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15 Minute Timer On Normal Map Fp Matches


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#1 VanguardMk1

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Posted 13 December 2016 - 12:12 PM

Is it normal or intended that the 12v12 with 4 mech dropdecks on normal maps have a 15 minute timer? That seems pretty short for a 48v48 match.

Edit: It's now 20 minutes. Better.

Edited by VanguardMk1, 14 December 2016 - 01:10 AM.


#2 Zimm Kotare

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Posted 13 December 2016 - 01:06 PM

Yeah, gotta agree. Really enjoyed the two matches I played in FW, but 15 minutes can be a bit short. The first game was 5 minutes in 0-0 & ended around 15-10 I think? The second match was better, somewhere around 30-26.

I'm sure there are folks who don't like the long games, but the search time at the minute is awesomely fast & I personally would prefer to see the game get closer to a conclusion. When Angry Clan Commander says "enemy eliminated" & they still have 20 mechs to field, seems a bit weird!

Otherwise, loving it so far!

#3 LennStar

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Posted 13 December 2016 - 02:02 PM

Way too short timer. It will just go into 2 waves of 12 kodiaks or 12 KC.
You cant kill more so tonnage does not play a role.

#4 cpl axeman

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Posted 13 December 2016 - 11:17 PM

Now that FP has been taken out of the game and replaced with a buggy new QP /w a graph, what content is being taken out next?





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