BLOOD WOLF, on 13 December 2016 - 11:21 PM, said:
I did average 1.5k damage when I wad dropping, and we had people doing near 3k. I see a valid argument to be made against that.
When you say balance, what exactly do you mean? make clan meds do the dame damage as IS
And once again inflating by the "I've seen this once so it must happen a lot." Is this the basis of your whole world view? If thats the case then look! All around the world squirrels are riding birds in preparation for a takeover of the world!
I for one welcome our new bird-riding-squirrel overlords -- because as bloodwolf has demonstrated "If it happens once it happens all the time"
BLOOD WOLF, on 13 December 2016 - 11:05 PM, said:
Not gonna address you anymore nehe. I am clearly addressing you but if you want to keep stating that I am not when I am, go back and actually read my post.
I don't have time for strawmans tonight.
What players need to do is start evaluating what they need to do in a match to win it.
clan units lose their matches as well, and if you can beat it, then you can beat it more than it beats you.
Stop crying and get better.
BLOOD WOLF, on 13 December 2016 - 11:32 PM, said:
. Some of those were Unit vs Unit, and not Unit vs PUGS. So how did the IS win?
That is the question that is being avoided.
No, we are not avoiding it you just refuse to listen because you are living in your own world of logical fallacies. I like you you put forward the whole straw-man fallacy as a way to strengthen your position so, lets detail your list of logical crimes – shall we?
- Straw man fallacy: You misrepresent other arguments and fail to answer them.
- Tu quoque fallacy: when we claim you are not looking at things logically you claim that we are not being logical and committing a straw man fallacy
- Anecdotal fallacy: You use your personal experience to put forward a claim without providing actual verifiable data (statistically valid) and use that to invalidate the statistics pulled out of the game. “I have seen IS win unit on unit”
- “The Cherry-picked” data fallacy: You pick a single incident that supports your case (i.e a game where IS pugs have a match that is well outside of normal and put that forward as normal. “All IS players can do 3500 damage per game and get 12 kills – that’s normal”
- The “Loaded Question” fallacy: Your question above is a good example of asking a loaded question, one must respond with “yes IS can win unit vs unit” which is intended to make your position stronger.
- Burden of Proof fallacy: You make a claim “IS can win Unit vs Unit consistently” yet provide no proof of that happening then require that individuals who refute your claim provide evidence to the contrary. One can not make a claim as fact without evidence.
I am sure we could find more but I find you exhausting.
To answer your question, sometimes IS units are better than clan Units. Sometimes one unit has a good game, sometimes another unit has a bad game. These combine to make the statistical anomalies that you so stringently cling to. In much the same way that a ball, in roulette can land on the same number several times in a row an IS unit can win against a clan unit several times in a row. There are so many mitigating factors (many of which are luck) the one MUST look at a large sample size to get a true gauge of the actual state of affairs. In CW people are looking a the the sum-total of all the FW matches to provide a representation of what is happening – i.e. using a large statistical sample. Now I am just waiting for your next attack on me where you point out that I am committing logical fallacies and compound your tu quoque and argument from fallacy failures – but hey its what we have come to expect.
Edited by nehebkau, 14 December 2016 - 12:36 PM.