Fix Fw So Comp Players Go Back To It!
#1
Posted 25 November 2016 - 03:07 PM
I'm facing MJ12, Lords, EON, etc. Every game is a stomp.
It's just not fun.
Taking a break seems the only option... and that means no shiny coins for PGI till they fix this.
#2
Posted 25 November 2016 - 03:19 PM
#3
Posted 25 November 2016 - 03:33 PM
#5
Posted 26 November 2016 - 07:27 PM
I was with a buddy running a 2 man team most of last night, we had no problems with the enemy teams, we had problems with our own teams having a lance worth of people who couldn't pull out 100 damage every other match. I managed to lose a match where I got 5 kills, 4 of them solo, because we had two guys with 0 damage and even a Kodiak with about 24, a few guys in the 100-200 range, and maybe one other guy at half my 900+ damage.
We ended up noticing which groups did absolutely terrible each time we were with them and could predict a win or loss each match. MWO could definitely use a better group system, just have it compare the average win-loss rate of each group to other groups in the queue and link them up like that so that those guys constantly losing end up not facing the perfect win rate teams who actually have aim and coordination.
#6
Posted 26 November 2016 - 08:27 PM
#7
Posted 26 November 2016 - 08:31 PM
Trust me it does nobody any good to drop in 3-4 lights and mediums.
#8
Posted 26 November 2016 - 08:35 PM
#9
Posted 26 November 2016 - 08:56 PM
#10
Posted 26 November 2016 - 09:25 PM
ugrakarma, on 26 November 2016 - 08:56 PM, said:
There is no MM in group queue.
#11
Posted 27 November 2016 - 12:59 AM
DeRazer, on 25 November 2016 - 03:07 PM, said:
I'm facing MJ12, Lords, EON, etc. Every game is a stomp.
It's just not fun.
Taking a break seems the only option... and that means no shiny coins for PGI till they fix this.
Yeah that is just bad luck friendo, sometimes you just can't get off Mt. Tryhard. But fixing FW wouldn't change anything, the group queue was always like this even when FW was active.
#12
Posted 27 November 2016 - 02:19 AM
NOTE not all folks are created equal. If you can not win, learn to accept defeat they won you lost and they are better than you. I have to tell myself this every day.
The only way to deal with predators is to not be prey. Sheep need to shut up or at least be be grateful for the grass and enjoy being vegetarians.
#13
Posted 27 November 2016 - 02:24 AM
But that's besides the point. FP is dead because besides the game mode being whacksauce, the farm teams pwned the pugs so hard that they left in droves and only the solos suffering to get a mechbay are the fodder for those groups now. There will never be any influx of the bulk of the player base unless at least one of those 2 things changes. (no matter how good the gameplay is I can't really see the casuals willingly get farmed day in match after match when there is solo queue tbh.)
Edited by Ghogiel, 27 November 2016 - 02:31 AM.
#14
Posted 27 November 2016 - 03:38 AM
Chuck Jager, on 27 November 2016 - 02:19 AM, said:
NOTE not all folks are created equal. If you can not win, learn to accept defeat they won you lost and they are better than you. I have to tell myself this every day.
The only way to deal with predators is to not be prey. Sheep need to shut up or at least be be grateful for the grass and enjoy being vegetarians.
Lol, the attitude. So the new player who wants to play with his 2-3 friends must shut up and enjoy bein vegetarian? How about displaying on every end of match screen, when they lost "learn2play N00B!" ? Do you think that would be cool?
Honestly, some folks really think that the game should cater only to them. those people have the right to enjoy the game as much as you do. Get over it.
#15
Posted 27 November 2016 - 06:07 AM
ugrakarma, on 26 November 2016 - 08:56 PM, said:
I feel like WC really hurt group queue. So much lobby. So much burnout. There aren't enough decent groups at a time to give MM a chance so it's stuck just making 2 12s. I know we play it much less than we used to and sometimes go hours without seeing another decent group. And then, like you say, they'll end up with us. Ggmm.
Edited by TercieI, 27 November 2016 - 03:26 PM.
#16
Posted 27 November 2016 - 06:11 AM
#18
Posted 27 November 2016 - 06:42 AM
Hunka Junk, on 27 November 2016 - 06:11 AM, said:
Instead of waiting x number of minutes for a match to start you might experience a 'smaller' number of x minutes before it starts. It only took them two years to come up with that idea. Who knows maybe in another 2 or 3 years they might even get creative and add a quick play button to launch it. But that is just a guess since no one from PGI is communicating what the specific changes will actually be (maybe at mechcon).
Edited by s0da72, 27 November 2016 - 06:43 AM.
#19
Posted 27 November 2016 - 06:51 AM
ugrakarma, on 26 November 2016 - 08:56 PM, said:
Yeh I have the same experience Ugra. But I suspect its not matchmakers fault. All the good groups have gone it seems. I am happy to meet EON and LORDS, but teams like BSMC are less frequent, and some like big 228 and big AS groups seem to have dissapeared from the queues entirely.
We need more people entering group queue, not taking breaks, but I cant blame them.
edit: talking about EU hours here.
Edited by BattleBunny, 27 November 2016 - 06:51 AM.
#20
Posted 27 November 2016 - 07:57 AM
BattleBunny, on 27 November 2016 - 06:51 AM, said:
Yeh I have the same experience Ugra. But I suspect its not matchmakers fault. All the good groups have gone it seems. I am happy to meet EON and LORDS, but teams like BSMC are less frequent, and some like big 228 and big AS groups seem to have dissapeared from the queues entirely.
We need more people entering group queue, not taking breaks, but I cant blame them.
edit: talking about EU hours here.
Not different in NA. We end up grouping with -D5- a lot to get a 6-8 man and it's just potato farming. Pretty dull, actually, so we do it less, so...feels like a vicious cycle. Coupled with the struggles in MRBC NA Div A, not feeling real sanguine about the comp scene.
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