Huntsman have Huge CT, weak arms and low start-stopping dynamics.


Huntsman Survivability
Started by Vlad Striker, Nov 24 2016 12:33 PM
6 replies to this topic
#1
Posted 24 November 2016 - 12:33 PM
#2
Posted 24 November 2016 - 01:52 PM
stop bitching about your OP clan mechs is all i can say
#3
Posted 24 November 2016 - 07:35 PM
it's got a big CT but its arms and side torsos dominate the side profile. It's a very easy mech to torso twist in and lose both arms and a side torso before you finally get taken out. If you're getting cored out it's your own fault for not torso twisting and/or playing with perpetually locked arms.
#5
Posted 29 November 2016 - 04:42 AM
The huntsman is a pocket heavy. Deal with it.
Kind of like the hunchback 4sp is a pocket assualt...
Kind of like the hunchback 4sp is a pocket assualt...
Edited by Nighthawk513, 29 November 2016 - 04:43 AM.
#6
Posted 04 December 2016 - 12:33 PM
Kmieciu, on 29 November 2016 - 01:49 AM, said:
They can also mount 8*SRM6 while IS 50-tonners can mount 3.
Well this is only thing they can do because Huntsman lose CT from any projection and any foe targeting skill. Only permanent torso rotation manag the situation, but rotation prevents lasers using.
Or they can use ERLL.
#7
Posted 05 December 2016 - 03:29 AM
Er, I've slammed the living crap outta this mech and it still walks (with a Kodiak).
It's a damn mini tank IMO. I will be certainly getting one.
It's a damn mini tank IMO. I will be certainly getting one.
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