Posted 10 December 2016 - 10:51 AM
The reason something is meta, as I have come to learn, is not that one particular set of weapon is truly stronger than the other.
All weapons have the potential to become dominant, if they are grouped and used en mass. There were laser vomit meta because pre warhammer and other ballistic releases, Clan omni with lasers were unmatched in efficiency.
Then came the ballistic meta because of the release of night gyr and KDK-3.
You see? Meta, unlike the myth that some veterans will perpetuate, has always been led by power creeping mechs.
If PGI decided to release a 87 kph assault with 8 srm slots. Trust me, SRM will become meta SUPER fast. (In fact, Huntsman threatened to dictate the meta toward that direction, except that the boating SRM pods were hero, and not all pre-ordered people got the hero... thus stymied the transition of SRM meta. Also, it's after all, just a 50 tonner. It's not that hard to deal with)
So regarding ballistics... if you are by yourself dakka-ing, you will be singled out. The power of ballistics come from the constant pressure and lock down. When 12 people pushed like crazy with constant screen shake and much lower heat cap, a team of laser vomit that can only fire off 2 shots before shutting down, will be at a severe disadvantage.
Now, reverse that, and 1 person dakking... as you get into closer range for that sure shots, you are isolated and singled out. You might lock down 1, but 11 other people are shooting at you. So in that case, ballistics is a poor choice.
(That's why ppc/gauss works now... because virtually EVERYONE is doing it. the floor is spread so far, the range is ridiculous, and everyone is being supported from the same range. basically... a range death ball)
Hence, your fluctuation in performance. If you are in a good game with a good mix of people, then statistically, your chance of being targeted is a lot lower. My advice would be to observe the opening. See how everyone is prep-ed. If everyone is engaging at range, you know what they brought, then just patient and wait for openings. IF your teammate pushes, you know their stuff, push with them for maximum effort.
Indeed, a lot of it is dependent on your teammate, but unless you are proton, very few people in MWO can change the course of combat just by themselves. Your goal is not to win every game, but like gambling... lose small, and win big. (when your team sucks, play conservative and try to milk damage. When your team is rofl-stomping, make sure you are ultra aggressive and push to top of the contribution list)
Lose small... win big.