Pjwned, on 23 December 2016 - 02:33 PM, said:
Why should players give positive feedback on something that's been halfassed for years now? PGI never tried to give the players anything actually good for community warfare, even after months of prolonged complaints about how & why it was a disappointment and a huge amount of suggestions on how to fix it, and PGI didn't care.
PGI didn't do anything worth a **** to fix the mode, they just sat on their *** to **** out more mech packs, and they couldn't even be bothered to actually accomplish anything with their "great mech rebalance" in the meantime either; I'm still waiting for all the things Paul said in this post to actually happen.
So what happened? People just stopped caring and they quit. I saw this happen personally since I was in a small, casual unit, everybody was pretty hype to see community warfare come out, and when we found that it was a piss poor disaster with terrible maps then everybody in the unit just stopped playing.
It's not that the players are not worth the work, it's that PGI isn't worth the players because they don't do jack ****.
Welcome to MWO.
HauptmanT, on 23 December 2016 - 03:28 PM, said:
Still a fun game yo. Shaddup and go play some matches. Or give War Thunder a go if you're just that burnt.
Swear to god I'll throttle the next person who complains about IS/Clan balance. They arent supposed to be balanced... that's why the clans exist. "The big scary invaders!" However, I like the quirk system, it makes IS playable, and competitive. Personally, I would have "balanced" the two sides with c-bills. Just go ahead and quadruple the cost of clan mechs. That way you can have one shiney super cool toy, or 4 freebirth junk piles, which can still get the job done, at a quarter the price.
That sounds great for single player... just not multiplayer, especially for PvP.
Balance has to exist or people will pick the best options, and everything else be damned.
Also, balance by "economy" only benefits the Mech Romnies that already have all the C-bills. It doesn't actually help the new player (like at all). It then becomes paying for the best stuff.
Edited by Deathlike, 23 December 2016 - 03:35 PM.