Viktor Drake, on 14 December 2016 - 02:32 PM, said:
You know I am not arguing output, I am arguing reliability because it doesn't matter if they do 1 DPS or 1000 DPS when they are jammed up and not firing becasue at that point they are ZERO DPS. I personally would prefer a reduction to the overall potential DPS than the gun jamming one time every 5 times I fire it and not being able to use that gun for something like 10-15 seconds (when you count the cooldown you have to go through after the jam completes). Maybe add a delay on the second burst or something or basically anything but such an important weapon being rendered unusable for such extended periods of time and with such frequency.
No, you don't get it; you could have avoided the jam entirely by simply holding the button down. Boom, reliable 8+ DPS from the two UAC/10s all day until you run dry. No, what you are specifically after is being able to reliably click-spam the double-tap so you can bulldoze through the target on a commit. That is not what the Ultra functionality is for. You need to use your brain and be the judge of when it is appropriate to surge your output, knowing the potential drawback to that decision.
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No, they don't get shafted at all. On a push, it only matters that you are getting significant damage onto the target. Assuming you aren't being daft and pushing alone, the focus fire takes care of the rest. You do not need PPFLD to accomplish this.
Gauss are pretty competent in a brawl. They have an effective DPS that is very hard to overcome if you have good shot placement.
Really, everything you list is a personal failing, not an equipment one.
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If your piloting a MAD-IIC, do yourself a favor and make sure your have a significant amount of non-UAC firepower available if your going to run UACs and I will leave it at that.
Nah, I'll be fine, unless a quartet of cERML counts as significant non-UAC firepower.