I was thinking it would be cool if QP modes in Faction Play would be random, with probability adjusted according to the position of Tu of War.
For example, during the, say, conquest stage you still can get skrimish and domination modes but wit much less probability.
If the stage is invasion, you still can get assaul with less probability and even the concquest with much less probabiluty.
This would make overall FP more entertaining.
1
Suggestion: Randomize Qp Modes In Fp
Started by Cy3P0, Dec 24 2016 07:03 AM
2 replies to this topic
#1
Posted 24 December 2016 - 07:03 AM
#2
Posted 24 December 2016 - 11:21 AM
I would agree.
As long as you aren't in a really big unit, you can almost nothing do to change the mode that is played right now (because you have to few impact on the outcome of enough battles to be relevant).
A possibility to get the modes that are between the present Tug-of-War and the status quo could get you the chance of playing the other modes and bring more variety to combat when the Tug-of-War is in Invasion again.
But I'd say that the possibility should be quite low to lower the amount of random mode-changes. Say 10-20% of battles are one of the other modes.
As long as you aren't in a really big unit, you can almost nothing do to change the mode that is played right now (because you have to few impact on the outcome of enough battles to be relevant).
A possibility to get the modes that are between the present Tug-of-War and the status quo could get you the chance of playing the other modes and bring more variety to combat when the Tug-of-War is in Invasion again.
But I'd say that the possibility should be quite low to lower the amount of random mode-changes. Say 10-20% of battles are one of the other modes.
#3
Posted 25 December 2016 - 01:38 AM
I would agree....but the only mode that I enjoy outside of invasion is conquest. Domination/Skirmish are terrible imho.
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