ingramli, on 21 December 2016 - 06:48 PM, said:
I have played 2 accounts already, one with a Timberwolf, and another one with a free Centurion (with CB bonus) spending all the funds customizing (mostly on different engines), but seems neither is ideal for new player to learn,
Tibmerwolf
for timberwolf, I can stay alive somehow, but people said it is too good to tolerate errors or bad habits, not suitable for new player;
Centurion
I simply find riding it a disaster, i armed with short range weapons (mostly SRMs), but in most game the majority play long ranged, i have nothing to(can) do but hiding behind the trench or i will just die in matter of seconds. Even if i get a chance to come close to fire my arms, no matter how i twist my torso (yes i have read post to say it is important skill to stay alive longer), i still get my CT blown out easily, is it something to do with the revised (nerfed) hitbox? Or is it just my fault? Either way i am not sure is it the correct way to learning (doing nothing behind the trench most of the time).
Should i give up the Centurion and learn on a different mech?Advise is appreciated.
The Timber Wolf really is a poor platform for learning in, as it's combination of decent hit boxes and large engine lets it take decent hit boxes and make them good, it's also a mech that can tolerate poor habits, meaning it doesn't force you to learn good play habits.
As for the Centurion, it's actually a good learning chassis, dispite what some people will tell you. It has good hit boxes, she responds well with either a standard engine or an XL engine. The Centurion family really does stress the importance of learning how to torso twist to spread damage, due to her hit boxes she is actually very good at doing it, both teaching how and making effective use of doing so.
CN9-A(NCIX)
The above build is a decent teacher for how to tank damage, using the entire left side to shield the rest of the mech.
CN9-A(NCIX)
The above build will teach you all three weapon types, as well as how to effectively spread damage through torso twisting, as well as let you use a shielding arm (LA).
CN9-A(NCIX)
The above build is the build I actually use on my CN9-A (NCIX), it will not be a game changer, but it does do solid for a basic line trooper mech.
Now as to good trainer mechs:
Hunchback:
4G -- this is a mech that
will teach you how to put your shots on target, as it uses a very large, and very short ranged weapon system, the AC/20. This mech will also teach you about sheilding sides, but less so than the Centurion, due to weapon placements on the Hunchback.
Centurion:
I covered this already.
Locust:
I know, the lightest mech in the game right... thing is, no mech better teaches piloting skills and map knowledge like a Locust, those are two of the most important skills to get down in MWO, know the maps and know how to get around them efficiently and sneakily. I will not lie though, the Locust
will be frustrating, you
will die a lot, but you will be a better pilot for it.
Dragon:
The quintessential Medium mech in a Heavy mech's body, due to some less then fantastic hit boxes, she needs good piloting skills to avoid getting killed, as well as needing good gunnery skills to make the most of her limited hard points. This mech family will actually teach you how to make the most out of a mech with bad hit boxes.
Now I will be blunt, every mech family I listed there, are not the "meta" or best mechs in the game, but getting down the skills they have to teach will be the difference between being an average player to a good player. As none of those mechs can make up for bad gunnery or bad piloting.