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Might Be Time For Clan Retrofit Tech?


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#1 Pixel Hunter

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Posted 31 March 2017 - 03:10 PM

why not let IS pilots earn clan tech by random drops from clan mechs they kills? allow module drops that are "retrofitted clan tech"

#2 Mcgral18

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Posted 31 March 2017 - 03:11 PM

Because that prevents balance from happening


RIP Spheroid tech
Also the RNGeesus wall, which will make some mechs a touch too powerful (because now you've got good mechs with good tech and good quirks, instead of just one or two of those)

#3 Bishop Steiner

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Posted 31 March 2017 - 03:13 PM

How about.... no?

I could explain it, but McG already has touched n the inherent issue, and well, it's been debated and explained about a BILLION times before.

#4 El Bandito

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Posted 31 March 2017 - 03:49 PM

If my Battlemasters get Clan lasers, Clan DHS, and Clan XL, I am willing to forfeit all quirks. :D

#5 Trev Firestorm

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Posted 31 March 2017 - 04:18 PM

It would be kinda cool to have mixed weapons with some sort of penalty, but they'd never get it right, RIP HBK-4P rainbow-back.

#6 LordNothing

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Posted 31 March 2017 - 05:18 PM

i dont really mind the split. other mechwarrior games allowed mixed tech and as a result you never ended up equipping is versions of those weapons. so it really limited your selection and there was always a ton of useless stuff to sort through.

#7 Tarl Cabot

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Posted 31 March 2017 - 05:38 PM

And Clanners will be asking for is ML....I believe a few mentioned they wanted isML....

#8 LordNothing

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Posted 31 March 2017 - 08:22 PM

dual is ac20 kodiaks running cxl 400 engines. nope.

#9 Baulven

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Posted 01 April 2017 - 10:09 AM

View PostLordNothing, on 31 March 2017 - 08:22 PM, said:

dual is ac20 kodiaks running cxl 400 engines. nope.


Yea that would escalate quickly.

#10 Jon Gotham

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Posted 01 April 2017 - 01:12 PM

View PostTarl Cabot, on 31 March 2017 - 05:38 PM, said:

And Clanners will be asking for is ML....I believe a few mentioned they wanted isML....

Shorter burn time? Of course they would. Efficient damage is best damage.

#11 MechaBattler

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Posted 01 April 2017 - 01:19 PM

I would much rather they continue addressing core mechanics for balance. And weapon balance of both sides. Instead of having half the weapons in the game becoming worthless.

#12 Mcgral18

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Posted 01 April 2017 - 01:27 PM

View PostJon Gotham, on 01 April 2017 - 01:12 PM, said:

Shorter burn time? Of course they would. Efficient damage is best damage.


Is efficiency a relative thing?
Because the cERML deals more damage (however marginally) in the same 0.9s the isML deals 5 damage.
5.47 damage, to be precise

And then it still deals the remaining 1.5+ damage in the following 0.25s
So, depends on your definition of efficiency
In terms of murdering things? cERML is more efficient. Dam Dam/tick, at greater range.

View PostMechaBattler, on 01 April 2017 - 01:19 PM, said:

I would much rather they continue addressing core mechanics for balance. And weapon balance of both sides. Instead of having half the weapons in the game becoming worthless.


You'll ignore the Spheroid Small class of lasers, and you'll enjoy it.

#13 El Bandito

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Posted 01 April 2017 - 04:17 PM

View PostTarl Cabot, on 31 March 2017 - 05:38 PM, said:

And Clanners will be asking for is ML....I believe a few mentioned they wanted isML....


They want a 1 ton, 4 heat, 270 meter ISML with 3 second cooldown, on their unquirked Clan mechs, when they already have 0.5 ton, 3 heat, 200 meter CERSL with 2.25 second cooldown? Surprising.

On the other hand, there are plenty of IS pilots that want CERML instead of ISML.

Edited by El Bandito, 01 April 2017 - 04:17 PM.


#14 Bud Crue

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Posted 01 April 2017 - 04:24 PM

View PostMcgral18, on 01 April 2017 - 01:27 PM, said:

You'll ignore the Spheroid Small class of lasers, and you'll enjoy it.


Never!
Locust 1E. Standard engine. 6 Small lasers.
PGI logic says that is a competitive, balanced mech, with a role that is equivalent in value to any other mech in the game.
Posted Image

#15 Mcgral18

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Posted 01 April 2017 - 04:37 PM

View PostEl Bandito, on 01 April 2017 - 04:17 PM, said:


They want a 1 ton, 4 heat, 270 meter ISML with 3 second cooldown, on their unquirked Clan mechs, when they already have 0.5 ton, 3 heat, 200 meter CERSL with 2.25 second cooldown? Surprising.

On the other hand, there are plenty of IS pilots that want CERML instead of ISML.


Well, 540M is a touch further than 360M
For twice the tonnage and another point of heat


But I'd just take the ERML.

View PostBud Crue, on 01 April 2017 - 04:24 PM, said:


Never!
Locust 1E. Standard engine. 6 Small lasers.
PGI logic says that is a competitive, balanced mech, with a role that is equivalent in value to any other mech in the game.
Posted Image


With the GodQuirks, wasn't it not terrible?

#16 Tarl Cabot

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Posted 01 April 2017 - 04:51 PM

View PostEl Bandito, on 01 April 2017 - 04:17 PM, said:


They want a 1 ton, 4 heat, 270 meter ISML with 3 second cooldown, on their unquirked Clan mechs, when they already have 0.5 ton, 3 heat, 200 meter CERSL with 2.25 second cooldown? Surprising.

On the other hand, there are plenty of IS pilots that want CERML instead of ISML.

No kidding. Just saying on one of the threads about mixed tech, several Clanners said they would take isML. I never did said if they were taking into consideration they would have no quirks with it like some IS mechs do... And never said all Clanners were intelligent.. at least the mechwarriors... Posted Image

Edited by Tarl Cabot, 01 April 2017 - 04:51 PM.






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