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Unreasonable Or Trivial Requests That You Know Will Never Ever Be Implemented Into The Game


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#21 RestosIII

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Posted 19 December 2016 - 01:29 AM

View PostSnazzy Dragon, on 18 December 2016 - 10:11 PM, said:

Colorblind support.

oh wait...


Posted Image

Don't you dare joke about that. It's taken way too much time for PGI to even acknowledge there's a problem, and I won't let a joke ruin it for me. You know that they've taken jokes like that seriously before.

That and I'm pissed off because I'm having the vacation of the damned. So joking about one of my sore spots right now is asking for me to snap.

#22 MadcatX

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Posted 19 December 2016 - 01:30 AM

Bring back 8vs8 in the pug queues

Don't build the next invasion map with the whole "lanes" design philosophy

#23 Rift Hawk

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Posted 19 December 2016 - 01:39 AM

View PostEl Bandito, on 18 December 2016 - 10:43 PM, said:


When you boat big weapons on an Assault mech, anything usually works--hell, even LRMs work. I want LBXs to be more useful in general. As is, there is almost no reason not to pick the ultra version for Clans, or regular version for the IS.

Instead of waiting for someone to be stripped of armor, I'd rather have the LBX to be a superior weapon, when fired at shorter range. And 2x damage to structure means little when half the pellets are not even hitting a single section at mid range.


If we could just accept regular ACs becoming extinct, we could have slugs. Then they would become useful without having to increase damage output per pellet.

Oh wait, I guess that is my unreasonable request that I know will never be implemented. Two birds, one stone.....so they say.

Edited by Imperial X, 19 December 2016 - 01:39 AM.


#24 Karl Marlow

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Posted 19 December 2016 - 01:45 AM

Casual sex with the female clan warriors.

What? It's In the lore.

#25 Bradigus

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Posted 19 December 2016 - 01:49 AM

Victor missile tubes fixes.No more "I can only shoot 10 missiles at a time" nonsense.

Clan Autocannons getting tighter pellet grouping and slightly increased velocity over clan Ultra Autocannons to distinguish them as a more accurate sustained damage option. Equalized slot requirements with ultras is needed as well.

Standard engine tonnage requirement smoothing into an easier to understand curve. 0.5 tons of cost for every 5 engine rating between 100 and 300, 1 ton for every 5 engine rating above 300. Bam, STD engine builds on assaults suddenly viable option, not to mention IS heavies get to bring STDs and not completely gimp themselves in tonnage.

#26 TheArisen

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Posted 19 December 2016 - 02:25 AM

- New weapons, equipment and defensive technology
- Planets in FW matter
- Melee mechs
- The ability to pass GRP lead

#27 Peter2k

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Posted 19 December 2016 - 02:28 AM

A cockpit item that shows my systems time
So I can keep track of time without having my cell around or alt tabbing out



#28 Vellron2005

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Posted 19 December 2016 - 02:48 AM

Little things I want most right now to be added:

1) The client icon should flash when the MM finds a FW match and possibly give a sound signal.
2) Shop - Mechs - Edit in mechbay - Test in Training Grounds - Buy tested pre-edited loadout mech.
3) Buying empty mech chassis
4) Direct "Skill tree" button from the currently selected mech - no need for searching - just add a button on the selected mech's stats that lets us edit that mech's skills directly.
5) Cammo and decal placement like in the Need 4 Speed games.. let me cover half the mech with simple colorable shapes, then stick other decals on it.. right now, decals don't spread very much, and you can't place them where ever you want.
6) Easier and more user friendly ability to launch a match with a different mech while a mech is still locked in a game.
7) Easier and quicker way to reconnect to a match I got disconnected from
8) Ability to turn off the "whats new" panel once and for all, especially for it to not pop up while I have 3 minutes to reconnect or risk a penalty.
9) Ability to scroll up/down to see the chat messages I missed with the cursor keys, while the chat window is active

#29 Clownwarlord

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Posted 19 December 2016 - 02:56 AM

Solution for aim bot turrets: put two streak 6s on the turrets and an lrm 10. BOOM problem solved lrm for range and then streaks for close range.

#30 RestosIII

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Posted 19 December 2016 - 03:35 AM

View PostVellron2005, on 19 December 2016 - 02:48 AM, said:


9) Ability to scroll up/down to see the chat messages I missed with the cursor keys, while the chat window is active


If you didn't know, you can do that using page up/page down right now.

#31 Steinar Bergstol

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Posted 19 December 2016 - 03:37 AM

View PostJohnny Z, on 18 December 2016 - 10:51 PM, said:

Aerotech with capital ships in space! Not trivial by any means! But some what unreasonable!


I'll join in on this one. The Corsair aerospace fighter was one of the first Battletech/Aerotech miniatures I ever bought, and I really wanna pilot it sometime before I die. :)

#32 HGAK47

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Posted 19 December 2016 - 03:42 AM

View PostEl Bandito, on 18 December 2016 - 10:27 PM, said:

1.5 damage per LBX pellet. So I can shotgun everyone to death.


Posted Image

My Centy D needs some of this :D

#33 Albino Boo

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Posted 19 December 2016 - 05:00 AM

Voting for team colours. Its time the tyranny of red and blue is ended. We need players to express their inner feelings, having the option for team cerise and team teal or any of the calming pastels would have help the game. That and hats, capes and footwear for mechs. A well dressed mech is always good.

#34 Mcgral18

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Posted 19 December 2016 - 06:48 AM

View PostSnowbluff, on 19 December 2016 - 12:33 AM, said:

Really because the wiki makes it sound like pellets can go up to 6 damage each. o.0
http://mwo.gamepedia...10-X_Autocannon
Where can I find good data on this?


Right...that percent chance for 19 damage

And anywhere between 10-19
3 Crits at 3%

#35 Bud Crue

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Posted 19 December 2016 - 06:55 AM

Something unreasonable AND trivial that I want: I want my Quickdraw's (4G, 4H and 5K) god damn pre-rescale quirks back. and I want every mech in the game that has arm mounts under the arm to be fixed to place the mounts either on the side of the arm or on top of it.

Not so trivial but apparently unreasonable: Jump jets for heavies and assaults that aren't crap (the teased nodes in the supposed coming soon skill tree revamp still look to be far less than impressive).

#36 Felbombling

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Posted 19 December 2016 - 06:56 AM

Clan LB 20-X has one less critical slot so that it can fit into same locations as the Clan Ultra AC/20. Not having shared critical slot locations as in the TT game has hampered potential placement of the weapon needlessly.

Saved camouflage patterns per the environment of maps. It would actually make PGI money.

Posted Image

Clan SRM 6 or Streak SRM 6 racks fit into the smaller missile housing on the Summoner LT instead of the larger one used for LRM 10, 15 and 20.

#37 Remillard

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Posted 19 December 2016 - 07:37 AM

1) A free floating camera in Training Grounds mode so that I can setup some screenshots that look at the front of the mech without requiring a 2nd person to be there. In general the mech aesthetic design is one of the better reviewed aspects of MWO and why they don't have a way to take a picture of these beautiful (and sometimes silly) paint jobs, environments, and weapons fire is utterly beyond me. (I actually don't think this is an unreasonable request, but it's probably in the trivial category).

2) Better achievements and title names

3) A way to see all registered unit tags so I can plan without hitting the "NAME IN USE" over and over and over again.

4) Sloshing physics for the cockpit soda cup.

#38 cazidin

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Posted 19 December 2016 - 07:53 AM

View PostSnowbluff, on 18 December 2016 - 10:40 PM, said:

You know, let me hit you with some math.

So, as I understand it, the LBX has x2 damage on a crit. The LBX has a base 66% crit chance. A full blast does 66% more damage against an unarmored component.

I've been using x2 LB10X on my MAD IIC-A, along with 2 PPCs. It has been working very well. I get 16 damage per LBX against unarmored enemies, which just shreds.

EDIT: Don't tell anyone, though. I haven't gotten to use it during the leaderboard event yet because I was out of town. D':


Where's the picture of that guy driving and basically says "No, really, crit chance is good!"

Edited by cazidin, 19 December 2016 - 10:16 AM.


#39 Dracol

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Posted 19 December 2016 - 08:38 AM

Rearview mirror

#40 Mystere

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Posted 19 December 2016 - 08:50 AM

View PostMadcatX, on 19 December 2016 - 01:30 AM, said:

Bring back 8vs8 in the pug queues


Hell no. I want Clan formations vs. IS formations. Posted Image

Oh! And I want the original DYNAMIC CONVERGENCE back. But if it's too hard, fixed convergence will do just fine.

Edited by Mystere, 19 December 2016 - 09:15 AM.






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