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Does Peeps Know About Unreal 4 Stuff?


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#1 Summon3r

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Posted 05 December 2016 - 06:31 PM

anyone here able to speculate on system requirements for mw5 on unreal engine max settings 1080 res?

#2 LordNothing

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Posted 05 December 2016 - 06:39 PM

i seem to recall past unreal engines being really efficient.

#3 zagibu

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Posted 05 December 2016 - 06:40 PM

PC requirements obviously depend on the game, not on the engine. You can make a game in Unity that runs at 999 FPS and another game in Unreal Engine that runs at 1 FPS.

#4 FupDup

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Posted 05 December 2016 - 06:41 PM

I wouldn't be surprised if it was better optimized than MWO.

#5 LordNothing

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Posted 05 December 2016 - 06:45 PM

View Postzagibu, on 05 December 2016 - 06:40 PM, said:

PC requirements obviously depend on the game, not on the engine. You can make a game in Unity that runs at 999 FPS and another game in Unreal Engine that runs at 1 FPS.


any game engine can be crippled if you try to exceed sane polygon/texture/shader/physics limits.

#6 kuma8877

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Posted 05 December 2016 - 06:56 PM

UE is better at offloading to the GPU so I wouldn't be surprised for fairly large gains in overall efficiency when some of the work isn't being solely ground out by the CPU that is better suited for a GPU's workload. I would look at a range of games utilizing UE4 in singleplayer and take a rough average of that as the potential requirements, with the caveat of additional usable features added to UE4 in the meantime and how well the PGI/UE4 team can optimize the final builds for release.

#7 Revis Volek

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Posted 05 December 2016 - 07:27 PM

FF7 is being remade on UE4 apparently.

http://ffvii-remake.square-enix.com//

So its saying you get this from a PS4 which is half of most BA computers these days.

#8 Y E O N N E

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Posted 05 December 2016 - 07:29 PM

Min requirements probably similar to MWO, actually.

If you want to do VR which, according to Russ on Twitter, MW5 is being made to do from the get-go, you'll need substantially more horsepower.

#9 TKSax

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Posted 05 December 2016 - 07:55 PM

Unreal 4 is I get far better FPS in Paragon and Heavy gear (both U4) than I do MWO.

#10 Summon3r

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Posted 06 December 2016 - 08:57 AM

thx guys, so i wont have to start saving to build a new rig then lol

#11 Peter2k

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Posted 06 December 2016 - 09:28 AM

View PostSummon3r, on 06 December 2016 - 08:57 AM, said:

thx guys, so i wont have to start saving to build a new rig then lol


View PostSummon3r, on 06 December 2016 - 08:57 AM, said:

thx guys, so i wont have to start saving to build a new rig then lol



Processor and ram will be fine

Looking at how much performance distance is between skylake and kabylake I'd say you have about 5 more years in that i7 of yours
Especially of there's even more headroom to OC

Amount of ram is fine too

The graphics card might be OK, or a bit too slow (or ram size), but it's a 2018 title
Till then top of the line cards are bargains then

Keep in mind that UE4 games seem to be easier on the cpu and want more gpu horsepower
Also UE4 can do DX12, but that depends on the developer how well that runs
But again, would reduce CPU load, and can utilise more cores a lot better then dx9/11

#12 Summon3r

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Posted 06 December 2016 - 12:57 PM

View PostPeter2k, on 06 December 2016 - 09:28 AM, said:

Processor and ram will be fine

Looking at how much performance distance is between skylake and kabylake I'd say you have about 5 more years in that i7 of yours
Especially of there's even more headroom to OC

Amount of ram is fine too

The graphics card might be OK, or a bit too slow (or ram size), but it's a 2018 title
Till then top of the line cards are bargains then

Keep in mind that UE4 games seem to be easier on the cpu and want more gpu horsepower
Also UE4 can do DX12, but that depends on the developer how well that runs
But again, would reduce CPU load, and can utilise more cores a lot better then dx9/11


thx, ive actually had the cpu OC'd to 4.5 with no issues i just currently have no reason to run it there (hell dont really have a reason haev it at 4 tbh)

im actually running a gtx660ti for a gpu right now as 2 of the 3 fans died on my hd7970. 660ti currently runs mwo at max settings. that could be helped by the cpu a lot though in mwo's case

#13 N0MAD

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Posted 06 December 2016 - 02:11 PM

This game looked way beter and had much beter FPS until PGI kept messing with it..
Graphic and performance is more in the hands of the Developer than the engine..

#14 Mister Blastman

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Posted 06 December 2016 - 02:13 PM

Unreal Engine runs far better than Cryengine.





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