Jump to content

Collisions Have Greatly Helped Assault Mech Movement!


1 reply to this topic

#1 Andi Nagasia

    Volunteer Moderator

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,982 posts

Posted 13 December 2016 - 01:35 PM

just did a Test on Crimson, Canon, and Bog,
test was with a DWF with no JJ, or assistance modules(Hill Climb)

Getting Stuck on Twigs Test(Bog)
no such problem, you seem to be able to move over most things,
at most alittle Leg wiggle, or hip shake can move you past them

Getting Stuck in seemingly climbable Pathways Test(Canon)
no Problem, even areas where you wouldnt think you could get up you can now,
driving diagonal across a slow can now get you up it, as long as its not too steep,

Mech to Mech Collision Test(Crimson(DWF vs AS7)
as long as you dont hit a mech head on, you will push it to the side,
this helps also if a push is called you wont get stuck on cowards,
you will just push them off to the side(damage seems modest)

Thoughts, Comments, Concerns?
Thanks

#2 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 13 December 2016 - 07:10 PM

Waiting for funny videos where you push aside a friendly mech and eat an alpha that was meant for it.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users