Carl Vickers, on 27 November 2016 - 09:09 PM, said:
If PGI had split the queues same as QP queues are split I feel the split would have been successful but instead they split the queues in a way designed to fail and then lay the blame on the community for being wrong about the split.
To stop unit members abusing the solo queue by sync dropping, all PGI needed to do was make it so that if more than 4 members of a unit were trying to sync drop on the same planet, after 4 the extras get shuffled into the next queue.
So simple and easy but as we know, we cant have nice things, want to buy a mech pack?
Split queue didn't even last the whole week. I often dropped into the fw group queue as a solo, i enjoyed that stomps were gone since both teams actually tried and expected to go against groups rather than crying about it.