"just Outbrawl Them" Clan Vs Is Argument
#1
Posted 18 December 2016 - 09:08 PM
Clans have the advantage at all ranges now, if you think about it.
#2
Posted 18 December 2016 - 09:21 PM
#3
Posted 18 December 2016 - 09:21 PM
#4
Posted 18 December 2016 - 09:28 PM
Clams, in brawl configs, have almost always been better at it
Quirks notwithstanding
cSPLs and cSRM+A are top notch
#5
Posted 18 December 2016 - 09:31 PM
Many IS mechs just don't get the choice so brawlers is what we see.
#6
Posted 18 December 2016 - 09:42 PM
#7
Posted 18 December 2016 - 09:48 PM
El Bandito, on 18 December 2016 - 09:42 PM, said:
Yep, welcome to clans. Their only disadvantage is heat and we keep getting heat sink buffs, heat cap increases, etc, so it doesn't even matter.
#8
Posted 18 December 2016 - 09:49 PM
Seriously, I've take four 3025 legal IS mechs into Emerald Taiga and come out with second highest damage on my team via brawling. It does work.
That said, I don't own a griffin.
~Leone.
Edited by Leone, 18 December 2016 - 09:50 PM.
#9
Posted 18 December 2016 - 10:07 PM
Edited by Tibbnak, 18 December 2016 - 10:07 PM.
#10
Posted 18 December 2016 - 10:10 PM
Snazzy Dragon, on 18 December 2016 - 09:48 PM, said:
Yep, welcome to clans. Their only disadvantage is heat and we keep getting heat sink buffs, heat cap increases, etc, so it doesn't even matter.
Was never even a real disadvantage. Clans could always drop their firepower to IS levels and run cold as ice if they wanted to.
#11
Posted 18 December 2016 - 11:01 PM
I wonder what the best Brawler per class per side would be
Edited by Davegt27, 18 December 2016 - 11:04 PM.
#12
Posted 18 December 2016 - 11:12 PM
Davegt27, on 18 December 2016 - 11:01 PM, said:
I wonder what the best Brawler per class per side would be
Light: CSPL ACH or JR7 IIC with 6 SSRM2
Medium: CSPL+Flamer (optional) Nova or SKillcrow
Heavy: CSPL+ASRM Timberwolf
Assault: Scorch with 2 LBx20 + 4SRM6 (that splat kills even assaults in 2-3 hits) or 2 CUAC20 + 4SRM6
Bought my scorch on weekend so haven't got much drops in it, just a few so far, but they were brutal
Edited by DovisKhan, 18 December 2016 - 11:13 PM.
#13
Posted 19 December 2016 - 01:49 AM
QuantumButler, on 18 December 2016 - 09:21 PM, said:
The guy who posted this and everyone who liked this post, were all currently Clan players.
#14
Posted 19 December 2016 - 01:50 AM
#15
Posted 19 December 2016 - 01:59 AM
just like in phase 1 of CW the invaders have to win or there is no invasion
if IS started out winning Clan players would leave the game
to have a game at this time stamp the Clans must win
so the flaw is both sides don't start of with equal areas of space
#16
Posted 19 December 2016 - 02:23 AM
#17
Posted 19 December 2016 - 01:37 PM
Snazzy Dragon, on 18 December 2016 - 09:08 PM, said:
Clans have the advantage at all ranges now, if you think about it.
You do recognize that using two assault mechs and two heavies to illustrate how poorly a medium functions undercuts your argument rather handedly, quiaff?
#18
Posted 19 December 2016 - 01:47 PM
Kael Posavatz, on 19 December 2016 - 01:37 PM, said:
The point is comparing what is widely considered the best brawler for IS. Jump jets on a medium, top of the medium weight tonnage, good hitboxes, and speed. Anything heavier for IS is boating UAC5s or ER/LLAS in a competitive deck.
#19
Posted 19 December 2016 - 01:58 PM
On a side note you for only having 740 posts; Did you just join up like two weeks ago, because bro you post A LOT.
Oh wait nevermind, alt.
What's with all the whining as of late? Come, Join the Dark Side..... Oh wait wrong franchise.
10 user(s) are reading this topic
0 members, 10 guests, 0 anonymous users