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First Time "shopper"


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#1 Wind of Horror

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Posted 23 December 2016 - 02:19 PM

First time buying with cash for MWO. Are the steam DLC's (while on sale) a good bang for the buck? Like http://store.steampo...com/app/545740/ or is there a way to get more for my money with Christmas sale pricing on singular mechs or mc?

18 dollars on sale was 30. I've never shopped so it's hard to tell off top of my head if it's a good deal.

Quote



Inner Sphere: Panther PNT-10K(S)
Clan: Mist Lynx MLX-PRIME(S)

The Light 'Mech Performance Pack also contains:

• 2 'Mech Bays
• HotRod (Flame) pattern and Camo Black, Crimson Red, and FRR Pure Orange colors applied and unlocked

Consumable Items:
• 30 days Premium Time (activates upon next log in)
• 1500 MC
• 2.5 million C-Bills


1500 MC = $9?
Paint and Camo = 3000 MC = $15

So 6 more dollars is what 2.5 Cbills, month of premium, 2 mech bays, 2 mechs is worth?

PS. Do the paint and camo fit on any other mech? I notice that they have suffix with mech name when looking in lab.

Edited by Wind of Horror, 23 December 2016 - 02:32 PM.


#2 Mike McSullivan

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Posted 23 December 2016 - 02:32 PM

even if it looks..."ok"...i would prefer the 20 bucks basicpacks, pgi is offering.
ok, you dont get bonus MC, or Cbills, but its the 3-for-mastering+30 days premium(stored) + cockpititems package.

* those 1500MC and 2,5 mil cbills dont get you near a second mech for that type of panther or myst lynx

#3 z3a1ot

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Posted 23 December 2016 - 02:33 PM

Yes it seems like a good deal but be mindful that those 2 light mechs are among the worst mechs in game.

#4 Wind of Horror

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Posted 23 December 2016 - 02:37 PM

Thanks.. I was undecided before deff going to look around more :/

#5 Koniving

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Posted 23 December 2016 - 04:48 PM

View PostWind of Horror, on 23 December 2016 - 02:19 PM, said:

First time buying with cash for MWO. Are the steam DLC's (while on sale) a good bang for the buck? Like http://store.steampo...com/app/545740/ or is there a way to get more for my money with Christmas sale pricing on singular mechs or mc?

18 dollars on sale was 30. I've never shopped so it's hard to tell off top of my head if it's a good deal.


1500 MC = $9?
Paint and Camo = 3000 MC = $15

So 6 more dollars is what 2.5 Cbills, month of premium, 2 mech bays, 2 mechs is worth?

PS. Do the paint and camo fit on any other mech? I notice that they have suffix with mech name when looking in lab.

`
Going into what the specific things is worth is kinda relative, as the more MC you buy at once, the 'cheaper' it is due to the exchange rate going more in your favor for being a big spender.

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Paints should be usable on anything.
The pattern I don't know if it counts as an unlock, if it does you can use it with all variants of that chassis. If not, then it is just for the 'Mech variant you got.

To note: Any pattern unlock is exclusive to the chassis you bought it for. Can be added/removed at any time.

Paint can be used on any mech.
--------------
This said: I do not believe the Light package to be worth while even for 18 dollars. This is mainly because I do not feel the Panther is worth having... especially after a lot of recent attempts to use it.

Edit---

Kinda iffy on all the Steam packs I see at the moment.
Heavy and Assault are great on the Clan side.
But they are weak on the IS side.
Medium's nice on the IS side but weak on the Clan side (Shadow Cat is fun, but very fragile and not friendly to new players whom need to be able to take a little bit of abuse).

The old steam packs were really sweet for the IS side.. but they aren't available now.

Head into the "Store" on the site and tell us what catches your eye. I'm sitting on 215 mechs now (yep,finally got another one) so I can give you a pretty decent idea of what you'll be facing.

Edited by Koniving, 23 December 2016 - 05:03 PM.


#6 Wintersdark

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Posted 23 December 2016 - 08:37 PM

IMHO, you're best off buying the Mech Packs on the store here. Get the basic pack, and if you want to spend a couple more bucks add the Hero mech for the cbill bonus.

Don't get the collectors - that can be worth it for some people, but being new your best off avoiding that until you know for sure if it's what you want. Basic pack + hero is probably the most bang for your buck in the game getting 4 variants of a chassis, one with a cbill bonus, a month of premium time, etc all for $35.

The month of premium time alone would cost ~$15 bought with MC.

While the levelling system is changing in the coming months, right now you need three variants of a chassis to master those mechs, so these packs ensure that whichever chassis you choose, you've got enough of them to master them.



I'd recommend, for a new player who wants to get into a solid chassis:

Marauder IIC, Marauder, Warhammer, or Rifleman for heavies, Kodiak if you're into assaults, or the huntsman pack if you're into lighter (but still absurdly hitty) mediums.

There's lots of other good stuff in there, but the above are very safe picks for a new player.

#7 SteelMantis

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Posted 24 December 2016 - 12:54 AM

I like the Steam packs myself although I am more concerned about getting something I will use than getting the best possible deal.

I wouldn't get the Light Pack though, neither of the mechs are very good (outside of the Mist Lynx for front-loading a FP drop deck). The Assault Pack also doesn't look great. The Warhawk which is the better of the two (just my opinion of course) has been outclassed for a lot of it's roles by the new MAD ICC.

The Heavy Pack looks like the best of the current packs since the Grasshopper isn't bad and the Ebon Jaguar is a mainstay of clan FP drop decks and a solid mech all around. Even more so now that the Clan's have less tonnage to work with. The mediums are both decent as well.

While the non-Steam mech packs are good and the Kodiak Pack especially is great bang for the buck having versatility Clan Omni-Mechs with a C-bill bonus is something that will hold value for a long time. I still get regular use out of the Timber Wolf from last year's packs and expect to get a lot of drops with the Ebon Jag from this year's.

I'm 100% certain the paint unlocks for all mechs you have and think the camo is only for the mech from the pack (could be wrong on that, I can check when I get home)

#8 Moebius Pi

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Posted 24 December 2016 - 02:21 AM

Definitely avoid the Light and Assault steam pack. The heavy gets you a very popular IS and Clan pick, and the Mediums are pretty solid.

But, and this is the big but; as everyone said, mech packs overall get you more value (as well as longevity as you get more variants to play around with and tweak.) It comes down to how much you want to spend and which consistent mechs you're after of course, as well as Clan or IS. Personally I look at play longevity quite a bit along with if the pack is a solid mech; I like having options to play and tinker with.

Some mech packs input that may be helpful:

-Kodiak and Marauder IIC packs; top tier to solid performance as Assaults, both with ridiculously fun heroes. -LOTS- of build options to keep you occupied.

-Marauder Pack: solid mechs, a fun (if slow) hero. Good amount of build options.

-Night Gyr Pack: solid to top tier mechs again, nice hero, decent amount of build options to boot despite being a slow mover.

-The 1st two tiers of the IIC pack; the very fun (and downright brutal with some variants) Jenner IIC and the Hunchback IIC, with every variant you could want that cover a good range of diverse builds.

-The first three tiers of the Clan Wave 3... 3 ebons, 3 shadowcats, 3 arctic cheetahs, all solid mechs with the EBJ having many build options, Cheetahs being great beginner lights and Shadowcats being great poptarts. For a new buyer, I doubt anyone would be disappointed. One of the better multi-mech packs out there for the buckage, with the Executioner still being fun, if very overshadowed by other mechs these days if one ever wanted to upgrade it. Really though, you could just snag a Marauder IIC pack to round out the Assaults though without ever touching the EXE.

-Resistance wave 2 is a bit wishy washy after the Wolfhounds got resized, but you still get Crabs (a decent, often very survivable medium), Black Knights (not as ridiculous as they were but still popular among some folks), and Maulers (still a strong IS assault). A bit overly energy biased outside of the Mauler, but overall you get a nice amount of play out the pack.

-Resistance wave 1: Grasshoppers are still very popular, strong IS mechs out of it, and the Enforcers give you some good energy and ballistic options for a medium, but... eh. As much as I enjoyed the Zeus, it's outclassed, and the Panthers always had a troublesome spot (worse after resize).

-Clan Waves 1 and 2; Individual chassis like the Hellbringer and Timberwolf are great picks, though a la carte prices can be a bit high compared to recent mech packs (making it prohibitive price wise), and you get more value overall I find with the first 3 tiers of Wave 3 for similar tonnage brackets a much better purchase. If you're grabbing a bigger pack, you may as well be able to easily fill different tonnage/role brackets instead of feeling like you need to grab a pack here, there and elsewhere to muster it.

-Warhammer Pack; Solid build diversity, great mechs and a strong Hero. Can't go wrong with it, probably my favorite single chassis mech pack. Much prefer it to my Marauders (and I do love me some Marauders), but that's due to playstyle.

-Urbie Pack; I grabbed mine with Faction Loyalty MC in the past. I wouldn't put real bucks into them. Fun, but really not a serious consideration.

-MC packs in the in-game store; Jenner pack gets you the Oxide and some decent lights, the Griffin Pack gets you a solid Hero and a great variant. While pricey, the Battlemaster bundle gets you a great variant and a solid hero.

I'll be blunt; I consider the Rifleman (which I do own, though waited via c-bills), Phoenix Hawk, Viper, and in very particular, the Archers to be wastes of money. Big wastes of money. I know some folks love some of these, but they generally all are heavily overshadowed by other options, or are downright -bad- as a first time buyer. The Rifleman can be a load of fun, but I'd rather have the Jaegers rolling out, they just feel really badly redundant.

No outlooks regarding Linebackers; I'm waiting on them for C-bills, but they don't seem like a good first time purchase compared to more solid choices.

Edited by Moebius Pi, 24 December 2016 - 02:23 AM.






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