The title says it all. What do you think?.


What lesson can be learn from MWLL?
Started by Aullido, Jul 19 2012 08:54 AM
8 replies to this topic
#1
Posted 19 July 2012 - 08:54 AM
#2
Posted 19 July 2012 - 09:30 AM
Uhm...none?
Would probably help if you had stated your opinion about MWLL. Do you think it's bad just because it's not that successful?
Remember, it's only a (very impressive) MOD for a bad game. And it's still in beta. And because of MWO it probably will never get finished.
So, whats was the point again?
Would probably help if you had stated your opinion about MWLL. Do you think it's bad just because it's not that successful?
Remember, it's only a (very impressive) MOD for a bad game. And it's still in beta. And because of MWO it probably will never get finished.
So, whats was the point again?
#3
Posted 19 July 2012 - 09:32 AM
The jack of all trades is the master of none.
#4
Posted 19 July 2012 - 09:33 AM
I often wondered why they chose that particular game to MOD.
#5
Posted 19 July 2012 - 09:34 AM
MWLL showed me that I hate aerospace units that can fly above my mech's head and shoot down on me when I am unable to look up at a high enough degree to shoot back.
I will not miss all the Shiva pilots
I will not miss all the Shiva pilots
#6
Posted 19 July 2012 - 09:34 AM
I am not very impressed with the feel of MWLL, I would not call it horrible but I do not think it is great. I say the lesson to learn would be "do not make MWO anything like MWLL", and I think the lesson has already been learned.

Edited by River McCain, 19 July 2012 - 09:35 AM.
#7
Posted 19 July 2012 - 09:41 AM
Never played it, but there is one thing I read that I find...disturbing.
Dieing in a 'Mech and then restarting in Power Armor/Elemental. Whose Idea was that?!
Dieing in a 'Mech and then restarting in Power Armor/Elemental. Whose Idea was that?!
#8
Posted 19 July 2012 - 09:44 AM
What I dont like about MWLL is that the battles are still extremely fast paced, unless you're driving a heavy mech most of the times you don't even get a chance to see the torso go red
. Also the hit registration is rubish...
Can some dev put me at ease MWO will have long battles with mechs slowly crumbling instead of just falling over after a few hits....pleeeeeeaaaassseee?

Can some dev put me at ease MWO will have long battles with mechs slowly crumbling instead of just falling over after a few hits....pleeeeeeaaaassseee?
Edited by stealthed, 19 July 2012 - 09:51 AM.
#9
Posted 19 July 2012 - 09:50 AM
Faenwulf, on 19 July 2012 - 09:41 AM, said:
Never played it, but there is one thing I read that I find...disturbing.
Dieing in a 'Mech and then restarting in Power Armor/Elemental. Whose Idea was that?!
Dieing in a 'Mech and then restarting in Power Armor/Elemental. Whose Idea was that?!
It is a MOD of an FPS that allows you the Soldier to pilot vehicles, so they had to have a "base" Soldier (elemental) it works for MWLL. You always start at the Soldier level and can pilot Tanks, Mechs, Aero. I rate the game at about 4.5 for coolness. The really sad part about the game, it is twitch so it plays like an FPS with obstructed cockpit view, Bleh.
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