

Ncix Promo
#21
Posted 10 November 2016 - 06:03 PM
#22
Posted 10 November 2016 - 06:07 PM
Clownwarlord, on 10 November 2016 - 06:03 PM, said:

That joke will never get old for me.
Bombast, on 10 November 2016 - 06:01 PM, said:
Yup. The Centurion has a pretty low engine cap.
Just gave stock a shot in a testing ground. I had forgotten about the other problem - It can't sink heat for beans. I was on Caustic, sure, but I couldn't even fire my AC/10 without overheating.
It's got a good ammo load though.
'loads it up on the testing grounds myself'
Wow, that is some grade A open beta nostalgia for that heat dissipation for what weaponry and speed it has, that's for sure.
Edited by RestosIII, 10 November 2016 - 06:09 PM.
#23
Posted 10 November 2016 - 06:11 PM

#24
Posted 10 November 2016 - 06:33 PM
#25
Posted 10 November 2016 - 06:41 PM
Bombast, on 10 November 2016 - 05:26 PM, said:

Kind of... bland, isn't it? Definitely not replacing the CN9-AH (L).
Oh well. Freebie is a freebie. And I already mastered it!
I have the L mastered and outfitted and have used it quite a bit. This one has CT energy points though and your paint job looks bad, mine will be awesome.

Teir 1 noobs prepared for the CT dual medium lasers of pwnage.
Edited by Johnny Z, 10 November 2016 - 06:43 PM.
#26
Posted 10 November 2016 - 06:43 PM
Good ammo load, adequate heat, and without Magic Jesus Boxes, the LRMs aren't worthless (while I'd prefer SRMs...the lack of heatsinks restricts you to the AC10 alone in the end)
#27
Posted 10 November 2016 - 06:56 PM
Mcgral18, on 10 November 2016 - 06:43 PM, said:
Yeah, that's where I'll be running it...

Deathlike, on 10 November 2016 - 05:20 PM, said:
Forgot to reply to this, but you really shouldn't underestimate how badly I can screw up even the most basic things. I'm an expert at ****-ups.
#28
Posted 10 November 2016 - 07:02 PM

This is my Second Cent. Funny things is, my first Cent (CN9-AH) is also free because I got it on event. Still need one more 1 variant to mastering Cent. Anyway thanks PGI for another free mech!
#29
Posted 10 November 2016 - 07:04 PM
Free mech is always appreciated. Made a shot gun build out of it, cuz why not. Was going to put flammers in the CT but with a max XL engine I wasn't sure if it was worth it, so went with 3 Artemis SRM4s to go with the LBX. Should be fun.
Now, with that heart felt note of thanks and appreciation out of the way. I would appreciate it if you would make CW fun and immersive. Make Victors not suck. Make Kodiak 3s not OP. Make the 35 ton IS lights worth playing. And give my Quickdraw 5K, 4G and 4H their god damn quirks back.
Please.
#30
Posted 10 November 2016 - 07:09 PM
#31
Posted 10 November 2016 - 07:10 PM
I never noticed that the -A has pretty nice quirks. +30% ballistic velocity and +15% cooldown makes me want to drop in a Goose Rifle.
#32
Posted 10 November 2016 - 07:21 PM

I was sure the code would appear in the video, so you have to watch it to get it, so i searched for like half an hour...
#33
Posted 10 November 2016 - 07:21 PM
#34
Posted 10 November 2016 - 07:36 PM
Dakota1000, on 10 November 2016 - 07:21 PM, said:
It does.
Not as good as having it on the first 8 mechs of MWO (because it's full camo unlock, this camo is fixed to this particular variant), but it's nice for those that haven't seen it before.
#35
Posted 10 November 2016 - 07:40 PM
#37
Posted 10 November 2016 - 07:42 PM
Go with a faster standard engine is a must. Front load armor and trim from arms. I took it out for a run and even already having the AHL I will keep it. Keep 4 to 6 rear ct armor only and watch your back.
Edited by Johnny Z, 10 November 2016 - 07:48 PM.
#39
Posted 10 November 2016 - 08:02 PM
#40
Posted 10 November 2016 - 08:09 PM
jonfett, on 10 November 2016 - 08:02 PM, said:
Right arm
<Quirk name="internalresist_ct_additive" value="8" /> <Quirk name="internalresist_lt_additive" value="6" /> <Quirk name="internalresist_rt_additive" value="6" /> <Quirk name="internalresist_la_additive" value="4" /> <Quirk name="internalresist_ra_additive" value="4" /> <Quirk name="internalresist_ll_additive" value="4" /> <Quirk name="internalresist_rl_additive" value="4" /> <Quirk name="armorresist_ra_additive" value="16" />
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