

Viper Thoughts
#1
Posted 14 April 2016 - 02:28 PM
Second thing is this marks the last viable Clan Mech from the 3050 Technical Readout. The only Clan Mech left from that Publication is the Firemoth (Dasher). There are still lots of IS mechs not yet released from that book, but this is most likely it for Clan releases without moving to more obscure or Mechs from after 3050, like the 3055 Readout.
#2
Posted 14 April 2016 - 02:45 PM
#3
Posted 14 April 2016 - 02:50 PM
Stonefalcon, on 14 April 2016 - 02:45 PM, said:
I think you forgot cSPLs exist for some reason.
#4
Posted 14 April 2016 - 02:53 PM
Foxwalker, on 14 April 2016 - 02:28 PM, said:
Second thing is this marks the last viable Clan Mech from the 3050 Technical Readout. The only Clan Mech left from that Publication is the Firemoth (Dasher). There are still lots of IS mechs not yet released from that book, but this is most likely it for Clan releases without moving to more obscure or Mechs from after 3050, like the 3055 Readout.
They are typically going for mechs that have a production date before 3053, so there are still several options that we have for more Clan mechs (our next Clan mech announcement will be early May).
Stonefalcon, on 14 April 2016 - 02:45 PM, said:
This mech would ideally run 6 cSPLs and 3 extra heat sinks (strip a half ton of armor off of the left arm). That build should be very effective as a matter of fact.
#5
Posted 14 April 2016 - 02:57 PM
Foxwalker, on 14 April 2016 - 02:28 PM, said:
Second thing is this marks the last viable Clan Mech from the 3050 Technical Readout. The only Clan Mech left from that Publication is the Firemoth (Dasher). There are still lots of IS mechs not yet released from that book, but this is most likely it for Clan releases without moving to more obscure or Mechs from after 3050, like the 3055 Readout.
The problem with the Viper Config U which you mention there, it's intended use in lore, a space-borne ship boarding support mech, is impossible in this game, that and the fact it wields a melee weapon is one more reason why it's impossible to be added to this game.
#6
Posted 14 April 2016 - 03:01 PM
Stonefalcon, on 14 April 2016 - 02:45 PM, said:
11 red lasers would like a meeting with you. Ideally unexpected and from behind.
#7
Posted 14 April 2016 - 03:11 PM
BTW how much will it cost to upgrade from standard 20 $ pack to the 40 one? Another 20 for the (S) version and 2 x more of the cockpit items? Cant seem to find an specific answer to exactly that. Never purchased in that way before. Always all in.
#8
Posted 14 April 2016 - 03:27 PM
Tordin, on 14 April 2016 - 03:11 PM, said:
BTW how much will it cost to upgrade from standard 20 $ pack to the 40 one? Another 20 for the (S) version and 2 x more of the cockpit items? Cant seem to find an specific answer to exactly that. Never purchased in that way before. Always all in.
Yes you are charged another 20 and get whatever was in the 40$ dollar pack that you didn't get in the 20$ pack, so 2 more cockpit items, the special variant, and I think some more premium time.
#9
Posted 14 April 2016 - 03:33 PM
Alan Davion, on 14 April 2016 - 02:57 PM, said:
The problem with the Viper Config U which you mention there, it's intended use in lore, a space-borne ship boarding support mech, is impossible in this game, that and the fact it wields a melee weapon is one more reason why it's impossible to be added to this game.
I get that, I guess then they can do what they did with one of the other drops and just give is the U Omnipod with the ECM (Yeah, I know this negates my other comment about ECM Pod placement - sue me ;-))
#10
Posted 14 April 2016 - 03:42 PM
And I HATE the pricing on the collector's pack. 10$ extra would have been far more reasonable.
I want it so bad... but I don't buy packs without a special variant. Viper pack for me is a slap in the face in many ways.
Right now, with the collector's pack you get a (S) variant which invalidates one of your standard pack mechs (Prime), plus a reskin and 2 more IDENTICAL cockpit items... that is just ridiculous.
Also, it is an omni mech. There is no different variants... there is just 1 custom variant... so you are paying so much money for 1 mech.
#11
Posted 14 April 2016 - 03:58 PM
Ok here's the deal with the Viper and why I bought it....it is not hard point starved, it is fast, and jumpy! For a 40 tonner do you really want more guns over speed? No 40 tonner either is going to be able to mount much armor...40 tonner live by speed, yes the JJ lock might hurt the mech a bit, but it isn't killing it either! The Viper will be decent if not can I say good at a hit and run mech. I for see these and Arctic Cheetah's making nasty wolf packs if you will...stop qq'ing demanding quirks it's already what has messed up this game enough as it is already
#removequriks
#12
Posted 14 April 2016 - 04:17 PM
#13
Posted 14 April 2016 - 05:03 PM
Foxwalker, on 14 April 2016 - 03:33 PM, said:
I get that, I guess then they can do what they did with one of the other drops and just give is the U Omnipod with the ECM (Yeah, I know this negates my other comment about ECM Pod placement - sue me ;-))
Yeah that would be good, to be able to get the specific ECM omnipod.
Edited by RebJohhny, 14 April 2016 - 05:04 PM.
#14
Posted 02 August 2016 - 06:48 PM
Edited by Cyberkiller, 02 August 2016 - 07:02 PM.
#15
Posted 02 August 2016 - 07:18 PM
Cyberkiller, on 02 August 2016 - 06:48 PM, said:
Wow that is a bit harsh. Not my go-to by any means, but it is much fun to play.
I feel, I have to say a bit more.
What is your normal mech and play style?
This can play a bit like a Arctic Cheetah. 6-9 energy points or do an ERPPC sniper. Yes it lacks the ECM, but it has the armor of a medium with the same speed as a trade-off.
For me it came as a welcome addition to my medium mech stable. I was much happier with it than the Phoenix Hawk. I found the PXH a lot harder to level and while not a complete disappointment, the PXH will mostly just collect dust in the mechbay.
Edited by Foxwalker, 02 August 2016 - 07:36 PM.
#16
Posted 02 August 2016 - 10:58 PM

Edited by Ace Selin, 02 August 2016 - 11:52 PM.
#17
Posted 03 August 2016 - 07:27 AM
#19
Posted 03 August 2016 - 08:20 AM
Sjorpha, on 03 August 2016 - 07:27 AM, said:
If you have the Hero one. I did not get it. As for 11 Small lasers, the heat would be very tricky. I am finding 7-8 smalls hard enough to manage with heat. Last thing in this mech you want to do is overheat when you are talking close encounters.
#20
Posted 03 August 2016 - 08:25 AM
Quicksilver Kalasa, on 03 August 2016 - 08:16 AM, said:
You are right 5x is a bit much, but the Viper is a bit new, I am thinking that many players have not had a chance with it or the PXH yet. Let's see how well they do once they are out for CBills.
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