

Fps After Patch
Started by Darky101, Dec 14 2016 04:07 PM
8 replies to this topic
#1
Posted 14 December 2016 - 04:07 PM
So anyone else having fps isues at the start of a match? Like. 10-15 secs?
Was running great on medium to high settings before,..
Fx4300
Gtx560ti
16Gb ddr3
Was running great on medium to high settings before,..
Fx4300
Gtx560ti
16Gb ddr3
#2
Posted 14 December 2016 - 06:02 PM
Not so much the FPS, but I've been getting a bit more rubber banding than usual.
#3
Posted 14 December 2016 - 06:05 PM
Nope.
#4
Posted 14 December 2016 - 06:07 PM
Fx4300?
Edited by BLOOD WOLF, 14 December 2016 - 06:16 PM.
#5
Posted 14 December 2016 - 06:13 PM
BLOOD WOLF, on 14 December 2016 - 06:07 PM, said:
Fx4300?
Sure its not the CPU?
I ran a FX 6300 with GTX 760 and the FPS was dipping badly/
You running low setting?
Sure its not the CPU?
I ran a FX 6300 with GTX 760 and the FPS was dipping badly/
You running low setting?
I would guess that unless his CPU took a dump coincidental with the patch that he's pretty sure it's the patch. He's probably used to sub-optimal FPS and is noticing that it's even more sub-optimal than before.
Probably has to do with the new collision code.
#6
Posted 14 December 2016 - 08:26 PM
Rubberbanding was REALLY bad today. So bad I thought my internet was going out.
My mech took control of itself and starts to turn away from where I want to turn.
I died on the other side of a hill from where I moved to. Was in my Locust.
I was kicked out of games and I saw at least 1 disconnect every match, if not 2.
While I was in the mechlab it would dump me out of the game saying that I had lost connection to the server.
Same error while logging in.
These problems never happened before the patch.
And when I asked others about it they said it was my CPU! j/k...
I hope PGI rolls this patch back. The game is literally unplayable.
My mech took control of itself and starts to turn away from where I want to turn.
I died on the other side of a hill from where I moved to. Was in my Locust.
I was kicked out of games and I saw at least 1 disconnect every match, if not 2.
While I was in the mechlab it would dump me out of the game saying that I had lost connection to the server.
Same error while logging in.
These problems never happened before the patch.
And when I asked others about it they said it was my CPU! j/k...
I hope PGI rolls this patch back. The game is literally unplayable.
#7
Posted 14 December 2016 - 08:33 PM
So far, every patch for the last half year has lowered my FPS. I thought it was just them touching up maps, but no, no map touch-ups this patch, and it still went down. I'm starting to wonder if I either have a hardware incompatibility, or if the game has some sort of bloating going on and I need to reinstall.
#8
Posted 14 December 2016 - 09:45 PM
My FPS always fall to 20~30 at the start of the match when my mech drop from the dropship, it usually last just a couple second but some time up to 10.
The rest of the match the FPS is mostly smooth at 70~80 at Very High.
i5 6500
Asus Direct CU-II R9 290x 4GD5
16GB DDR4
The rest of the match the FPS is mostly smooth at 70~80 at Very High.
i5 6500
Asus Direct CU-II R9 290x 4GD5
16GB DDR4
#9
Posted 14 December 2016 - 10:21 PM
Astrocanis, on 14 December 2016 - 06:13 PM, said:
I would guess that unless his CPU took a dump coincidental with the patch that he's pretty sure it's the patch. He's probably used to sub-optimal FPS and is noticing that it's even more sub-optimal than before.
Probably has to do with the new collision code.
Negative.
Framerate before was between 40-60 so i iset the limit to 45.
Now at the start of the match it jumps between 10-45, after around 20 seconds it goes up to average 30-45.
Cpu usage never went high. (Msi afterburner)
Edited by Darky101, 14 December 2016 - 11:40 PM.
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