

Mechs With Bad Hitboxes You'd Like To See Reworked?
#21
Posted 28 December 2016 - 12:44 AM
There are others but compared to those 2, they're not even worth mentioning.
#22
Posted 28 December 2016 - 12:45 AM
#24
Posted 28 December 2016 - 02:19 AM
#27
Posted 28 December 2016 - 11:35 AM
#29
Posted 28 December 2016 - 12:58 PM
#30
Posted 28 December 2016 - 01:45 PM
Yeonne Greene, on 28 December 2016 - 11:33 AM, said:
The former only spreads well at extreme ERLL only sort of ranges, otherwise it has a magnet of a CT, same with the latter. The Banshee also could use a shrinking of its CT just a little bit, even with a large XL it takes CT damage a little more heavily than something like the Buttmaster.
#31
Posted 28 December 2016 - 01:46 PM
LordKnightFandragon, on 28 December 2016 - 12:58 PM, said:
Still waiting for the LRM launcher on the arm to get moved to the shoulder like it should be. You know your want to PGI.
#32
Posted 28 December 2016 - 01:52 PM
#33
Posted 28 December 2016 - 03:08 PM
Grasshopper also OK.
Edited by jss78, 28 December 2016 - 03:08 PM.
#34
Posted 28 December 2016 - 05:12 PM
Arnold The Governator, on 28 December 2016 - 01:52 PM, said:
Nope, they and other humanoid mechs need the ability to temporarily raise one arm to fire those arm mounted weapons before cooldown.
#35
Posted 28 December 2016 - 05:49 PM
#36
Posted 28 December 2016 - 05:51 PM
also kodiak is a very balanced and fair mech

Edited by JudauAshta, 28 December 2016 - 05:51 PM.
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