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Clan Drop Deck Tonnage


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#1 Champion of Khorne Lord of Blood

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Posted 06 January 2016 - 03:09 PM

Seems PGI keeps raising it up by 5, one more time and it'll be equal to IS.

I'm thinking this is pretty nice... guess I could take 2 Adders to back up my Executioners instead of 2 Arctic Cheetahs now.

But for real now though, you can use the quad 65 ton mech loadout, either all Hellbringers or all Ebon Jaguars or some mix.

#2 Not A Real RAbbi

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Posted 06 January 2016 - 03:13 PM

Will it make a difference? Ten tons ago, you could bring three of those and a Storm Crow. Now you can do two TBRs and two SCRs, too, and get the two best Clan mechs in the game to comprise your whole drop deck.

But unless you get an organized effort to make the engagement happen on terms that favor Clan mechs, you're probably going to continue seeing the Clans getting spanked.

And they could still be sitting at 240 tons cap, but with good organization and teamwork, they'd be gaining territory.

Means the Clans need more teams/units/orgs playing their side right now, and they just don't have it. :-/

#3 Davegt27

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Posted 06 January 2016 - 03:13 PM

I would not take Executioners into CW

#4 Champion of Khorne Lord of Blood

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Posted 06 January 2016 - 03:21 PM

View PostTheRAbbi, on 06 January 2016 - 03:13 PM, said:

Will it make a difference? Ten tons ago, you could bring three of those and a Storm Crow. Now you can do two TBRs and two SCRs, too, and get the two best Clan mechs in the game to comprise your whole drop deck.

But unless you get an organized effort to make the engagement happen on terms that favor Clan mechs, you're probably going to continue seeing the Clans getting spanked.

And they could still be sitting at 240 tons cap, but with good organization and teamwork, they'd be gaining territory.

Means the Clans need more teams/units/orgs playing their side right now, and they just don't have it. :-/


The main difference is that now a clan player who likes using Hellbringers or Ebon Jaguars can run a full deck of them. Just imagine the moment when a 12 man brings a team entirely comprised of ECM Hellbringers, or a defense with 12 hill humping EBJs. I've always prefered either of those two over the TW or SCR.

View PostDavegt27, on 06 January 2016 - 03:13 PM, said:

I would not take Executioners into CW


Aw, but they're my favorite Posted Image
(not to mention the results)

#5 Zolaz

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Posted 06 January 2016 - 05:03 PM

I want Russ to explain why everyone in CW would be dropping in 4 Heavies or 3 Assaults and a Light. Before he answers, he should talk to someone who knows something about Battletech and Mechwarrior lore.

#6 Deathlike

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Posted 06 January 2016 - 05:14 PM

"Perfect" Clan dropdecks consists on some combination of Hellbringers and Cauldron Borns.

:P

#7 Ultimax

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Posted 06 January 2016 - 05:55 PM

View PostDeathlike, on 06 January 2016 - 05:14 PM, said:

"Perfect" Clan dropdecks consists on some combination of Hellbringers and Cauldron Borns.

Posted Image



TBR x 3 + ACH or JR7-IIC looks stronk

I don't play much CW, but when I have most of the time I've never even needed the 4th mech unless we were goofing around or facing a good opponent.

#8 Ken Harkin

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Posted 06 January 2016 - 06:42 PM

View PostZolaz, on 06 January 2016 - 05:03 PM, said:

I want Russ to explain why everyone in CW would be dropping in 4 Heavies or 3 Assaults and a Light. Before he answers, he should talk to someone who knows something about Battletech and Mechwarrior lore.


Because those are the mechs people want to run.

#9 TELEFORCE

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Posted 07 January 2016 - 02:40 AM

It would make sense for the Clans to bring out their big guns if they're losing territory real bad.

Or the developers give us the ability to call in an orbital bombardment Posted Image

#10 Weeny Machine

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Posted 07 January 2016 - 03:33 AM

View PostDakota1000, on 06 January 2016 - 03:09 PM, said:

Seems PGI keeps raising it up by 5, one more time and it'll be equal to IS.

I'm thinking this is pretty nice... guess I could take 2 Adders to back up my Executioners instead of 2 Arctic Cheetahs now.

But for real now though, you can use the quad 65 ton mech loadout, either all Hellbringers or all Ebon Jaguars or some mix.


The increase for both, Clan and IS, is not good imo. It kills diversity...things like 4xThunderbolt or no lights in drop decks.

Oh wait...it is CW...hose-like maps need monotonous drop decks to keep things consistent.

Edited by Bush Hopper, 07 January 2016 - 03:35 AM.


#11 KHETTI

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Posted 07 January 2016 - 09:09 AM

View PostDavegt27, on 06 January 2016 - 03:13 PM, said:

I would not take Executioners into CW

Nonsense!, The Sexocutioner is a monster in CW, you just need the right build, and use it in the right way.

#12 Champion of Khorne Lord of Blood

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Posted 07 January 2016 - 10:09 AM

View PostBush Hopper, on 07 January 2016 - 03:33 AM, said:


The increase for both, Clan and IS, is not good imo. It kills diversity...things like 4xThunderbolt or no lights in drop decks.

Oh wait...it is CW...hose-like maps need monotonous drop decks to keep things consistent.


Doesn't do anything to Diversity, just allows you to either be not diverse at a higher tonnage or keep your normally diverse builds with heavier mechs.

If we lowered the tonnage down to 200 right now I'd bet there would be people running all 50 ton mech dropdecks and others running all light mechs. Even before they upped it, if you didn't want to bring lights and liked Tbolts you'd bring 3 and a BJ.

#13 Khobai

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Posted 07 January 2016 - 10:11 AM

Quote

Seems PGI keeps raising it up by 5, one more time and it'll be equal to IS.


which is where it should be since IS and clan are supposed to be equal

instead of messing with drop weight tonnages as a bandaid PGI needs to focus on balancing the game so IS and CLAN tech are equal

#14 AlmightyAeng

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Posted 07 January 2016 - 10:28 AM

View PostKHETTI, on 07 January 2016 - 09:09 AM, said:

Nonsense!, The Sexocutioner is a monster in CW, you just need the right build, and use it in the right way.


Considering the beating Khetti's team delivered last night, I'm inclined to agree.

#15 Deathpactt

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Posted 07 January 2016 - 01:41 PM

I think it would be better to make it 240-240. Tonage is too high right now.

#16 Pariah Devalis

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Posted 07 January 2016 - 03:50 PM

View PostDavegt27, on 06 January 2016 - 03:13 PM, said:

I would not take Executioners into CW

View PostDakota1000, on 06 January 2016 - 03:21 PM, said:


The main difference is that now a clan player who likes using Hellbringers or Ebon Jaguars can run a full deck of them. Just imagine the moment when a 12 man brings a team entirely comprised of ECM Hellbringers, or a defense with 12 hill humping EBJs. I've always prefered either of those two over the TW or SCR.



Aw, but they're my favorite Posted Image
(not to mention the results)


View PostKHETTI, on 07 January 2016 - 09:09 AM, said:

Nonsense!, The Sexocutioner is a monster in CW, you just need the right build, and use it in the right way.




In all seriousness, I've made room for exactly one EXE. TBR levels of firepower are nothing to scoff at, and it's fast enough to keep up with the main force or even lead the charge. It also has the armor of a 95-ton mech and incredible hitboxes for armor rolling, letting it soak up a stupid amount of punishment. Against almost any IS assault mech, my odds of success if I catch them alone with my UAC20, 5x ERMLas EXE is usually in my favor - notwithstanding AC40 KCG, and even then I stand a chance if my UAC20 does not jam.

It honestly surprised me how well I've done with it in CW. Consistently.

It also honestly terrifies me how that thing can just go through ammunition. I don't get it! 4 tons and I still run dry for a single gun!

Edited by Pariah Devalis, 07 January 2016 - 03:53 PM.


#17 zeves

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Posted 07 January 2016 - 05:44 PM

Not sure how well the Exec can perform in CW since its pretty much an ambushing ninja mech. most of the cw maps dont benefit its mobility to much. but i suppose it could act as a bigger Thunderbolt.

#18 I I

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Posted 20 December 2016 - 10:00 PM

I believe it is stupid to have different tonnage rules for IS vs. Clan
What? Clan drop ships can not carry as much weight ?
This just show favoritism that PGI has for IS. I pilot both as I am a merc
and still think it is a ******** unexplainable change that has no basis in the game or the game lore.
The "just because we say so" reason is insulting. This needs to be fixed.

Also, PGI your color blind mode is a bad joke and shows genuine lack of concern for individuals with disabilities.

Not only do you need to allow people to modify the cross hairs but you need to allow the text for the range finder to be high contrast also. The black on red is super hard to see most of the time if you are colorblind. 8% of all males are colorblind and .05% of females. Guess who plays more video games ? Males....see the problem?

#19 Champion of Khorne Lord of Blood

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Posted 20 December 2016 - 10:28 PM

Dang, someone revived a topic I made nearly a full year ago.

Its funny how this topic talks about how the clans were getting destroyed and people said that the extra tonnage clans were getting back then wouldn't help and people were saying how most of the big teams and units were on the IS side.

Its almost like people now a days forgot that the IS was stomping once before when they had the mercs on their side and that the whole skill disparity issue is really what makes a side get stomped or not.

#20 Pariah Devalis

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Posted 20 December 2016 - 10:45 PM

View PostDakota1000, on 20 December 2016 - 10:28 PM, said:

Dang, someone revived a topic I made nearly a full year ago.

Its funny how this topic talks about how the clans were getting destroyed and people said that the extra tonnage clans were getting back then wouldn't help and people were saying how most of the big teams and units were on the IS side.

Its almost like people now a days forgot that the IS was stomping once before when they had the mercs on their side and that the whole skill disparity issue is really what makes a side get stomped or not.


At least Russ seems happy with the results, now. Feels fairly even to him, based on his reactions both in Twitter and in game in the match I was up against him on, and seems to agree that it's an organization and coordination thing more than anything tech based. I for one refuse to play the Invasion maps, but the CW QP maps? Oh hell yes. I love it.

Edited by Pariah Devalis, 20 December 2016 - 10:46 PM.






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