day for me.
Edited by BLOOD WOLF, 07 November 2016 - 09:04 PM.
#19
Posted 07 November 2016 - 09:09 PM
[redacted]
Second thing, game hasnt really changed that much, little less population a little more peak and poke going on now that Thor's have high torso mounted, nicely quirked PPC's and more ppc's in the game now than 6 months ago.
Just shoot the big stompy robbits and have fun is pretty much all you can do, same as before.
Edited by Tina Benoit, 16 November 2016 - 12:12 PM.
#20
Posted 07 November 2016 - 09:23 PM
RestosIII, on 07 November 2016 - 08:52 PM, said:
As a Diamond Shark, you should know that problems are a great source of profit. Erectile Dysfunction may not be fun to have, but it's great for the guy selling viagra.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users