I_AM_ZUUL, on 30 December 2016 - 08:05 PM, said:
"tens of thousands of players"...? between 800-1300 playing at any point throughout the day... if your premise was true then why do I consistently see the same players over a time span of months, on my team or the enemies. I truly am jealous of the fact that you get these amazing PUGs to play with... I sure do not, and unless I am in my AWS-8R it is hard to carry them all to victory and even then they break my back many times. While I am doing my normal mode of Mastering Every Mech even though the new skill tree has tanked that motivation, I am still finishing the last 15 or so I was working on just because... It is extraordinarily hard to carry in subpar Mediums & Lights that I have left to Master. So unless your premise it that Matchmaker is non-existent (which I would totally concede as a point) then you are saying it is just dumb luck who we get stuck with on our teams... and that somehow you being luckier in the PUG lottery than me makes you a better player with a better understanding of the game. I do well above my part as a piece on the board AND I dropcall almost every match... and I teach people who are interested in learning the reasons why I made the calls i did that led to victory if they want during the wind down clean up phase of the match or berate people for being failures and the reasons why they were failures (though they generally do not ask for that... actually they never ask for that but they are the ones who need it the most.)
What wins is a TEAM... that is what wins, unfortunately PGI has a broken Reward System that actually encourages Individual Play and outright punishes Lights for being Lights & Assaults for Assaults if they play as team players doing the roles their mechs were designed to do. The Assault that pushes a corner like a boss and dies doing so that is directly responsible for the Team winning is outright a$$r@ped for doing so at the end of the match but the useless Pokebear that does not contribute to the Teams victory because he is hiding 900m away in a fresh Kodiak is greatly rewarded for staying alive by hiding in the back whether the Team wins or Loses. That is a Moral Hazard that PGI has created and I take zero responsibility for... in all reality i would prefer to play with Tier 3 & 4 players over the vast majority of Tier 1 & 2 players, they have not had the Moral Hazard of the Reward System beaten into their heads yet.
W/L is an indication of how your behavior impacts the odds of your team winning or losing.
You're currently ranked # 17,297 for W/L ratio on the scoreboard. Certainly not the bottom. There's over 20k players (or, I should say, accounts).
The MM actually does work. It groups you with people very closely related to your own point value (apparently you have a point value that's laying underneath the Tier ranking that we don't see). Make an alt, you'll see different names. If you have a T1 alt you'd see different names there too.
You're mistaking your own anecdotal experience for reality.
Pretending that it's not your fault when you win or lose is why your W/L is so low. All you're doing is trying to make excuses. You have a lot of room to improve in the game and there are a lot of people much better at it than you and me.
If your opinions and habits for playing MWO were actually successful you'd win far more than you lose. At any tier. Pretending that 'luck' has a 20% impact on the swing of averages over sample sizes of 70+ (honestly even 40+ is enough to shake out variables to just a couple of %).
I get that you have a bunch of excuses. They're all utterly and completely irrelevant. You may as well copy and paste in your Christmas wishlist because only you and Santa care. Doing what wins drives wins. It's that simple. MWO, any business, any sport, any profession. Someone who knows what wins consistently and does what wins consistently drives consistent wins. This isn't magic. There's no anthropomorphized sentient AI MatchMaker deciding who gets 'the good pugs' or 'the bad pugs'. There's not some crazed digital MWO Norns, weaving pug match fortune for some and ruin for others. What, is your W/L low not because of how you play but because you don't pour Mountain Dew libations or make burnt offerings of Taco Bell to the Matchmaker Fairy?
Stop it. It's just silly. W/L is a reasonably accurate measure of how your behavior impacts the odds of your team winning or losing a match. You're about 8% of your teams performance and after about 40 matches you'll have largely settled out any anomalous variance and by 80 matches you're pretty well dialed in. Your team will vary but you are the same 8.333% of your teams ability. We're all swimming in the same pool and same potentiality so it's largely a wash.
What you're doing and how you're playing is not winning matches far more consistently then it's losing them. Your opinion of that is irrelevant, who you want to blame for that is irrelevant. What is reality is that if you were better and understood the game better you would win more often.
There are a lot of players who play better and understand the game better than you and I (and most players) and as such win more often. Quicksilver Kalasa is one of them. If you played as well you'd have the same win/loss, or very very close to it. You don't, so your stats are not there.
This isn't intended to be insulting or critical but just starkly lay out a problem most players have. People play poorly, make poor choices, make assumptions based on bad information and continually and habitually make bad mistakes. Practice doesn't make perfect - bad practice makes you very good at being bad. Perfect practice makes perfect. Arguing with someone who's better at the game than you about how to play the game is a pretty silly thing to do. Put your ego aside, quit making excuses and try to learn. That's the best choice anyone can make.