I don't get it. i really don't get all the hate towards clan mechs. Maybe if all mechs were "created equal," then I guess I could understand. I mean, maybe if liberalism and progressivism had reached space and participation trophies were handed out to both sides after a match, then I could "possibly" grasp the idea. But the truth is very different.
Clan mechs and armement have always been superior to Inner Sphere mechs. Hands down, there are no doubts. It has been that way ever since they were first encountered. Clan mechs are ton for ton faster, run cooler and have better targeting systems. Their weapons easily have greater range, do more damage, weigh less, and take up less space.
But according to PGI, this is no longer the case. Not only will they continue to make sure that you pay almost twice the amount in c-bills for a clan mech as compared to IS, but they will make sure that hey, everything else will pretty much be equal, so you're paying all that extra money for basically nothing.
This latest nerf by them is just pathetic. The Kodiak is basically a shadow of itself, and I'm not just talking about the KDK AC beast. I'm talking about all KDK variants. That horrible nerf to torso range of movement is not only anti-lore, but neuters the mech. Hell, if they wanted to be "lore," get rid of torso twist all together for mechs like the Nova, Kit Fox and Viper. But no, now even the Spirit Bear is basically dead when it wants to break into an enemy hardpoint like Mining Collective. Instead of being able to twist the torso a full 90 degrees and poking, you basically have to charge up the ramp to assault what ever forces are up there. And thanks to the large hit boxes on the thing, you get taken down pretty quickly. This isn't limited to one map only, but used as an example.
Of course, that isn't just limited to KDK's but also mechs like the Dire wolf. I'm sorry, but since when could these mechs NOT at least make a 90 degree rotation? Are they Avatars ramped up on steroids?
The UAC nerf is just wrong. It affects not only the KDK's, but all clan mechs that used them. Gone are the days when a single uac on a clan mech was a feasible build. The increase in jam chance along with the increase in jam cool down basically means that the primary weapon for said machine is neutered. Heck, even taking two uac5's is no longer feasible.
Finally, there are the "quirks." This is a horrible system intended to put a band-aid on a problem PGI created themselves. They tried to take MW2's mechlab and combine it with MW4's and ended up with a frankenstein. Clan frontline mechs were called omni's because one of their greatest strengths were their ability to configure for basically any battle. But now, if you take any clan variant, and switch out omni pods, any "benefit" the quirks gave them are immediately taken away, thus neutering the very idea of an omni mech system. The pilots of these machines are now forced to choose to either not change a single omnipod to take advantage of the quirks, or to forgo the quirks all together so they can do what they will.
The proponent of Inner Sphere mechs and "balance" seem to have forgotten one very important thing - their mechs and Clan mechs were NEVER balanced to begin with. They were never intended to be. The Clans were the new adversary for the infighting rulers of the Great Houses. That's why the new Star League was created. That's why nation states banded together to take on this new foe. Because divided they fell.
PGI should have instead looked at match making changes and "newer" IS technologies like C3 computers and new weapon systems to address this issue. There were many other ways to do it. But instead, they decided to nerf high end sports cars to just be "fair." Bullcrap.
PGI, if you're going to keep up with this crap, at least equalize out the costs between the two faction's mechs. Be fair to all.
PS - for those who say that the "timeline" isn't correct to put in place newer IS technologies, then why is the Bushwacker being released? That mech was going to be scrapped if it wasn't for captured clan tech (like the Mad Dog). It is not fair for you to have your cake and eat it too.
Edited by Ebins, 27 November 2016 - 05:44 AM.