Linebacker Or Huntsman
#1
Posted 18 November 2016 - 06:45 AM
The Linebacker looks interesting because of its size and speed and isn't it a clan mech? If I'm not mistaken...and I'm a clan kind of sucker. The Huntman on the other hand looks really cool too. Any suggestions? I am gojng to get one of them but only one. I need a new mech to my collection. What do ya think?
-Nathaniel Johns
0900 Urban Tactical Joint Operations
Ghost Bear Loyalist
#2
Posted 18 November 2016 - 07:00 AM
In general, I really want to like the Huntsman and on paper it is everything anyone could want in a 50 ton medium mech but in game it suffers from being very fragile with a huge CT hitbox that seems to catch everything fired at it, plus it handles like a bog standard heavy mech in terms of agility and speed. I think it would be a great mech with some of the same agility quirks that the Linebacker enjoys plus a little love applied to the CT in the form of armor quirks or maybe a hit box redesign. Great JJs though. The mech can be effective as is, as long as you don't let yourself ever get drawn into a fight where you actually have to go toe-to-toe with the enemy and play it in a fashion that does everything in your power to hide its CT.
Others seem to love the Huntsman so I will leave you with that.
As far as the Linebacker, I like it so far. It is very fast and agile and is tanky however it can sort of lack firepower and I find the builds to generally feel or be very asymetric with hard points scattered all over the mech. It does have some good, high hard points though and its arms aren't too far below the cockpit so nothing really wrong with the hard points except they feel scattered. Also what I mean by asymetric is I generally find myself mounting 3-4 different weapon across the mech, maybe dropping a ER PPC in one arm, 2 ER ML in the other, 3 ER SL in a one torso and a SRM6 in another torso or some crazy config like that. Mech seems solid though I do miss not having JJs however even if you could mount them on a Linebacker, it would actually break the mech due to lack of tonnage.
Overall I would say the Huntsman is about 3 to 3.5 stars out of 5 and the Linebacker is 4 stars out of 5.
#3
Posted 18 November 2016 - 07:21 AM
Unless that weakness emerges I am going back to legging.
#4
Posted 18 November 2016 - 07:42 AM
Huntsman is aesthetically better looking imo, carries ~9 more tons of weaponry than the backer, has great hitboxes for rolling damage (just be wary of the CT), can jump and has decent top speed, just slogs a little in the accel/decel department.
#5
Posted 18 November 2016 - 07:45 AM
it has several great builds and can do great things assuming the pilot has some Trigger Discipline,
it does:
8Energy= 2PPC(HighMount) +6SPL +DHS well,
8Missile= 4SRM4 + 4SRM6 well,
2Ballistic=2UAC10(HighMount) some Arm Armor Striping but does Well,
-
Any HBK or CN9 Build,
if you Treat if like a 81kph HBK-2C and you do well in that then you will do well in the Huntsman,
i cant comment on the LineBacker as i dont have one,
#7
Posted 18 November 2016 - 09:01 AM
#8
Posted 18 November 2016 - 09:03 AM
Does the Storm Crow melt faces? Yes? Why wouldn't a 'Mech that is a better-armored Storm Crow also melt faces?
Derp.
#9
Posted 18 November 2016 - 09:13 AM
#10
Posted 18 November 2016 - 09:18 AM
#12
Posted 18 November 2016 - 10:07 AM
LBK looks (but I do not own one, so all I can do is report based on fighting them) like a fun mech, but one that directly trades firepower for mobility. Linebacker is not trading so much that it loses too much threat potential, however. They appear to be decent enough mechs, like what the Dragon should have been, carrying moderate firepower but exceptional speed. The HMN goes the other way and trades speed for firepower. Although, that said, it doesn't trade much speed, considering the other current Clan 50-ton platforms move around the same pace, with better "ups" than the Hunchback. It gains a heavy mech's podspace, however, and can be built as a ballistics platform, missile platform, or (energy/ballistics/missile) hybrid, in ways even some Clan heavies cannot quite accomplish.
If the LBK's problem is podspace, the HMN's primary problem is a slightly too large CT. Given that is a problem easily fixed or reduced in severity with a hitbox adjustment or minor armor quirks for the HMN, and given it's a mech that I routinely break 700 damage games with in a T1 matchmaking environment (meaning more that I do need to deal with enemy metamechs constantly), whereas the LBK is forever stuck with that 16 tons of podspace, there is room for future improvement to the HMN, while the LBK is what it is. Both mechs are such polar opposites, though.
Basically, what stokes your engine? Disproportionate firepower and extreme loadout flexibility, or disproportionate speed and reasonably high tankiness? Because that is the real issue, here. If the first is your cup of tea, go HMN. If the second, LBK. Simple as that.
Edited by Pariah Devalis, 18 November 2016 - 10:09 AM.
#13
Posted 18 November 2016 - 10:10 AM
#14
Posted 18 November 2016 - 10:11 AM
Gas Guzzler, on 18 November 2016 - 10:10 AM, said:
Yup, the reinforcement packs do open up some nice advantages. The second 2E side torso and the second B side torso. Lets you do some crazy stuff. Pakhet isn't bad, either, but more of a CW Scouting platform, since it is a hair too slow and short ranged to pull off being a striker in public matches. 4-5 SPLas and 4 ASRM6 in scouting mode can be devastating, however. Those jump jets give it a distinct advantage in a brawl.
Edited by Pariah Devalis, 18 November 2016 - 10:12 AM.
#15
Posted 18 November 2016 - 10:13 AM
Edited by TercieI, 18 November 2016 - 10:13 AM.
#16
Posted 18 November 2016 - 10:13 AM
Pariah Devalis, on 18 November 2016 - 10:11 AM, said:
Yup, the reinforcement packs do open up some nice advantages. The second 2E side torso and the second B side torso. Lets you do some crazy stuff. Pakhet isn't bad, either, but more of a CW Scouting platform, since it is a hair too slow and short ranged to pull off being a striker in public matches. 4-5 SPLas and 4 ASRM6 in scouting mode can be devastating, however. Those jump jets give it a distinct advantage in a brawl.
Yeah, looking forward to the C-bill release for those other omni-pods... and I'll probably get the Pakhet at some point. I'm just putting it off.
#17
Posted 18 November 2016 - 10:19 AM
Gas Guzzler, on 18 November 2016 - 09:13 AM, said:
so what you mean is 1 C-LPL, and 4-5 C-er meds.
#18
Posted 18 November 2016 - 10:21 AM
Gas Guzzler, on 18 November 2016 - 10:13 AM, said:
Yeah, looking forward to the C-bill release for those other omni-pods... and I'll probably get the Pakhet at some point. I'm just putting it off.
See, I'm of two minds about the HMN popularity option. On one hand, I absolutely click with the machine. I really do hunt larger mechs with the thing. It regularly pulls the weight of mechs heavier than itself, so I know the platform is fine. The mech is good, and it would be a shame if it isn't used more often.
On the other hand... it is a Nova Cat/Diamond Shark mech. The fewer people using said chassis, the more lore friendly it becomes, and the more surprise factor/special snowflakeish the mech becomes on the battlefield, plus it is lore correct for a Nova Cat to be piloting one. It would be nice if only a handful of good HMN pilots were out there using a mech that by no stretch of the imagination is a bad one. It isn't even "meh." It does very well when utilized appropriately.
So, torn. Solid mech, worthy of my praise, but one which I would rather not see inundate the queues. :\
Edited by Pariah Devalis, 18 November 2016 - 10:22 AM.
#19
Posted 18 November 2016 - 10:25 AM
Pariah Devalis, on 18 November 2016 - 10:21 AM, said:
See, I'm of two minds about the HMN popularity option. On one hand, I absolutely click with the machine. I really do hunt larger mechs with the thing. It regularly pulls the weight of mechs heavier than itself, so I know the platform is fine. The mech is good, and it would be a shame if it isn't used more often.
On the other hand... it is a Nova Cat/Diamond Shark mech. The fewer people using said chassis, the more lore friendly it becomes, and the more surprise factor/special snowflakeish the mech becomes on the battlefield, plus it is lore correct for a Nova Cat to be piloting one. It would be nice if only a handful of good HMN pilots were out there using a mech that by no stretch of the imagination is a bad one. It isn't even "meh." It does very well when utilized appropriately.
So, torn. Solid mech, worthy of my praise, but one which I would rather not see inundate the queues. :\
Well in that case, I'll buy huntsman pack gift codes for my entire unit
#20
Posted 18 November 2016 - 10:29 AM
It's almost as tho a 100 ton bear shaped mech just ruined it for any other releases this year lol.
And I'm in the same boat as Pariah, I'm ok with the newer/ capable mechs not gaining a lot of immediate traction.
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