

Does Peeps Know About Unreal 4 Stuff?
#1
Posted 05 December 2016 - 06:31 PM
#2
Posted 05 December 2016 - 06:39 PM
#3
Posted 05 December 2016 - 06:40 PM
#4
Posted 05 December 2016 - 06:41 PM
#5
Posted 05 December 2016 - 06:45 PM
zagibu, on 05 December 2016 - 06:40 PM, said:
any game engine can be crippled if you try to exceed sane polygon/texture/shader/physics limits.
#6
Posted 05 December 2016 - 06:56 PM
#7
Posted 05 December 2016 - 07:27 PM
http://ffvii-remake.square-enix.com//
So its saying you get this from a PS4 which is half of most BA computers these days.
#8
Posted 05 December 2016 - 07:29 PM
If you want to do VR which, according to Russ on Twitter, MW5 is being made to do from the get-go, you'll need substantially more horsepower.
#9
Posted 05 December 2016 - 07:55 PM
#10
Posted 06 December 2016 - 08:57 AM
#11
Posted 06 December 2016 - 09:28 AM
Summon3r, on 06 December 2016 - 08:57 AM, said:
Summon3r, on 06 December 2016 - 08:57 AM, said:
Processor and ram will be fine
Looking at how much performance distance is between skylake and kabylake I'd say you have about 5 more years in that i7 of yours
Especially of there's even more headroom to OC
Amount of ram is fine too
The graphics card might be OK, or a bit too slow (or ram size), but it's a 2018 title
Till then top of the line cards are bargains then
Keep in mind that UE4 games seem to be easier on the cpu and want more gpu horsepower
Also UE4 can do DX12, but that depends on the developer how well that runs
But again, would reduce CPU load, and can utilise more cores a lot better then dx9/11
#12
Posted 06 December 2016 - 12:57 PM
Peter2k, on 06 December 2016 - 09:28 AM, said:
Looking at how much performance distance is between skylake and kabylake I'd say you have about 5 more years in that i7 of yours
Especially of there's even more headroom to OC
Amount of ram is fine too
The graphics card might be OK, or a bit too slow (or ram size), but it's a 2018 title
Till then top of the line cards are bargains then
Keep in mind that UE4 games seem to be easier on the cpu and want more gpu horsepower
Also UE4 can do DX12, but that depends on the developer how well that runs
But again, would reduce CPU load, and can utilise more cores a lot better then dx9/11
thx, ive actually had the cpu OC'd to 4.5 with no issues i just currently have no reason to run it there (hell dont really have a reason haev it at 4 tbh)
im actually running a gtx660ti for a gpu right now as 2 of the 3 fans died on my hd7970. 660ti currently runs mwo at max settings. that could be helped by the cpu a lot though in mwo's case
#13
Posted 06 December 2016 - 02:11 PM
Graphic and performance is more in the hands of the Developer than the engine..
#14
Posted 06 December 2016 - 02:13 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users