Jump to content

Mech Suggestions For Mw:o


40 replies to this topic

#21 L1f3H4ck

    Member

  • PipPipPipPipPipPipPip
  • 738 posts

Posted 26 November 2016 - 09:35 AM

The ppl yelling "Quads!" will be crying "No crit space!" once they get them.
I want the Komodo
Posted Image
http://www.sarna.net/wiki/Komodo
45 tons, 10 Mediums, ECM, Jumpjets and dual AMS

Edited by Frechdachs, 26 November 2016 - 09:37 AM.


#22 ice trey

    Member

  • PipPipPipPipPipPipPipPip
  • 1,523 posts
  • LocationFukushima, Japan

Posted 26 November 2016 - 09:42 AM

View Poststillnight, on 26 November 2016 - 01:29 AM, said:

5. Longbow Assault Omnimech(85 tons) + 11 variants
Link: http://www.sarna.net/wiki/Longbow

Well, you're right that most of those are a ways off, and for IS mechs, you should probably be sticking to whatever can be found here... http://www.sarna.net...l_Readout:_3039

However, the Longbow is one of those rare instances where microsoft actually brought something established during the early eras to the table, and with minimal changes. The only issues I can see with it are that LRMs need huge fundamental changes to take them from being a weapons system that simultaneously lives on the extremes of "Garbage" and "OP", to being something that players can use normally as with autocannons.

That, and the limited number of configurations around this time period.

Edited by ice trey, 26 November 2016 - 10:03 AM.


#23 Plastic Guru

    Member

  • PipPipPipPipPipPip
  • The Pest
  • The Pest
  • 224 posts
  • LocationNorth Carolina

Posted 26 November 2016 - 09:46 AM

View Postice trey, on 26 November 2016 - 09:42 AM, said:

LRMs need huge fundamental changes to take them from being a weapons system that simultaneously lives on the extremes of "Garbage" and "OP", to being something that players can use normally as with autocannons.


One of the best LRM descriptions I've seen lately....

Plastic Guru

#24 Davers

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,886 posts
  • Facebook: Link
  • LocationCanada

Posted 26 November 2016 - 10:11 AM

View PostJohnny Z, on 26 November 2016 - 07:41 AM, said:

Is the Valkyrie a light or medium mech? Other than that the Sting or Wasp would be great to see.


The Valkyrie is a terrible mech for MWO and would need massive hardpoint inflation and/or quirks to be viable. It is a mech dear to my heart ever since I killed an Enforcer and a Victor in one round with one. :)

#25 CK16

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Cub
  • The Cub
  • 3,031 posts
  • LocationAlshain V

Posted 26 November 2016 - 10:34 AM

What about this!? I find your lack of Clan mechs disturbing!
Posted Image

#26 Peter2k

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,032 posts
  • LocationGermany

Posted 26 November 2016 - 11:24 AM

View Postmartian, on 26 November 2016 - 03:54 AM, said:


Do you realize how many of those 'Mechs are equipped with the technology not available in MWO? MRMs, Light and Heavy PPCs, MMLs, Rotary ACs, VSP and X-pulse lasers, etc.


I don't think that should stop us or pgi

And secondly
You can add a lot of weapons by not rewriting or super over coding abilities

But by simply adjusting base values of existing ones

Mrm
Use ssrm, change the values a bit and you have Mrm

Heavy and light PPC
Again
Add a critical slot, or remove one
Fumble a bit with the values and you got them


Frankly I'm most fond of the mini Gauss in mw4 mercs (with mechtek, can't even find it in sarna)
Man one slot 6t Gauss ;-)

But generally speaking
If they can't come up with an endgame that's fun
Maybe embrace quick play and give us more toys to play with

Edited by Peter2k, 26 November 2016 - 11:25 AM.


#27 martian

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,275 posts

Posted 26 November 2016 - 11:41 AM

View PostPeter2k, on 26 November 2016 - 11:24 AM, said:

I don't think that should stop us or pgi

And secondly
You can add a lot of weapons by not rewriting or super over coding abilities

But by simply adjusting base values of existing ones

Mrm
Use ssrm, change the values a bit and you have Mrm

Heavy and light PPC
Again
Add a critical slot, or remove one
Fumble a bit with the values and you got them


Frankly I'm most fond of the mini Gauss in mw4 mercs (with mechtek, can't even find it in sarna)
Man one slot 6t Gauss ;-)

But generally speaking
If they can't come up with an endgame that's fun
Maybe embrace quick play and give us more toys to play with


So far PGI has not managed to code functional LBX Autocannons, even though PGI has had years to do it. All we have are LBXs that are "stuck" in one mode (IS) and those superfluous and comical LBX placeholders (Clan).

Simple edit of XML file with Guardian ECM Suite (editing the range value) was a thing PGI worked for months ...

#28 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 26 November 2016 - 11:42 AM

View Postmartian, on 26 November 2016 - 07:48 AM, said:


It's a light 'Mech (30 tons).


ty

#29 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 26 November 2016 - 11:57 AM

The Owens needs to be buried 12 feet under and never, ever given the chance to see the Light of day.

The Longbow is cool.

The rest are forgettable.

#30 stillnight

    Member

  • PipPipPipPipPip
  • Big Brother
  • 100 posts
  • LocationSolaris V.

Posted 27 November 2016 - 10:36 AM

It's true that I don't have a massive amount of knowledge of the BattleTech universe or history. Hell, the way I came to know Battletech was playing Mechwarrior 2 on my fathers PC way back in the day and saw the good ol' Timber Wolf and instantly got hooked. But since last week I've been playing Mechwarrior: Mercenaries like a madman since I've never played it before(yes, I'm a scrub XD) but since I saw all the different mechs and such I'd thought "Why not lets post this awesomeness on the forums!".

Also, funny enough I was going to post the Annihilator and the Annihilator II but decided not too since it wasn't an official mech(that Rail Gun though ohh so sexy). Even though we have a massive roster of BattleMechs available that shouldn't stop us from posting suggestions so matter how far off they are.

#31 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 27 November 2016 - 10:45 AM

View Poststillnight, on 27 November 2016 - 10:36 AM, said:

It's true that I don't have a massive amount of knowledge of the BattleTech universe or history.


It's all cool, we're just goofing around.

Quote

Also, funny enough I was going to post the Annihilator and the Annihilator II but decided not too since it wasn't an official mech(that Rail Gun though ohh so sexy). Even though we have a massive roster of BattleMechs available that shouldn't stop us from posting suggestions so matter how far off they are.


Annihilator II? Do you mean the Annihilator C2 (Clan Tech)?

Edited by Bombast, 27 November 2016 - 10:45 AM.


#32 RestosIII

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,322 posts
  • LocationDelios

Posted 27 November 2016 - 10:48 AM

View PostBombast, on 27 November 2016 - 10:45 AM, said:


It's all cool, we're just goofing around.



Annihilator II? Do you mean the Annihilator C2 (Clan Tech)?


Maybe he's talking about the Stone Rhino and Stone Rhino II?

#33 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,534 posts
  • LocationGrand Duchy of Lithuania

Posted 27 November 2016 - 10:53 AM

View Postmartian, on 26 November 2016 - 09:18 AM, said:

PGI often goes with Reseen 'Mechs, so the Scorpion would be probably more like this:
Posted Image

Well, that might not actually be the case.
Seeing how the majority of the "unseens" we've gotten are (in my opinion) closer to their original unseen designs than the reseen ones. And it's not just PGI's, the Catalyst Game labs re-designs are also much closer to the original unseen designs.

Though, i wouldn't mind either way. Scorpion is one of the few mechs that looks GREAT both unseen and reseen.

View PostFrechdachs, on 26 November 2016 - 09:35 AM, said:

The ppl yelling "Quads!" will be crying "No crit space!" once they get them.

I don't know about others, but i'd be too busy playing with them to complain on the forums! Posted Image

#34 martian

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,275 posts

Posted 27 November 2016 - 11:23 AM

View PostJuodas Varnas, on 27 November 2016 - 10:53 AM, said:

Well, that might not actually be the case.
Seeing how the majority of the "unseens" we've gotten are (in my opinion) closer to their original unseen designs than the reseen ones. And it's not just PGI's, the Catalyst Game labs re-designs are also much closer to the original unseen designs.

Well, we can't never be sure. For example the recent PGI's Marauder IIC is almost pure Reseen 'Mech.

But personally I don't think that we are going to see Quads any time soon.

View PostFrechdachs, on 26 November 2016 - 09:35 AM, said:

The ppl yelling "Quads!" will be crying "No crit space!" once they get them.

The smaller internal space often means that Quads don't usually boat a high number of small weapons, that's true.

However, you can build a well-armed Quad 'Mech that has a smaller number of bigger guns.

#35 stillnight

    Member

  • PipPipPipPipPip
  • Big Brother
  • 100 posts
  • LocationSolaris V.

Posted 27 November 2016 - 11:27 AM

View PostBombast, on 27 November 2016 - 10:45 AM, said:


It's all cool, we're just goofing around.



Annihilator II? Do you mean the Annihilator C2 (Clan Tech)?


I'm sorry I got mixed up with the two I meant the Behemoth and the Behemoth II
http://i12.photobuck...echCat/miib.jpg
It's similar to the Marauder but it's a 100 ton Assault Mech armed with a Rail Gun and 2 ERPPCs.

#36 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,534 posts
  • LocationGrand Duchy of Lithuania

Posted 27 November 2016 - 11:27 AM

View Postmartian, on 27 November 2016 - 11:23 AM, said:

Well, we can't never be sure. For example the recent PGI's Marauder IIC is almost pure Reseen 'Mech.

Fair enough. I believe Alex would go for whatever looked the best given the already-established aesthetic in MW:O.
I think it would probably look like something in-between the unseen and reseen, but until it gets made, we won't know.

Quote

But personally I don't think that we are going to see Quads any time soon.

#HopeNeverDies

#37 RestosIII

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,322 posts
  • LocationDelios

Posted 27 November 2016 - 11:28 AM

View Poststillnight, on 27 November 2016 - 11:27 AM, said:


I'm sorry I got mixed up with the two I meant the Behemoth and the Behemoth II
http://i12.photobuck...echCat/miib.jpg
It's similar to the Marauder but it's a 100 ton Assault Mech armed with a Rail Gun and 2 ERPPCs.


HA! I called it!

#38 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 27 November 2016 - 11:33 AM

View Poststillnight, on 27 November 2016 - 11:27 AM, said:

I'm sorry I got mixed up with the two I meant the Behemoth and the Behemoth II
http://i12.photobuck...echCat/miib.jpg
It's similar to the Marauder but it's a 100 ton Assault Mech armed with a Rail Gun and 2 ERPPCs.


Ah, the ol' Rhino. Amaris's Folly. Gotcha.

View PostRestosIII, on 27 November 2016 - 11:28 AM, said:

HA! I called it!

Posted Image



#39 martian

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,275 posts

Posted 27 November 2016 - 11:38 AM

View Poststillnight, on 27 November 2016 - 10:36 AM, said:

Also, funny enough I was going to post the Annihilator and the Annihilator II but decided not too since it wasn't an official mech(that Rail Gun though ohh so sexy).

View Poststillnight, on 27 November 2016 - 11:27 AM, said:

I'm sorry I got mixed up with the two I meant the Behemoth and the Behemoth II
http://i12.photobuck...echCat/miib.jpg
It's similar to the Marauder but it's a 100 ton Assault Mech armed with a Rail Gun and 2 ERPPCs.


Heavy Gauss Rifle is probably the closest BattleTech equivalent to that Rail gun.

I guess that you would have to ask PGI for Marauder II. That 'Mech comes with a pair of ER PPCs and HGR.

#40 RestosIII

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,322 posts
  • LocationDelios

Posted 27 November 2016 - 11:38 AM

View PostBombast, on 27 November 2016 - 11:33 AM, said:

Posted Image





Posted Image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users