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Marauder I.s Versus Marauder Ii Clan.


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#1 Warden Xim

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Posted 15 December 2016 - 12:52 PM

Well,this week is plenty of news,the first one: the introduction to the clannie Marauder. Since i'm fed up of clannies and I.S want balance,i decided to break loyalty to the clannies and go to I.S faction,i'm looking for I.S unit now.

And because i've sold my Nova S with all weapons,omnipod,heat sinks,clan active probe and modules,i reached the number of 12.000.000 c-bills,with that,i decided to buy a I.S Marauder,model 3C.

I got my first kill on a match that we are loosing 9-2 with that loadout: http://mwo.smurfy-ne...f6ccfe3093c1192

Nothing special,but i thought that on my first launch i'm not going to get any kill,assuming the circunstances of the middle of the match.

Just i see how strong is the Marauder.

Now i need to question that: Who is better,I.S Marauder or clannie Marauder????

I thought that clannie Marauder is better caused clan XL engines.

And i don't count only firepower,the speed counts too.

Edited by Warden Xim, 15 December 2016 - 12:53 PM.


#2 cazidin

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Posted 15 December 2016 - 12:53 PM

Marauder IIC wins. Fatality!

#3 Bombast

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Posted 15 December 2016 - 12:56 PM

We've all been over this. The question isn't whether the Marauder IIC is ahead of the Marauder by just about every definable metric (It is), but whether that's an appropriate state of affairs (Since the IIC is heavier).

The only thing the Marauder has going for it is 1kph when comparing top engines, but obviously that race for speed costs the Marauder more then the Marauder IIC.

But I suspect this thread has another purpose, I just can't put my finger on it...

Edited by Bombast, 15 December 2016 - 12:56 PM.


#4 Snazzy Dragon

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Posted 15 December 2016 - 12:58 PM

It isn't really appropriate to compare the Marauder with the Marauder IIC unless they were the same tonnage. It is more appropriate to compare the IS Marauder with the Timber Wolf.

#5 Champion of Khorne Lord of Blood

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Posted 15 December 2016 - 01:02 PM

View PostWarden Xim, on 15 December 2016 - 12:52 PM, said:

I got my first kill on a match that we are loosing 9-2 with that loadout: http://mwo.smurfy-ne...f6ccfe3093c1192

Nothing special,but i thought that on my first launch i'm not going to get any kill,assuming the circunstances of the middle of the match.


Not to directly insult you, but its builds like this that are the reason the IS is losing so bad in FW right now and the mentality that you shouldn't get at least a kill on the first time playing a mech.

Your build is horribly unoptimized, weak engine, bad firepower, bad range, no endosteel, too much rear armor, and a variety of other things. Many of the IS pugs bring builds similar to this or worse, infact its rather easy to come up with a bad build for an IS mech given the ability to swap engines and upgrades.

Please do look up some good builds for the Marauder and try those out, spread the word of good builds and good tactics and coordination and make the IS competitive again.

#6 Snazzy Dragon

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Posted 15 December 2016 - 01:05 PM

View PostDakota1000, on 15 December 2016 - 01:02 PM, said:


Not to directly insult you, but its builds like this that are the reason the IS is losing so bad in FW right now and the mentality that you shouldn't get at least a kill on the first time playing a mech.

Your build is horribly unoptimized, weak engine, bad firepower, bad range, no endosteel, too much rear armor, and a variety of other things. Many of the IS pugs bring builds similar to this or worse, infact its rather easy to come up with a bad build for an IS mech given the ability to swap engines and upgrades.

Please do look up some good builds for the Marauder and try those out, spread the word of good builds and good tactics and coordination and make the IS competitive again.


I wish I hadn't looked at that build. :/

#7 martian

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Posted 15 December 2016 - 01:10 PM

View PostWarden Xim, on 15 December 2016 - 12:52 PM, said:

I got my first kill on a match that we are loosing 9-2 with that loadout: http://mwo.smurfy-ne...f6ccfe3093c1192


It seems to me that your 'Mech is 2.5 tons underweigh. Perhaps you could modify your build?

#8 Metus regem

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Posted 15 December 2016 - 01:12 PM

MAD-IIC, hands down....

The IIC has an extra 10t over the IS Marauder, that's 10t of clan tech advantages...

These are the Stock units:

MAD-3R
MAD-IIC-A

As you can see the MAD-3R is pushing nearly half the sustained DPS of the IIC, noticeable less armour than the IIC and is the same speed as the IIC... When optimized the IIC's power gap is just too large for the IS version to even have a hope in hell of coming close.

EDIT:

After looking at your build, I am left wondering if you really understand the advantages of the Marauder... Just because you have the hard points, doesn't mean you have to fill them...

MAD-3R

That's how I run my 3R, she has a purpose, defined and is able to get where she needs to, to put the hurt on something.

Edited by Metus regem, 15 December 2016 - 01:20 PM.


#9 Lykaon

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Posted 15 December 2016 - 01:34 PM

View PostWarden Xim, on 15 December 2016 - 12:52 PM, said:

Well,this week is plenty of news,the first one: the introduction to the clannie Marauder. Since i'm fed up of clannies and I.S want balance,i decided to break loyalty to the clannies and go to I.S faction,i'm looking for I.S unit now.

And because i've sold my Nova S with all weapons,omnipod,heat sinks,clan active probe and modules,i reached the number of 12.000.000 c-bills,with that,i decided to buy a I.S Marauder,model 3C.

I got my first kill on a match that we are loosing 9-2 with that loadout: http://mwo.smurfy-ne...f6ccfe3093c1192

Nothing special,but i thought that on my first launch i'm not going to get any kill,assuming the circunstances of the middle of the match.

Just i see how strong is the Marauder.

Now i need to question that: Who is better,I.S Marauder or clannie Marauder????

I thought that clannie Marauder is better caused clan XL engines.

And i don't count only firepower,the speed counts too.



Well for starters that is a terrible MAD 3R build.Getting a kill with that was a stoke of luck not by design.
Pull the heatsinks down to 13 add endo steel and shave a smidge of armor to even out a half ton spare weight,pull the MGs and slap in 2 AC5s with 6 tons ammo. Oh and ignore CASE it's not worth it ammo only actually explodes 1 in 10 times it's destroyed. That should perform noticably better will low cost to build. 9If you want to optimize add Ferro and max armor also slap in +1 ton ammo. all crit slots in use .10 free tons)

Next Apples and oranges are difficult to compare. The Inner Sphere marauder is a heavy mech the Clan IIc is solidly in the assault class at 85 tons. When a building a FW drop deck tonnage matters and when match maker makes a team selection weight class matters. Essentially if the MM tries for a 3/3/3/3 configuration in weight classes the I.S. Marauder does not impact the number of IIc Marauders that mat appear in the same team.


I own both Inner Sphere Marauders and Clan IIcs and use them both exstencivley (only used the IIC since release over any other mechs)

Both mechs have similar damage soaking potential. and the hit boxes feel very similar. Where the I.S. Marauder gets structure quirks the IIC just gets more armor and structure for being 85 tons. Overall they feel close in damage soaking potential. I would give the IIC a slight edge but only a slight one in damage soaking.

Offensively speaking it's hands down the IIC.The ability to freely select a large XL engine allows for taking impressive amounts of weapons and heatsinks while also retaining high mobility.

My MAD IIc (prime) is configured with Ferro/endo/400xl/24 DHS 6 ER medium lasers 2 lrg pulse lasers an AMS w/1ton ammo.

It's a beast of a cavalry mech with the speed and firepower to take advantage of break throughs or ability to respond to faultering battle lines while packing the fire power to be very relevant once you get there.

The I.S. Marauder can't ever hope to take advantage of all those weight saving techs there simply isn't enough crit slots to ferro/endo/XL and boat heatsinks on an Inner Sphere chassis. And then there is the issue with the side torso death for using an XL and I will soundly give title of better Marauder to the IIc.

#10 Oberost

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Posted 15 December 2016 - 01:49 PM

https://www.mechspec...ums/mad-3r.356/

Even the more bizarre builds in MechSpecs are way better than yours.

My eyes...

Edited by Oberost, 15 December 2016 - 01:55 PM.


#11 Angel of Annihilation

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Posted 15 December 2016 - 01:56 PM

View PostWarden Xim, on 15 December 2016 - 12:52 PM, said:

Well,this week is plenty of news,the first one: the introduction to the clannie Marauder. Since i'm fed up of clannies and I.S want balance,i decided to break loyalty to the clannies and go to I.S faction,i'm looking for I.S unit now.

And because i've sold my Nova S with all weapons,omnipod,heat sinks,clan active probe and modules,i reached the number of 12.000.000 c-bills,with that,i decided to buy a I.S Marauder,model 3C.

I got my first kill on a match that we are loosing 9-2 with that loadout: http://mwo.smurfy-ne...f6ccfe3093c1192

Nothing special,but i thought that on my first launch i'm not going to get any kill,assuming the circunstances of the middle of the match.

Just i see how strong is the Marauder.

Now i need to question that: Who is better,I.S Marauder or clannie Marauder????

I thought that clannie Marauder is better caused clan XL engines.

And i don't count only firepower,the speed counts too.



Your comparing a 75 ton Heavy mech with a 85 ton Assault mech. Of course the 85 ton Marauder IIC assault mech is going to be more powerful than the 75 ton Marauder Heavy mech all things being equal.

That being said, I can wreck some face in my IS Marauders. My Bounty Hunter Hero just shreds things. I mount 2 LPLs and 5 MLs on it with a 300 standard engine. Only runs about 69 kph but that it plenty of speed to keep up with the pack and keep my relevant. Also with its accel, decel and turn quirks, it feels more agile than a 75 ton mech should. The other variants aren't bad either. I have anouther one running an ER PPC, 2 LPLs and 2 MLs that is also very powerful. With any of them I feel I am a pretty solid match against a Timberwolf and most people consider the Timberwolf to be about the best 75 ton heavy mech in the game.

If you want to do a direct compare. Believe or not the Marauder will be just as tanky as the Marauder IIC because it is a bit smaller and has a ton of structure quirks. Marauder is also more agile but might be a tad bit slower depending on how you build it. However in general the Marauder IIC should have it beat out in firepower though I wouldn't be surprised if most Marauder builds actually aren't much cooler and more heat efficient which will narrow the firepower advantage a bit.

All in all, the Marauder is a very good choice if you want to roll IS instead of Clan and is one of my top pick IS mechs.

#12 jjm1

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Posted 15 December 2016 - 04:19 PM

I took a break from leveling my IICs and took the bounty hunter for a spin. Its still good. Lower damage score, but thanks to lower burn times and precision shots from a AC-20 I think its capable of more meaningful strikes than the damage output of the equivalent clan weapons.

Solo'd a KDK in that match by hitting only his CT and rolling the damage it gave back. Most of my clan mechs tend to do more meaningless damage due to long laser burn times and multi-shot ACs that will usually land half off-target.

Its something the game isn't good at: giving more quantifiable value to damage that leads to a fast kill. Its a perfectly valid strategy to hammer every square inch of them until they are a red one legged stick. But its not a strategy that deserves a bigger score IMO.

Also, don't try and compete head to head with the IIC by using a XL and over compensate on weapons, obviously it will rip you a new one. Get a hard hit on it and get back into cover, and learn to aim at their sore spots, bad aim is where most people go wrong, hitting a side torso when its CT cored is only worth a bronze star for trying. For the IIC, like any assault, hit it CT if you have the choice. Turning it around and teaming up on its back side is even better, but lights have been pretty rare lately so that makes that more difficult. Good for us though.

#13 RestosIII

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Posted 15 December 2016 - 05:28 PM

View PostBombast, on 15 December 2016 - 12:56 PM, said:

We've all been over this. The question isn't whether the Marauder IIC is ahead of the Marauder by just about every definable metric (It is), but whether that's an appropriate state of affairs (Since the IIC is heavier).

The only thing the Marauder has going for it is 1kph when comparing top engines, but obviously that race for speed costs the Marauder more then the Marauder IIC.

But I suspect this thread has another purpose, I just can't put my finger on it...


Posted Image

#14 visionGT4

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Posted 15 December 2016 - 05:44 PM

The level of what can only be described as dishonesty by the clan players really has reached a new level. When one side has utterly superior equipment which anyone with more than 2 brain cell can see, there will never be anything approaching parity in this game.

I have now come to the conclusion that PGI has no choice but to continue to appease clan players who as a whole seem to have the mentality of an entitled12 year old. I'm sure the real money sales of Clan vs IS is heavily biased towards clan purchases due to the outright performance superiority and type of player this advantage attracts.

GG clan players your well on the way to driving another 'battletech' product into the ground just like TT.

#15 Bombast

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Posted 15 December 2016 - 05:45 PM

View PostRestosIII, on 15 December 2016 - 05:28 PM, said:

Spoiler


Posted Image



#16 Antares102

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Posted 15 December 2016 - 05:55 PM

View PostWarden Xim, on 15 December 2016 - 12:52 PM, said:

I got my first kill on a match that we are loosing 9-2 with that loadout: http://mwo.smurfy-ne...f6ccfe3093c1192


Could somebody please tell me what I just saw?
Uhm... *thinking*.. right .. this Warden Xim is a troll, now I remember.

I would suggest you optmize your already good build like this:
http://mwo.smurfy-ne...7c6efd898c63440
Removed one Double Heat Sink in favour of a command console.
This way you almost use up all of your tonnage, and hey, command console.. worth it !
It will make you shoot your Machine Guns more accuratly.

Edited by Antares102, 15 December 2016 - 06:22 PM.


#17 RestosIII

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Posted 15 December 2016 - 06:09 PM

View PostAntares102, on 15 December 2016 - 05:55 PM, said:


Could somebody please tell me what I just saw?
Uhm... *thinking*.. right .. this Warden Xim is a troll, now I remember.

I would suggest you optmize your already good build like this:
http://mwo.smurfy-ne...7c6efd898c63440
Removed one Double Heat Sink in favour of a command console.
This way you almost use up all of your tonnage, and hey, command console.. worth it !
If will make you shoot your Machine Guns more accuratly.


'goes to check to see what it is'

I mean, it can't be that bad, right?

Maybe NSFW? I dunno any more here.

Spoiler


#18 Antares102

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Posted 15 December 2016 - 06:23 PM

View PostRestosIII, on 15 December 2016 - 06:09 PM, said:


'goes to check to see what it is'

I mean, it can't be that bad, right?

Maybe NSFW? I dunno any more here.

Spoiler



HEY !! Are you trolling the troll who trolled the troll? Dont feed the troll trolling trolls,... member?
'Member Chewbacca, oh yes i 'member!

...

Posted Image Posted Image Posted Image Posted Image

Edited by Antares102, 15 December 2016 - 06:44 PM.


#19 Levi Porphyrogenitus

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Posted 15 December 2016 - 06:50 PM

@OP: Your Marauder build is running weapons I'd expect to see on a light. Consider something like this as an alternative.

#20 Mcgral18

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Posted 15 December 2016 - 07:00 PM

View PostLevi Porphyrogenitus, on 15 December 2016 - 06:50 PM, said:

@OP: Your Marauder build is running weapons I'd expect to see on a light. Consider something like this as an alternative.


Typical old FS9-S loadout actually had more lasers





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