Jump to content

Real Life Mechs?


42 replies to this topic

#1 StompingOnTanks

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,972 posts
  • LocationMichigan

Posted 01 December 2013 - 11:17 PM

Hey everyone!

Mechs as real life weapons have always been an interesting concept to me and I'm constantly doing research and brainstorming on what a practical mech would look like and whether or not they would be practical in the real world.

30 foot tall humanoid mechs are definitely out of the question. They're ridiculously over-complicated even by mech standards, the extra limbs would weigh them down, they have more joints than a chicken-walker style mech which means more weak points in the structure and basically the only thing they beat other mechs or armored vehicles at is looking awesome. (They do look pretty awesome, though. ;) )

According to everything I've been able to find, it seems to be that there are two possibilities for practical mechs: compact, highly mobile bipeds and heavily armored quad or six-legged crawlers.

The bipeds would be best suited for recon and infantry support in urban, jungle, forest, and mountain terrain, where their superior ability to navigate obstacles and cross difficult terrain would give them a significant advantage over a conventional tank of the same weight. With computer-controlled movement for high agility and a body smaller but slightly taller than a main battle tank, they could maneuver in ways that a tank never could, allowing them to gain a positional advantage on conventional opponents by more easily utilizing terrain features. Moderately armored and equipped with medium-caliber (40-50mm) guns and lightweight anti-tank weapons, a squad of these mechs could support advancing infantry by outmaneuvering and destroying enemy armored vehicles on urban or hilly terrain, in situations where air support isn't available. For combat in wide open areas they would carry Hellfire missiles or similar anti-armor weapons for engaging enemy tanks at standoff ranges with the help of a soldier using a laser designator, or their own sensors if need be. Basically, their function is somewhat of a cross between infantry power armor and a heavily armored attack helicopter.

The quads and six-leggers, on the other hand, would be the heavily armored, slow moving assault vehicles - essentially a tank with spider legs. With a greater number of legs to carry their weight and help spread out ground pressure, they could carry considerably heavier armor and armament then the biped types, likely on par with most MBTs. Their lower-slung design and wider stance would allow them to mount weapons such as 120mm guns like those found on tanks, allowing these mechs to stand up to tanks in a one-on-one fight, even though the mech would be considerably slower. These vehicles could be deployed in difficult terrain where tanks have a hard time moving around, such as mountain and urban areas like mentioned earlier. In these places, the legged crawler would be able to move to a higher vantage point, giving the crew the ability to set up ambushes for conventional tanks from areas that would otherwise be inaccessible.

Both types have the advantage of being able to peek over or around cover to fire at a target, while exposing as little of themselves as possible. The quad and six-legged mechs have the ability to raise and lower their stance, allowing them to pop up and fire over hills and cover from a hull-down position while exposing themselves for only a split second, whereas a tank must remain hull-down with its turret exposed to be able to fire. The bipedal mechs have both the ability to pop up from cover and to learn left and right to fire around corners, possibly using a flexible arm-like weapon mount to shoot around cover without exposing the vehicle itself.

Now to address some known counter-arguements:

Stability - Walking robots are getting better all the time, just look at Boston Dynamics' BigDog, Atlas, and WildCat. Soon we'll have walking robots with agility superior to humans; it won't be long before we know enough about these systems to construct them on a larger scale while maintaining that agility.

Ground Pressure - While it's true that a mech would sink into soft ground more easily than a tank, mechs have the ability to pull their feet out of the ground to take the next step, whereas if a tank becomes bogged down in the same terrain it is helpless until a tow vehicle arrives. Weight distribution could be maximized by using large snowshoe or skid-like feet that keep the mech from sinking up to its butt in very soft ground, such as marshes or swamps - places tanks tend to get stuck in anyway. Besides, 100-ton dinosaurs apparently got around on legs without any serious problems, or they would have never gotten as big as they were: http://dinosaurs.abo...t-Dinosaurs.htm

Recoil - Using multiple legs and a low, wide stance should allow mechs to fire high-caliber weaponry with few issues. For bipeds, the use of recoiless weapons such as energy weapons and missiles, or guns equipped with muzzle brakes and recoil mitigation technology such as a bigger version of the system used in the Kriss Vector submachine gun ( http://en.wikipedia....wiki/TDI_Vector ) could help minimize recoil issues.

Defense - Carbon nanotubes could be used to contruct mech armor, creating a material that is extremely light yet also virtually indestructible. This would provide mechs with extremely effective protection without increasing their weight so much that they lose their mobility advantage. To protect against missiles, the mech could be equipped with a TROPHY system or laser-based defense system that targets and destroys incoming projectiles before they hit the mech.

Fuel Efficiency - http://www.dvice.com...ntists_expl.php
Fuel efficency isn't a problem when you have an infinite power source. Once fusion technology is realized, it is only a matter of time before it is ruggedized and miniaturized for military use.

That's all I have for now. ^_^ What do you all think?

#2 Vanguard319

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,436 posts
  • LocationTerra

Posted 02 December 2013 - 12:59 AM

As far as power source is concerned, a fusion reactor would still be immensely heavy. Considering fission reactors have only ever found practical use in naval vessels, I'm not sure a fusion reactor could be built small and light enough to be safely used on a land combat system. In order to be practical, a mech would need a lightweight and fairly compact powerplant. (Especially if it's a manned mini mecha.)

A quantum nucleonic reactor would probably be a better alternative http://www.spacedail...ws/uav-03m.html. These reactors were developed with practical nuclear-powered aircraft in mind, but there's no reason why they couldn't be modified to function in a land vehicle.

here are a few more articles on the technology and the science behind it
http://www.besslerwh...sages/1149.html
http://en.wikipedia...._gamma_emission
http://www.abovetops...hread126317/pg1

#3 kevin roshak

    Member

  • PipPipPipPipPipPip
  • Fire
  • Fire
  • 304 posts

Posted 02 December 2013 - 02:55 AM

My dad is working on a fusion reactor right now. It is the size of 3 football fields square, 300yd^2 (251m^2). It only outputs ~5-10% more energy than put in, and right now its not harvestable/usable energy its just radiation. they do shots every few weeks.


https://lasers.llnl.gov/
http://en.wikipedia....nition_Facility

This place is in testing, they are trying to have a actual reactor model tested by 2020, prolly wont happen.
Needs to shoot at 3x a second rather than 1 every 8 or so days

Also this place was in the new Star Trek movie, the engine core. it looks exactly like that. my dad saw the fight scene and when scotty was bitching about something

Edited by kevin roshak, 02 December 2013 - 02:57 AM.


#4 kevin roshak

    Member

  • PipPipPipPipPipPip
  • Fire
  • Fire
  • 304 posts

Posted 02 December 2013 - 02:59 AM

View PostVanguard319, on 02 December 2013 - 12:59 AM, said:

As far as power source is concerned, a fusion reactor would still be immensely heavy. Considering fission reactors have only ever found practical use in naval vessels, I'm not sure a fusion reactor could be built small and light enough to be safely used on a land combat system. In order to be practical, a mech would need a lightweight and fairly compact powerplant. (Especially if it's a manned mini mecha.)

A quantum nucleonic reactor would probably be a better alternative http://www.spacedail...ws/uav-03m.html. These reactors were developed with practical nuclear-powered aircraft in mind, but there's no reason why they couldn't be modified to function in a land vehicle.

here are a few more articles on the technology and the science behind it
http://www.besslerwh...sages/1149.html
http://en.wikipedia...._gamma_emission
http://www.abovetops...hread126317/pg1


Gamma rays are really dangerous, they arent even particles just energy so its really hard to shield against

#5 StompingOnTanks

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,972 posts
  • LocationMichigan

Posted 02 December 2013 - 05:24 AM

Very interesting responses guys. The quantum nucleonic reactor looks interesting.

I suppose if a significantly more efficient and powerful type of internal combustion or lightweight turbine engine is developed they could be used to supply power instead of a likely-to-be much more expensive nuclear device. I did a PowerPoint presentation on hydrogen power in high school, if the technology becomes efficient enough hydrogen fuel cells could possibly used as well. (That's more of a long shot though.)

Also, a few things I didn't have time to post last night:

Maintenance - If created using traditional hydraulics and servo motors, mechs would be at least as mechanically complicated as a combat helicopter if not much more. However, by using artificial muscles to power the mech you cut down greatly on the number of moving parts: http://news.discover...nger-121115.htm It's basically real-life myomer. Instead of a dozen hydraulic pistons with all of the complicated, vulnerable, and heavy pumps and pressure systems they require, a few dozen artificial muscles could actuate the mech's limbs with greater precision while reducing maintenance needs. Further reducing maintenance costs is nanorobots; the military is currently researching nanorobots that can reproduce and repair themselves. Obviously, this technology could be applied to all kinds of machines, including mechs. These nanorobots would be able to perform constant minor repairs on the mech's muscle drive system, allowing the mech to operate in the field for a very long time without needing constant maintenance. As long as the nanorobots had power and a supply of fibers to repair the muscles with, the mech would be a self-maintaining, possibly even self-healing machine. The only work that would need to be done on it would be to reload and clean weapons, fuel and maintain the engine, and replace irreparable muscles and inject fresh nanorobots every once in a while.

Tall profile - Mechs are big, and in war, the biggest thing gets seen first, and then shot at first. Not even the most advanced mech would be useful on the battlefield if it keeps getting shot by tanks and soldiers with RPGs that it can't see. The counter for the mech's high profile is active camouflage and stealth technology: http://en.wikipedia....tive_camouflage
With this kind of technology, the mech's higher profile wouldn't make a difference because it can turn invisible at will. Angling the armor plates in a certain way would also allow it to reflect radar waves (and quite possibly bullets) away from it to make it harder to detect by radar.

#6 kevin roshak

    Member

  • PipPipPipPipPipPip
  • Fire
  • Fire
  • 304 posts

Posted 02 December 2013 - 06:07 AM

yeah it is fun to think about.
Those hydrogen cells are very heavy right now, but maybe with time they could be a viable source of energy, even if maybe mechs are never taken as viable. lol

#7 StompingOnTanks

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,972 posts
  • LocationMichigan

Posted 02 December 2013 - 06:40 AM



This video is old, but that thing moves at a pretty decent pace. This was back in the mid 80's. Makes me wonder what might be stomping around in Area 51 right now...

#8 kevin roshak

    Member

  • PipPipPipPipPipPip
  • Fire
  • Fire
  • 304 posts

Posted 02 December 2013 - 08:26 AM

thats pretty awesome.
When my dad worked out near area 51 they wouldnt even let him look over towards it so no one knows! lol

#9 Shade4x

    Member

  • PipPipPipPipPip
  • Bridesmaid
  • 190 posts

Posted 02 December 2013 - 09:57 AM

What advantages would a 50 ton mech thats 4 stories tall provide in battle that a tank would not?

This is the question that always come up. I think i'm begaining to be able to answer this. So follow my logic if your interested in this, if not, skip this post.

When people think of warfare they typically think of large WWII battle's, with 100's of tanks and 1000's of infantry. Modern wars are simply not fought like that anymore. They are fought from very long ranges, and with advanced technology. Take the iraq war, we flew jets, bombed them and fired missiles from miles and miles away. Who won that war? I'd like to think we won that war, however we really did not. The cost of all of those bombs and missiles bankrupted the USA. We can not fight wars like that anymore. Stuff costs money and time. The reason the USA had such a dramatic effect on WWII is because we out produced everyone else with average weapons and vehicles. Our average soldier was better trained. We clearly followed the "more is better" train of thought. Money is in issue, as well as training. Infact those are the two things that drive every war.

The force multiplier of a mech as extreamly large. Where as a fully automatic with 2 clips is generally worth 3-4 men with bows and a quiver full of arrows, a battle tech mech is worth it's tonnage in tanks. Assuming the weapons scale, if we had a modern tank cannon go on a mech, it's going to be an AC/2. Simply put you can outfit a mech with more weapons types and larger weapons then you could a tank. This allows it to act both as its own combined weapons system, which we have seen with great advantage in the afghan war when we funded it (see charlie wilsons war)

What will eventually happen is that people will want to consoladate their military power. It allows the best pilot (or most loyal) to be multiplied, and it is a lot harder to destroy one mech then an entire tank devision before a fight starts. Simply because you can hide the mech where only you and the pilot know where it is. A traditional tank devision you can see from virtually any satailte system. this allows people to stock pile military power stealthily during war time. the down sides are the ability to cover many many differn't places, in which tanks and smaller fighting groups still have a purpose, however to stop the main assult, a mech or two seems ideal.

Assuming the gyro's are advanced and the leg is armored, the other thing to really think about is the expensive weapons. Does the army give it's soldiers the best weapons and equipment? If someone says yes, ask them about the body armor the army did not supply for the iraq war. Further more, there are weapons systems out their now that utterly dwarf anything, any country is using. Buying one of them is no problem, buying several hundred thousand is. Take the F-35C vs the F-22. Any fighter pilot in their right mind would say the F-22 is a better plane. It's faster, more agile, can carry the same armament and has a better systems. Of course the F-22 was scrapped because of price (again price matters). A mech though, you only have to buy 1 to be a force, so you can buy a few super advanced peices of technology and implament them. You simply can not do that to every tank and plane you buy.

Housing 1 mech instead of 100 tanks also cuts down on matiance cost and personal. This is perhaps the largest overall expense that people forget about. Think one oil change vs 100. Unless extreme advancements take place in the field of matiance and repair (like robots, which need to be maintained themselfs) the cost of the staff alone, the security of having fewer people, is far better then to have many.

I'll think more on it later

#10 Yodabunny

    Rookie

  • The 1 Percent
  • The 1 Percent
  • 7 posts
  • LocationOshawa Ontario

Posted 02 December 2013 - 11:41 AM

Battlemechs of any significant size are completely unrealistic. They provide nothing that can't be done better with a smaller footprint or in a safer way at that level of technology.

Want to shoot over hills? Make a flat tank with an extendable turret.
Want to navigate tough terrain? Aircraft and hovercraft.
Want to take out 100 tanks? Aircraft all the way.

Walking is just pointless in most combat situations and standing robots have too much surface area to shoot at. The ultimate on-site combat machine is a small floating sphere with powerful small weaponry. We can launch our munitions across continents. We don't need big robots, we need things that can't be easily hit/seen to laze our targets for us.

Mechs are fun to think about but have no place in real world combat.

#11 StompingOnTanks

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,972 posts
  • LocationMichigan

Posted 02 December 2013 - 12:07 PM

View PostYodabunny, on 02 December 2013 - 11:41 AM, said:

Want to shoot over hills? Make a flat tank with an extendable turret.
Want to navigate tough terrain? Aircraft and hovercraft.

Yet the mech does both of these things by default, allowing you to perform the same mission of these combined forces would perform with a single more effective machine.

View PostYodabunny, on 02 December 2013 - 11:41 AM, said:

Walking is just pointless in most combat situations and standing robots have too much surface area to shoot at.








Apparently the United States Military disagrees with you. Once this technology is perfected walking combat units of all sizes will become as common as foot soldiers, assuming they don't replace them entirely. A mech is basically a bigger version of these.

Edited by StompingOnTanks, 02 December 2013 - 12:07 PM.


#12 Yodabunny

    Rookie

  • The 1 Percent
  • The 1 Percent
  • 7 posts
  • LocationOshawa Ontario

Posted 02 December 2013 - 12:36 PM

Yes, and "bigger" is the problem. Ideally you want the platform for a weapon to not exist at all. Obviously that's not possible so you make the platform as small and maneauverable as possible while being stable enough to support the weapon load it needs to.

Big dog is not leading towards piloted mechs it's a small scale pack mule that eventually may become a legged weapons platform, a mini-mech. It will be situational as it's only real benefit is its ability to hop through the woods until a plane sees it.

I'm not arguing against the mobility of a bipedal machine vs a tracked or wheeled vehicle. I'm point out that piloted battlemechs are completely out classed by having a combination of ground armour and air support. They bring nothing to the table that can't be done better by other forms of ground forces or negated by air craft. Any weapon you could put on a mech could be put on a tank with a much smaller profile.

#13 StompingOnTanks

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,972 posts
  • LocationMichigan

Posted 02 December 2013 - 12:55 PM

View PostYodabunny, on 02 December 2013 - 12:36 PM, said:

Yes, and "bigger" is the problem. Ideally you want the platform for a weapon to not exist at all. Obviously that's not possible so you make the platform as small and maneauverable as possible while being stable enough to support the weapon load it needs to.

Big dog is not leading towards piloted mechs it's a small scale pack mule that eventually may become a legged weapons platform, a mini-mech. It will be situational as it's only real benefit is its ability to hop through the woods until a plane sees it.

I'm not arguing against the mobility of a bipedal machine vs a tracked or wheeled vehicle. I'm point out that piloted battlemechs are completely out classed by having a combination of ground armour and air support. They bring nothing to the table that can't be done better by other forms of ground forces or negated by air craft. Any weapon you could put on a mech could be put on a tank with a much smaller profile.


About your first point, anything can be outclassed by ground armor and air support if you have enough of it.

As for the profile of a mech, having a low profile doesn't matter nearly as much in jungle and urban areas where lines of sight are so short that having a low profile won't help you anyway. As I previously said, these are the types of combat that mechs would be designed for because that's what a compact bipedal walker is best suited to: maneuvering in tight spaces. It's in terrain like this that mechs outperform and therefore outclass tanks.

And assuming that still doesn't work, what about an autonomous mech-like robot with a profile the same height as a tank, like autonomous, oversized power armor? It maintains the advantages of a bipedal design without sacrificing much of the firepower a larger mech could carry - although admittedly mechs and power armor are two different things.

#14 Yodabunny

    Rookie

  • The 1 Percent
  • The 1 Percent
  • 7 posts
  • LocationOshawa Ontario

Posted 02 December 2013 - 01:49 PM

You're talking about walking drones now which are very different beasts and are where the big dog is heading. Those will be useful simply because they are unpiloted (no risk of life) and small, hard to hit, easy to cover. Realistically though if we have the power producing tech to run mechs of any effectiveness we'd have airborne drones that are immune to terrain and capable of flying for very long periods of time negating the need for legs at all.

As for urban/jungle combat there's a huge difference between turning a corner and shooting at a house sized mech vs a large truck sized tank. Nobody is missing the mech when the bullets start flying.

#15 StompingOnTanks

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,972 posts
  • LocationMichigan

Posted 02 December 2013 - 03:48 PM

View PostYodabunny, on 02 December 2013 - 01:49 PM, said:

You're talking about walking drones now which are very different beasts and are where the big dog is heading. Those will be useful simply because they are unpiloted (no risk of life) and small, hard to hit, easy to cover. Realistically though if we have the power producing tech to run mechs of any effectiveness we'd have airborne drones that are immune to terrain and capable of flying for very long periods of time negating the need for legs at all.

As for urban/jungle combat there's a huge difference between turning a corner and shooting at a house sized mech vs a large truck sized tank. Nobody is missing the mech when the bullets start flying.


True, I did go off topic a bit. That's my fault. Getting back on track now...

Maybe I didn't define my version of "mechs" well enough, so let's try a different approach: I'll quickly summarize the design and capabilities of my mechs as I describe them in my original post. (I do apologize if I seem to have angry or disrespectful undertones here, I certainly don't mean to have any but I can see how it might be taken that way.) I'm not arguing for 30 foot tall building sized mechs, as a mech that size would be equally as useless as a tank that size (look up Germany and Russia's experimental giant supertanks in WWII).

From what I know, based on my prior knowledge of technology that is currently in development and the amount of time I've put into studying armored vehicle design, a combat-capable mech of any design could be no taller than 15 feet while standing straight up. It would use a bipedal leg design and carry an engine or power source on its back.

The mobility advantage mechs possess over tracked and wheeled vehicles is apparent. Mechs can go through deeper water than anything with wheels or treads and can more successfully navigate tight spaces and broken, uneven, obstacle-ridden ground as well. Ground pressure and balance would not be an issue for the reasons I have stated in my original post. In this instance mechs already have a significant advantage over tanks.

You mentioned the tall profile of a mech in a previous post. While 10-15 feet is certainly taller than main battle tanks, it is still not enormous and a vehicle of that height should have no problem utilizing terrain features to hide from the enemy, especially in the urban and jungle environments they would be used in. It beats tanks at this since we already know it has superior mobility and can raise or lower its stance to suit cover. In fact, while crouching extremely low to the ground or going prone (assuming it can go prone and get up quickly again), the height profile most likely be equal or smaller than the tank's.

What I also mentioned in my OP was advanced stealth technology. Having a taller profile doesn't make a difference when you have the ability to turn invisible to sensors and the naked eye at will, because by the time the enemy is aware of that mech and its taller-than-your average-tank profile an ATGM or half a dozen 40mm shells will be flying at them, by which point its too late to react. Although you could argue that a tank's smaller profile would be able to use this technology more effectively, the size difference would be insignificant, as we've already proven that massive aircraft like the B2 Spirit can be just as stealthy as smaller fighters like the F22 Raptor. The only difference is the B2 and F22 don't have active camouflage.. Yet.

So, in summary, real life mechs would be taller and more expensive to build than tanks. However, they would be more agile and maneuverable, they would be able to move in any direction at any time and climb obstacles, they can raise and lower their profile to better use cover, they can shoot around corners without exposing half of the mech while doing so, they have a virtually unlimited power source, they have the ability to maintain and possibly perform minor repairs on themselves with nanorobots, and any disadvantage inherit in their design can be countered by 1.) advanced weapons with recoil reduction tech 2.) better gyroscopes and walking robot tech 3.) advanced stealth as mentioned earler and 4.) their superior mobility versus tanks.

Regarding drones, if we have drones that are that effective chances are a ground-based defense would be created to counter them, and in the event that those defenses are destroyed the enemy automatically wins regardless of whether your ground forces are made up of tanks, soldiers, mechs or whatever else, making this entire debate pointless.

Edit: Oh, and at the close ranges that urban and jungle combat occur, nobody is going to be missing the tank either.

Edited by StompingOnTanks, 02 December 2013 - 04:28 PM.


#16 Yodabunny

    Rookie

  • The 1 Percent
  • The 1 Percent
  • 7 posts
  • LocationOshawa Ontario

Posted 03 December 2013 - 06:29 AM

That type of "mech" would work quite well but that's more of a body suit than a mech unless you plan to make them drones otherwise you're going to have to find some tiny pilots or have a disproportionately large torso (not that that is necessarily an issue.)

So when do we get Elementals?

#17 StompingOnTanks

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,972 posts
  • LocationMichigan

Posted 03 December 2013 - 09:21 AM

I was thinking something more like the mechs from FEAR.

Posted Image

It has an actual cockpit where the pilot sits, but its still relatively short for mecha. Not any taller than two tanks stacked on top of each other. The Avatar AMP suits could work too, but without that stupid all-glass cockpit.

Edited by StompingOnTanks, 03 December 2013 - 09:24 AM.


#18 LORD TSARKON

    Member

  • PipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 776 posts
  • LocationButtmunch City

Posted 03 December 2013 - 03:03 PM

Mechs will be part of of warfare in some regard... but not like in MWO...

There will never be a human pilot or cockpit. Drones and unmanned vehicles are the Future... not bigass Mechs with Glass
Canopies

#19 Vanguard319

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,436 posts
  • LocationTerra

Posted 05 December 2013 - 04:56 PM

View PostLORD TSARKON, on 03 December 2013 - 03:03 PM, said:

Mechs will be part of of warfare in some regard... but not like in MWO...

There will never be a human pilot or cockpit. Drones and unmanned vehicles are the Future... not bigass Mechs with Glass
Canopies

Drones can't hold ground, and if you don't hold ground, there is nothing stopping the enemy from setting up shop again once you've passed by. There will always be a place in warfare for the common grunt.

Edited by Vanguard319, 05 December 2013 - 04:57 PM.


#20 StompingOnTanks

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,972 posts
  • LocationMichigan

Posted 05 December 2013 - 06:39 PM

View PostVanguard319, on 05 December 2013 - 04:56 PM, said:

Drones can't hold ground, and if you don't hold ground, there is nothing stopping the enemy from setting up shop again once you've passed by. There will always be a place in warfare for the common grunt.


I think what he meant was autonomous mechs, not aerial drones... Plus there are autonomous drone tanks in the works too.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users