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Ac20 Urbie Petitions For Ac Ammo Normalization At 200


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#1 Valhallan

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Posted 14 December 2016 - 07:08 PM

Urbie needs more ammo! Posted Image

#2 BabyCakes666

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Posted 14 December 2016 - 07:53 PM

put AC20 to 8-10 shots

im not seeing the problem

#3 Alex Morgaine

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Posted 14 December 2016 - 09:09 PM

Sacrifice more armor and speed. What do you need with either anyway xD

#4 cazidin

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Posted 14 December 2016 - 09:10 PM

View PostAlex Morgaine, on 14 December 2016 - 09:09 PM, said:

Sacrifice more armor and speed. What do you need with either anyway xD


Do you want to live forever or ride to Mechalla, all shiny and chrome?

#5 RestosIII

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Posted 14 December 2016 - 09:23 PM

#BringUsAmmoQuirks #CommandConsoleBuffs #AMSRewards #ColorblindSupport

#6 Levi Porphyrogenitus

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Posted 14 December 2016 - 09:25 PM

Set SRM ammo to 120 missiles/ton, LRM ammo is fine as-is, AC ammo should be normalized at 160 damage/ton (8, 16, 32, and 80 shots per ton for the respective AC ratings) and LB-ACs should have their damage/pellet set to 1.2, and the GR should stay where it is at 10 shots/ton, making it slightly less efficient in damage/ton compared to ACs.

#7 Valhallan

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Posted 14 December 2016 - 09:43 PM

View PostAlex Morgaine, on 14 December 2016 - 09:09 PM, said:

Sacrifice more armor and speed. What do you need with either anyway xD

I have, im toting 4 tons of ammo, i still run dry Posted Image, darn heatsink requirements!

#8 stealthraccoon

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Posted 15 December 2016 - 10:56 PM

I would be happ with AC20 ammo at 8/ton just so when I pack that extra 1/2 ton reload, I don't feel I'm getting shorted!

Perhaps LB10X should get a few more rounds/ton; 22? 24?

#9 MechaBattler

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Posted 15 December 2016 - 11:22 PM

I support this idea. AC20 was a big deal back in the day. Before the Clans ruined the precarious balance that we'd had. Back when the Victor was considered OP and was gangland beating nerfed.

Edited by MechaBattler, 15 December 2016 - 11:23 PM.


#10 Sorbic

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Posted 15 December 2016 - 11:25 PM

I would love for the AC20 Urbie to get an ammo per ton increase. Hell PGI, just say that giant AC20 itself is used as one of the heatsinks and free up 1 ton and some much needed space! Or if I'm wishing I'd even be happy with a STD75 engine that's 1 ton heavier than the 60 or maneuverability quirks (speed?) for small engine Urbies.

#11 BumbleBee

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Posted 15 December 2016 - 11:34 PM

AC20 is still a big deal.

I'd rather lose the minimum heatsink requirement TBH

#12 Tristan Winter

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Posted 15 December 2016 - 11:39 PM

The Shadow Cat Prime gauss carrier and Mist Lynx demand ammo quirks for underprivileged light and medium mechs.

#13 Rift Hawk

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Posted 15 December 2016 - 11:39 PM

People wonder why balance is broken when this is the kind of suggestions we get. Shots per ton needs to decrease not increase.

#14 I L L

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Posted 16 December 2016 - 04:18 AM

I love these threads.

"PGI should cater the game to MY play style specifically because I'm to lazy to adapt."

#15 DoctorDetroit

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Posted 16 December 2016 - 04:51 AM

Devs should definitely look into this in order to inrease build variety. A useable ballistic light and viable ballistic shadow cat would be fun.

#16 davoodoo

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Posted 16 December 2016 - 04:56 AM

xl60??





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