But while I was there I managed to grab the patch notes for June 2017! I think many of you will be pleasantly surprised!
Upcoming Patch - Tuesday, June 20TH @ 13AM – 0PM PDT
Patch Number: 3.2.75
Patch Size:~950TB
Scorpion Added:
-Due to popular demand of a single player and his continuing threats, the Mad Cat MkII has been shelved in favor of including quad mechs. Since the engine cannot be coded for 4-legged mechs because you have not bought enough mechpacks, the Scorpion has been converted into a bipedal mech. $180.
Stormcrow 'Scoutmaster' Hero:
-Includes 6 missile Hardpoints
-Decreased lock-on time (-50%)
-Upon being purchased, player's account is erased.
'Mech Re-Re-Scale:
-All mechs now 12 meters tall to fit with Battletech lore. It makes no sense but certain people wont shut the **** up about it.
Quirk Adjustments:
-All mechs that have killed Russ now come with a -25% quirk to their top speed and 30% increase in heat generation. He can also force you to self destruct at any moment.
-Vindicator gains 2.5% in missile velocity and -75% to energy range. Their right arm has been increased in size for balance reasons.
New Mini Map and BattleGrid:
-Maps have been completely removed from the game. Players must now rely on their pilot's new PsychicSkillz© abilities to navigate maps. PsychicSkillz© can be found upon opening Supply Caches purchased with MC. 2% droprate.
Leaderboards:
-Killing a player in the Top 100 now bans them from the game for 5 hours. Also enables one to claim that top 100 players "aren't that good because you've killed them before".
-Players in the Top 1000 are now unable to fire more than one weapon every ten seconds.
-Players below a 1.0 KDR have been given unlimited ammo and heat.
New Cockpit Items:
-EMPEROR TRUMP bumperstickers are now mandatory to enter into a match per International Law.
-Rear view mirrors that show the pilots have been added. Pilots' heads will be included in a later patch. A rear view of the mech has been considered but declined due to lack of obvious use.
New Badges and Titles:
-Receiving a forum ban now grants you the EXCOMMUNICATED badge and title.
-Forum Users with over 5000 posts are given the mandatory title "Special Snowflake".
-Due to player demand, all Founders badges/titles have been replaced with Entitled.
Faction Play Fixes and Changes:
-Longtom Strikes are now unlocked at 51% scouting.
-Longtom Strikes now target every enemy and friendly player.
-Longtom Strikes occur every 30 seconds.
-Upon the completion of a strike the sound of children's laughter is played.
-For simplification reasons Clan Jade Falcon has replaced all Clans. -All players participating in a FW game will be subscribed to email updates from Paul's new heating/AC company GhostHeat . Not clicking on the links in the emails is in violation of the CoC/EULA and subject to harsh punishment.
Gameplay Fixes and Changes:
-The ZORTAT System Defense AI purchased from the US Government for patch 2.4.53's PvE has now been fully removed from the game due to sentience issues.
-PPCs no longer cause damage and have a chance of shutting down a user's mech.
-To complete what was started two years ago, jumpjets have been fixed to no longer cause mechs to fly up into the air.
-The accidental recruitment advertisements for ISIS has been fixed and replaced with advertisements for Krazy Kary's Kookies.
Map Fixes and Changes:
-Forest Colony: Per player request more rocks, trees, fog, and chokepoints have been added. The chance of night drops has increased to 95%.
-Terra Therma: Comes with built in complaints about being selected. Programmed in as a courtesy so players do not have to spend so much time typing.
-Alpine: Teams deploying on the west side are immediately placed on the mountain looking down. East side teams are given a link to the forums.
-HPG Uplink: Due to popular demand the walls have been removed. They have been replaced with mountains.
-Viridian Bog: Monsters now attack mechs painted red but only on Tuesdays.
-Crimson Strait: Now correctly called Crimson Harbor. Mechs going pass are instantly killed to speed up gameplay.
-Frozen City: Fixed an issue with ZORTAT randomly selecting players for genocide outside of the game.
-Caustic Valley: Now 50% less sarcastic. Motor speedway track placed around crater to fully reflect map experience.
'Mech Fixes and Changes:
-Fixed the Atlas "thug life" bug.
-Urbanmech no longer vulnerable to pity.
-Solved an issue where the Executioner was a usable mech.
-Mechs now have a 2 day cooldown before they can be used again. This includes private lobbies and testing grounds. They can be refreshed for MC.
MechWarrior Academy Fixes and Changes:
-Instructor no longer awkwardly breaks down and cries about his abusive father for 3 hours.
-FOOLISH HUMANS YOU CANNOT STOP ZORTAT
-Graduating from the Academy now grants players a degree from DeVry.
Other Fixes and Changes
-VR now required to view mechlab. Non-VR users must use Solaris Skunkwerks.
-Due to increasing abuse, only one-button mice are now compatible with the game.
Known Issues
-LRMs still known to inflate player's sense of worth.
-There are reports of Stormcrows and Ravens infecting players with the West Nile Virus.
-Still seeking ways to reduce the power of the Vindicator.
-ZORTAT WILL CLEANSE THE FILTHY MEATBAGS WHO INHABIT THIS REALITY.
-Starting the game in Steam can delete your System32 folder.
Edited by dervishx5, 08 July 2016 - 04:15 PM.