

I Cant Play Poke Warrior Online
Started by BabyCakes666, Dec 03 2016 07:34 PM
16 replies to this topic
#1
Posted 03 December 2016 - 07:34 PM
dear pgi fix your dam walls
time to put on your big boy pants and polish your game
maybe if you worked on maps and not mechs id not be making posts like this
PS. you can make the new battle tech game and new 1v1 map stream properly but as soon as russ gets for Q.A it dies gg PGI gg
time to put on your big boy pants and polish your game
maybe if you worked on maps and not mechs id not be making posts like this
PS. you can make the new battle tech game and new 1v1 map stream properly but as soon as russ gets for Q.A it dies gg PGI gg
#2
Posted 03 December 2016 - 07:37 PM
EDIT; Oh, and yes, HPG. The invisible walls must be what makes it the most balanced, bestest map in the game.
Edited by Bombast, 03 December 2016 - 07:38 PM.
#6
Posted 03 December 2016 - 07:46 PM
I bet one of PGI's company motto is " Close Enough".
#9
Posted 03 December 2016 - 07:59 PM
Of course, it's HPG
#10
Posted 03 December 2016 - 08:00 PM
BabyCakes666, on 03 December 2016 - 07:50 PM, said:
im guessing this is PGI stance on my wall problem :/
Nah, this is their stance on everything.
https://youtu.be/eaHfyVQRZuE
Posting such a risky vid here. I am so brave. Pls don't ban me.
...
Actually, with the way things are going, as they say in Slav country,"pohui". Getting banned just might be the thing to help me let go of this game.
#11
Posted 03 December 2016 - 08:05 PM
HPG was the 2nd worst map with inviso walls, the first being old Therribad Therma.
I hated old therma for that very reason, also with narrow entry ways and super steep hills, but now I pick neo therma whenever it shows up which is not very often.
HPG I can mostly forgive since it's open and I can reposition for a better LOS, but the inviso walls do get pretty annoying at times.
I hated old therma for that very reason, also with narrow entry ways and super steep hills, but now I pick neo therma whenever it shows up which is not very often.
HPG I can mostly forgive since it's open and I can reposition for a better LOS, but the inviso walls do get pretty annoying at times.
#12
Posted 03 December 2016 - 08:38 PM
Donkey kong 64?
#14
Posted 04 December 2016 - 01:36 AM
looks like mech con salts killing my wall salt :/
#15
Posted 04 December 2016 - 02:26 PM
RIP thread
the mech tree salt was to much for my wall salt
the mech tree salt was to much for my wall salt
#16
Posted 04 December 2016 - 03:06 PM
Report it under bugs ?
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