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Why Should I Put C-Acs In My Mech'...

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#1 Draconis Luthien

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Posted 11 January 2017 - 08:54 AM

when I have C-UACs?

Advantages of C-UACs:
-1 less slot
-Much cheaper
-You can fire them twice if you want

Advantages of C-ACs:
-Worthless a little less heat (1.00)

So, do I miss something about C-ACs?

MechLab link for weapon informations: http://mwo.smurfy-net.de/equipment

#2 TooDumbToQuit

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Posted 11 January 2017 - 09:37 AM

Everyone will tell you they are crap.

I look at them another way. If you are poking, IMO, a. AC is better than a UAC. Because it takes longer for a UAC to fire all it's rounds. I have ducked back and seen most of the UAC shells miss me but the one AC shell would have put full damage on me.

I use nothing but LBX's now.

#3 S 0 L E N Y A

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Posted 11 January 2017 - 10:27 AM

View PostLikeUntoGod, on 11 January 2017 - 09:37 AM, said:

Everyone will tell you they are crap.

I look at them another way. If you are poking, IMO, a. AC is better than a UAC. Because it takes longer for a UAC to fire all it's rounds. I have ducked back and seen most of the UAC shells miss me but the one AC shell would have put full damage on me.



If you are talking about IS ACs, then yes. But Clan ACs? Nooe, not how that works.

The Clan AC was made as a place holder because LBXs are supposed to be able to fire solid projectiles as well. Pgi never worked out how to code ammo switching, so they essentially made solid projectile versions of the LB series guns and just called then "c-ac"

There is zero point in using them over UACs. If you do not want your UAC to jam then do not double tap, easy as that

#4 TooDumbToQuit

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Posted 11 January 2017 - 10:44 AM

Without any proof at all because I do not know the speed of anything, I do think that an AC will fire it's one shell a bit faster than a UAC's. We are talking about split seconds. I know my LBX's fire faster.

This is not correct but I look at it sort of like firing a PPC over an ERLL. A PPC is instant, an ERLL takes longer. (much longer but it is the poor excuse for a point)

And that one shell will put it's damage on one area while a UAC might put some into the left torso, some in the center torso and a few into that rock. You have to be a better shot with AC, you cannot "paint" the enemy like a UAC can.

The UAC fires a "stream" of shells.

#5 Rogue Jedi

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Posted 11 January 2017 - 11:19 AM

View PostLikeUntoGod, on 11 January 2017 - 10:44 AM, said:

Without any proof at all because I do not know the speed of anything, I do think that an AC will fire it's one shell a bit faster than a UAC's. We are talking about split seconds. I know my LBX's fire faster.

This is not correct but I look at it sort of like firing a PPC over an ERLL. A PPC is instant, an ERLL takes longer. (much longer but it is the poor excuse for a point)

And that one shell will put it's damage on one area while a UAC might put some into the left torso, some in the center torso and a few into that rock. You have to be a better shot with AC, you cannot "paint" the enemy like a UAC can.

The UAC fires a "stream" of shells.

but the Clan ACs do not fire a single shell, they fire a stream the same as the UAC.

IS ACs and UACs fire a single shell,
Clan ACs and UACs (except class 2s) fire a burst of shells depending on number
c(U)AC2 = 1 shell
c(U)AC5 = 2 shells
c(U)AC10 = 3 shells
c(U)AC20 = 4 shells
and just to say this again the Clan UACs and normal ACs fire the same number of shells

the regular Clan ACs also take up 1 more critical slot than the UACs and cost a lot more

#6 Nerd Incognito

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Posted 11 January 2017 - 11:34 AM

The primary reason to us a CAC vs a CUAC right now comes down to ghost heat, and it primarily applies to the AC20.

CAC20: 6 heat for 1, 26.40 heat for two, 64.80 heat for three, 124.80 for four
CUAC20: 7 heat for 1, 30.80 heat for two, 75.60 for three, 145.60 for four

Now, granted that there aren't any mechs to my knowledge that can boat four--those numbers are for illustration of the point.

With either, you'll do OK with one shot on one AC; firing two gets a little uglier, and double tapping those two (accidentally or otherwise) could be pretty catastrophic. Choosing the AC means that you can never accidentally double-tap, and firing them both at once is a bit cooler.

#7 TooDumbToQuit

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Posted 11 January 2017 - 04:08 PM

View PostRogue Jedi, on 11 January 2017 - 11:19 AM, said:

but the Clan ACs do not fire a single shell, they fire a stream the same as the UAC. IS ACs and UACs fire a single shell, Clan ACs and UACs (except class 2s) fire a burst of shells depending on number c(U)AC2 = 1 shell c(U)AC5 = 2 shells c(U)AC10 = 3 shells c(U)AC20 = 4 shells and just to say this again the Clan UACs and normal ACs fire the same number of shells the regular Clan ACs also take up 1 more critical slot than the UACs and cost a lot more


Well, that makes sense...not....I fitted out a K-3 with four AC 5's to compare it with four LBX 5's. And you are right, they fired two rounds each. I had never used C ACs and assumed they worked the same as the IS ones. So, once again, I'm completely wrong, lol.

However, the extra time of the stream is one reason I went to LBX's. The plus of the ACs is longer range, they do travel further.

Sooooo, what is the difference between the C AC and the UAC? Does the UAC one fire faster or is it the "double tap" thing?

P.S. nevermind, lol

Edited by LikeUntoGod, 11 January 2017 - 04:09 PM.


#8 Fox With A Shotgun

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Posted 11 January 2017 - 04:11 PM

View PostLikeUntoGod, on 11 January 2017 - 04:08 PM, said:


Well, that makes sense...not....I fitted out a K-3 with four AC 5's to compare it with four LBX 5's. And you are right, they fired two rounds each. I had never used C ACs and assumed they worked the same as the IS ones. So, once again, I'm completely wrong, lol.

However, the extra time of the stream is one reason I went to LBX's. The plus of the ACs is longer range, they do travel further.

Sooooo, what is the difference between the C AC and the UAC? Does the UAC one fire faster or is it the "double tap" thing?


The C-AC is meant to be the placeholder for the single-projectile version of the C-LBX ACs. But since the guy who did the weapon code for PGI left, they couldn't get ammo switching down for LBX canister shot and LBX slug, so we're left with the C-AC and the C-LBX.

C-ACs, at this stage, are probably only good for the (slightly) lower heat, and their inability to jam at all. Useful for people with twitchy trigger fingers and can't stand UAC jams. They don't even have modules.

All Ultra ACs can double tap, whether 2,5,10 or 20. They don't fire any faster than the regular AC versions if you don't doubletap them.

#9 Syn Pryde

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Posted 11 January 2017 - 04:23 PM

you can equip a Direwhale with 4 AC20/UAC20/LB20.
in that case ghost heat might be a interesting point. but then you have all kind of other interesting points. i dont recommend this.

c-ac have no modules, fire single concentrated round and dont jam. - poke gun, think semi rifle..
LB-X is good for brawling and critting - think mech sized shotgun.
uac is good for general firepower. think assault rifle, jams if overfired.

Edited by Syn Pryde, 11 January 2017 - 04:24 PM.


#10 Fox With A Shotgun

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Posted 11 January 2017 - 05:02 PM

View PostSyn Pryde, on 11 January 2017 - 04:23 PM, said:

c-ac have no modules, fire single concentrated round and dont jam. - poke gun, think semi rifle..


C-ACs do exactly the same thing as C-UACs. They fire a burst of small shells. Only the IS ACs fire single shells.

Edited by Fox With A Shotgun, 11 January 2017 - 05:02 PM.


#11 Rogue Jedi

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Posted 11 January 2017 - 08:41 PM

View PostLikeUntoGod, on 11 January 2017 - 04:08 PM, said:


Well, that makes sense...not....I fitted out a K-3 with four AC 5's to compare it with four LBX 5's. And you are right, they fired two rounds each. I had never used C ACs and assumed they worked the same as the IS ones. So, once again, I'm completely wrong, lol.

However, the extra time of the stream is one reason I went to LBX's. The plus of the ACs is longer range, they do travel further.

Sooooo, what is the difference between the C AC and the UAC? Does the UAC one fire faster or is it the "double tap" thing?

P.S. nevermind, lol


as previously mentioned cACs are placeholders for cLBX ACs ability to switch between solid and cluster shot, if PGI ever gets that working all cACs will become LBX ACs, hence they being the same size and price

cACs, 30% lower hear, same range, same reload time, about 30% more expensive, take up more slots, cannot jam

cUACs, 30% higher heat, same range, same reload time, about 30% less expensive, take up less slots, ability to double tap (fire again while reloading) at the risk of a jam if you tap fire, hold it down and UACs will never double tap or jam.

the other diferances are sound effects, for example Koniving much prefers the sound of the cACs to the cUACs.

#12 TooDumbToQuit

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Posted 12 January 2017 - 01:42 PM

I did notice one reason for the C AC's. Extra range. I was wondering after loading up and using them a couple of times how I was shooting and doing damage at 800 meters.

C-AC 5 / C-UAC 5

Optimal Range 720 meters VS 630 meters
Max Range 1440 meters VS 1260 meters

Edited by LikeUntoGod, 12 January 2017 - 01:42 PM.


#13 Nerd Incognito

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Posted 12 January 2017 - 01:56 PM

View PostSyn Pryde, on 11 January 2017 - 04:23 PM, said:

you can equip a Direwhale with 4 AC20/UAC20/LB20.
in that case ghost heat might be a interesting point. but then you have all kind of other interesting points. i dont recommend this.

c-ac have no modules, fire single concentrated round and dont jam. - poke gun, think semi rifle..
LB-X is good for brawling and critting - think mech sized shotgun.
uac is good for general firepower. think assault rifle, jams if overfired.


OK, granted. You can physically fit 4CUAC20 on a Direwhale. You would have to strip the armour to load ammo, and would still only be able to fire the set of four a few times, though. lol. Maybe we can convince Snuggles Time to do a video on it.

#14 VonBruinwald

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Posted 12 January 2017 - 02:20 PM

View PostLikeUntoGod, on 12 January 2017 - 01:42 PM, said:

I did notice one reason for the C AC's. Extra range. I was wondering after loading up and using them a couple of times how I was shooting and doing damage at 800 meters.

C-AC 5 / C-UAC 5

Optimal Range 720 meters VS 630 meters
Max Range 1440 meters VS 1260 meters


This. 2's and 5's have greater range. Personally I prefer the LBX variety as they also have additional projectile speed on top of the range.





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