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Smurfy Says Cerppc Does 15 Dmg But


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#1 Davegt27

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Posted 17 December 2016 - 06:13 PM

question

Smurfy and sarna says C-ERPPC does 15 dmg but in game it says 10 dmg


http://www.sarna.net...rojector_Cannon

http://mwo.smurfy-ne...eam_innersphere

can any one fill me in
I thought sarna was supposed to be up to date

Edited by Davegt27, 03 April 2021 - 05:43 AM.


#2 Andi Nagasia

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Posted 17 December 2016 - 06:16 PM

in MWO C-ER-PPC does 15Damage, 10PinPoint, 2.5x2 Spread to each adjacent component,

#3 Snazzy Dragon

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Posted 17 December 2016 - 06:16 PM

15 damage C-ERPPCs were a nightmare but rather than nerf them into total oblivion they do 10 damage and 5 splash. So if you hit someone in the left leg, you do 10 damage to the left leg and 5 damage to the left torso.

If you hit a torso it will spread to the next two adjacent components, so if it is a CT hit, you do 2.5 damage to the left and right torso; if you hit the left torso, you do 2.5 to the left arm and CT.

That about sums it up. The reason C-ERPPCs were adjusted like this is because when the clan mechs originally dropped in the game the double PPC double gauss Dire Wolf took the game balance and swept it under the rug. After the patch that changed 5 damage to splash damage they've been that way ever since.

Edited by Snazzy Dragon, 17 December 2016 - 06:19 PM.


#4 Xythius

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Posted 17 December 2016 - 06:19 PM

It does 10 dmg to the component you hit & 2.5 dmg to adjacent components. It's a 'balancing' measure implemented after the Clans dropped and they had 15 ppfld weapons that synced perfectly with Clan gauss. They couldn't justify erasing 5 pts of dmg off the weapon, so they made it 'splash' the add'l 5pts.

*edit - ninja'd. Stupid replying on a phone..

Edited by Xythius, 17 December 2016 - 06:20 PM.


#5 WrathOfDeadguy

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Posted 17 December 2016 - 06:22 PM

The last 5 damage was broken up for balance... the tabletop CERPPC does 15 damage for 6 tons and the same heat as IS ERPPC, which costs one ton and one slot more and does only 10 damage. It was pretty much the most egregious case of Clantech outright obsoleting its IS equivalent, and permitted 60-point PPFLD combos (2xCGauss+2xCERPPC) on Dires and Warhawks until PGI made the change. Before quirks, that was enough to one-shot many IS heavies.

The gun was just too damn good.

#6 cazidin

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Posted 17 December 2016 - 06:24 PM

View PostWrathOfDeadguy, on 17 December 2016 - 06:22 PM, said:

The last 5 damage was broken up for balance... the tabletop CERPPC does 15 damage for 6 tons and the same heat as IS ERPPC, which costs one ton and one slot more and does only 10 damage. It was pretty much the most egregious case of Clantech outright obsoleting its IS equivalent, and permitted 60-point PPFLD combos (2xCGauss+2xCERPPC) on Dires and Warhawks until PGI made the change. Before quirks, that was enough to one-shot many IS heavies.

The gun was just too damn good.


Maybe, and the poor Gauss Rifle is nerfed almost every other major patch it seems because it's just good! Give it some time and PGI will add ghost heat if you fire more than 1 at a time!

Anyway, the C-ER PPC should really have 12-13 damage. That'd be a LOT better than the current splash mechanic we have where damage is most often wasted or lost. Velocity increases for the entire PPC family would be nice, too.

#7 Davegt27

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Posted 17 December 2016 - 06:24 PM

so when it says 10 dmg in game does that mean it does a total of 10 dmg

with X dmg to adjacent components and X dmg to targeted component?

#8 cazidin

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Posted 17 December 2016 - 06:26 PM

View PostDavegt27, on 17 December 2016 - 06:24 PM, said:

so when it says 10 dmg in game does that mean it does a total of 10 dmg

with X dmg to adjacent components and X dmg to targeted component?


Yes. If you shoot the target mech's side torso, the center torso will take 2.5 damage and the arm will take 2.5 damage. If you shoot at the arm, then the side torso takes 2.5 damage and the rest is lost.

#9 WrathOfDeadguy

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Posted 17 December 2016 - 06:26 PM

No. It does 15 damage total- 10 to the targeted component, and 2.5 each to two adjacent components.

#10 Andi Nagasia

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Posted 17 December 2016 - 06:28 PM

View PostSnazzy Dragon, on 17 December 2016 - 06:16 PM, said:

15 damage C-ERPPCs were a nightmare but rather than nerf them into total oblivion they do 10 damage and 5 splash. So if you hit someone in the left leg, you do 10 damage to the left leg and 5 damage to the left torso.

nope, only if you hit an Arm or Leg you will get only 2.5 splash damage,

#11 Davegt27

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Posted 17 December 2016 - 06:31 PM

I am going to go watch DR WHO

Edited by Davegt27, 03 April 2021 - 05:44 AM.


#12 Snazzy Dragon

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Posted 17 December 2016 - 06:32 PM

View PostDavegt27, on 17 December 2016 - 06:24 PM, said:

so when it says 10 dmg in game does that mean it does a total of 10 dmg

with X dmg to adjacent components and X dmg to targeted component?


No. It does a total of 15 damage within its optimal range, but only 10 of it is directly on the component you shot. The other 5 of the 5 goes elsewhere.

Edited by Snazzy Dragon, 17 December 2016 - 06:32 PM.


#13 El Bandito

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Posted 18 December 2016 - 11:08 AM

Half of the 2.5 spread damage is reflected back to the main impact section, if the CERPPC splash damage had hit a destroyed section. Which means if you hit a mech with both STs gone, right in the CT, you will deal 12.5 damage on the CT, instead of 10.

#14 Mcgral18

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Posted 18 December 2016 - 11:08 AM

View PostEl Bandito, on 18 December 2016 - 11:08 AM, said:

Half of the 2.5 spread damage is reflected back to the main impact section, if the CERPPC splash damage had hit a destroyed section. Which means if you hit a mech with both STs gone, right in the CT, you will deal 12.5 damage on the CT, instead of 10.


You sure the CT wouldn't get 1 extra damage?
40% of 2.5

#15 El Bandito

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Posted 18 December 2016 - 11:09 AM

View PostMcgral18, on 18 December 2016 - 11:08 AM, said:

You sure the CT wouldn't get 1 extra damage?
40% of 2.5


I thought it was 50%.

#16 Mcgral18

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Posted 18 December 2016 - 11:13 AM

View PostEl Bandito, on 18 December 2016 - 11:09 AM, said:


I thought it was 50%.


It was increased two years ago

60% reduction (from 50%)





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